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  1. #1
    Sqeegie's Avatar
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    7DTD A17-b240 Assembly

    This does not bypass EAC! You will need to disable it in the game's launcher prior to starting the game!

    Features:
    - Access to all client-side admin commands.
    - Debug menu & creative menu. (Plus any features included with this, such as god mode, noclip, teleportation, etc.)
    - Disabled damage dealt by blocks (such as cacti or spikes).
    - Disabled drowning.
    - Disabled fall damage.
    - Disabled mine detonation when stepped on.
    - Enabled access/ownership to anything locked.
    - Ignore land protection (for both players and traders).
    - Immunity to radiation.
    - Instant crafting.
    - Instant looting.
    - Map icon for the local player is blue.
    - Optional 99999f attack damage. (Toggle with the insert key.)
    - Receive achievements whilst in creative mode. (Not to be confused with creative menu.)
    - Removed ammo consumption for guns.
    - Removed forced teleportation out of trader areas.
    - Removed fuel consumption for tools (such as the auger and chainsaw).
    - Removed weapon recoil.
    - Show all players on both the map and compass.
    - Show all owned vehicles on both the map and compass.

    Installation:
    1. Navigate to the .\7 Days To Die\7DaysToDie_Data\Managed\ folder in the game installation directory.
    2. Create a backup of the Assembly-CSharp.dll that already exists in the .\Managed directory.
    3. Place the modified .dll file from MPGH into the .\Managed directory. Overwrite if necessary.
    4. Start the 7DTD launcher and disable EAC.
    5. Start 7DTD and enjoy.

    ========================================

    Screenshots of the modification working in-game:
    https://imgur.com/3NDTGNs
    https://imgur.com/eQgKP37
    https://imgur.com/xvFeuWF

    Virus scan:
    https://www.virustotal.com/en/file/d...is/1545860421/
    https://virusscan.jotti.org/en-US/fi...job/8kfko6w0ln



    - - - Updated - - -

    Please wait until the attachment is approved before posting about it not working.
    <b>Downloadable Files</b> Downloadable Files

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  3. #2
    MathiasBro's Avatar
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    cant wait for this to get approved nice release mate xoxo
    [IMG]https://lh6.googleuserconten*****m/-BTWzMONrn30/UunxSS8YisI/AAAAAAAAFpw/XaY72isbRIw/w436-h41-no/Hacking-is-our-weapon.gif[/IMG]

  4. #3
    Ahl's Avatar
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    Approved.

    This hasn't been tested.
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  5. #4
    LukiZS29's Avatar
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    Can you say how to bind a key, for example INSERT or another one under a given function? For example, Insert for increased damage



    P.S on your Assembly file I have 10-25 fps in the game. On the file created by me (cm, dm, 9999dmg, show all players on the map, admin acess etc) I have 30-60 fps in the game. Do you know which change in your file causes such a drastic drop in fps? I like your file because of the bind for increased dmg under the INSERT key, to use it only when you need it.
    Last edited by LukiZS29; 12-27-2018 at 02:15 PM.

  6. #5
    kamanabc123's Avatar
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    Quote Originally Posted by Sqeegie View Post
    This does not bypass EAC! You will need to disable it in the game's launcher prior to starting the game!

    Features:
    - Access to all client-side admin commands.
    - Debug menu & creative menu. (Plus any features included with this, such as god mode, noclip, teleportation, etc.)
    - Disabled damage dealt by blocks (such as cacti or spikes).
    - Disabled drowning.
    - Disabled fall damage.
    - Disabled mine detonation when stepped on.
    - Enabled access/ownership to anything locked.
    - Ignore land protection (for both players and traders).
    - Immunity to radiation.
    - Instant crafting.
    - Instant looting.
    - Map icon for the local player is blue.
    - Optional 99999f attack damage. (Toggle with the insert key.)
    - Receive achievements whilst in creative mode. (Not to be confused with creative menu.)
    - Removed ammo consumption for guns.
    - Removed forced teleportation out of trader areas.
    - Removed fuel consumption for tools (such as the auger and chainsaw).
    - Removed weapon recoil.
    - Show all players on both the map and compass.
    - Show all owned vehicles on both the map and compass.

    Installation:
    1. Navigate to the .\7 Days To Die\7DaysToDie_Data\Managed\ folder in the game installation directory.
    2. Create a backup of the Assembly-CSharp.dll that already exists in the .\Managed directory.
    3. Place the modified .dll file from MPGH into the .\Managed directory. Overwrite if necessary.
    4. Start the 7DTD launcher and disable EAC.
    5. Start 7DTD and enjoy.

