Hi everyone! Made a new class called the "Guardian". He is the second class to use the katana, but has 'portals' as his ability. A portal summons 5 lions outwards from your cursor, which absorb damage from enemies.
I don't think it's too OP, obviously I need to mess around with the cooldowns, etc. But this is simple to fix so I am not worried.
I also added a better 'classes' overview. Which you will see in the video.
Looks really nice imo!
Yes, yes... the lions are pumpkins lol. That was the sprite I found for them, obviously I need a sprite maker xD
Hope you guys enjoy it!
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You can skip to 2:53 to see what makes this class fun to play!
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The goal of making this class was to introduce the new 'classes' select page. So I will not be adding any more new classes for a while. But my next one will be the 'Druid' :3
CREDITS: @Slendergo for his tutorial: https://www.mpgh.net/forum/showthread.php?t=1193473
Last edited by FlashFlyyy; 07-23-2018 at 02:18 PM.
Too overpowered, 3-4 of those will just make permanent wall that you cant die from.
Making new classes isn't just about writing new code, its about figuring out what players want, and what they prefer to play. What style of gameplay they like, and a lot of other research features. You can't just make an unbalanced class that outweighs all others.
DevilRotMG (07-24-2018),sebastianfra12 (07-24-2018)
well, the idea is interesting and new to play, but as said already, unbalanced. I would make like from t1 to t3 only 2 "lions" with like 1-2 second lifetime, then for the higher tiers, a max of 4 lions and 3 second lifetime. Meh I have never really balanced anything but I can tell the actual stats for it are insane
Also making the cooldown a bit higher than the lifetime makes it less overpowered imo.
hi
DevilRotMG (07-26-2018),FlashFlyyy (07-27-2018)
Nice class. But people would abuse this in the offical rotmg