    ========================================

    Screenshots of the modification working in-game:
    https://imgur.com/3NDTGNs
    https://imgur.com/eQgKP37
    https://imgur.com/xvFeuWF

    Virus scan:
    https://www.virustotal.com/en/file/d...is/1545860421/
    https://virusscan.jotti.org/en-US/fi...job/8kfko6w0ln



    - - - Updated - - -

    Please wait until the attachment is approved before posting about it not working.
    amazing job as always

  7. #6
    jim2029's Avatar
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    After turning off god mode, I still have god mode. This can be a problem in some cases.

    A simple re-log will fix this, but server owners can check your health, food and water, and if its always at %100 they will think your cheating and ban you.
    Last edited by jim2029; 12-28-2018 at 11:31 AM.

  8. #7
    Sqeegie's Avatar
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    Quote Originally Posted by LukiZS29 View Post
    P.S on your Assembly file I have 10-25 fps in the game. On the file created by me (cm, dm, 9999dmg, show all players on the map, admin acess etc) I have 30-60 fps in the game. Do you know which change in your file causes such a drastic drop in fps? I like your file because of the bind for increased dmg under the INSERT key, to use it only when you need it.
    Try navigating to MPGH.Listener.Update(): Void method and deleting lines 14-51 in Reflexil. I was lazy when coding this section and is very likely causing your problem. My apologies.

    Quote Originally Posted by jim2029 View Post
    After turning off god mode, I still have god mode. This can be a problem in some cases.

    A simple re-log will fix this, but server owners can check your health, food and water, and if its always at %100 they will think your cheating and ban you.
    I cannot think of anything changed in the assembly that would cause this. There may be another unknown factor.

    Best,
    Sqeegie

  9. #8
    Airdraw's Avatar
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    Mine detonation still persists

  10. #9
    Sqeegie's Avatar
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    Quote Originally Posted by Airdraw View Post
    Mine detonation still persists
    It works fine for me. Keep in mind that is only for when stepped on, not hitting or anything else.

    Best,
    Sqeegie

  11. #10
    jim2029's Avatar
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    The god mode issue hasn't repeated. Not sure whats up.

    I did step on a mine, it went off but only lowered my health about 30%. I was basically naked. Better than dying.

  12. #11
    jim2029's Avatar
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    Drop nothing on death?

    - - - Updated - - -

    Couple questions:
    Since the world is per-downloaded, anyway to get the map fully revealed?

    Have a marker on the map to know if there is a Land Claim Block for those of us trying to blend in? Or maybe have land claim key bound for ignoring?

  13. #12
    Sqeegie's Avatar
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    Quote Originally Posted by jim2029 View Post
    I did step on a mine, it went off but only lowered my health about 30%. I was basically naked. Better than dying.
    Very odd that it's going off. It shoudn't unless it's damaged somehow, I just verified it myself. The only other thing I can think of besides the mine being damaged and exploding is if you're using a mod that overrides the method somewhere else and is triggering the mine.

    Quote Originally Posted by jim2029 View Post
    Drop nothing on death?

    - - - Updated - - -

    Couple questions:
    Since the world is per-downloaded, anyway to get the map fully revealed?

    Have a marker on the map to know if there is a Land Claim Block for those of us trying to blend in? Or maybe have land claim key bound for ignoring?
    I didn't add drop nothing on death because it's too conspicuous. If backpacks are dropping, it's nothing I did.

    You can probably get the map revealed, at least on navezgane where you have the entire map downloaded. Nothing I've seen in the code would do it easily, but I haven't really looked. I'd guess you'd probably have to iterate through all the world chunks in the save file and execute the reveal method or other. I don't actually know how it does it now, so beyond conjectures, I couldn't tell you more. You might be able to trick the server in thinking you're someone else or somewhere else and get it to send the map for that person or that area to you. It looks like most if the work is done in the MapChunkDatabase class.

    Placing a marker on the map, or an overlay in-world where land protection is located is completely feasible. Depending on how you do it, and how the game is currently coded, will determine the difficulty and performance impact of implementing something like that would be. However, it's definitely possible. A hotkey would obviously be easy to add too.

    Best,
    Sqeegie

  14. #13
    SpaceBass's Avatar
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    Quote Originally Posted by Sqeegie View Post
    Try navigating to MPGH.Listener.Update(): Void method and deleting lines 14-51 in Reflexil. I was lazy when coding this section and is very likely causing your problem. My apologies.



    I cannot think of anything changed in the assembly that would cause this. There may be another unknown factor.

    Best,
    Sqeegie
    Hey, the GUI update for the MPGH text was causing it.

    Also, with your assembly God mode is toggling fine. I use the Q hotkey to toggle God on, then turn off fly manually or with H. To turn God off I use Q. If anything is acting weird toggle with Q to reset.

  15. #14
    kamanabc123's Avatar
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    Quote Originally Posted by Sqeegie View Post
    This does not bypass EAC! You will need to disable it in the game's launcher prior to starting the game!

    Features:
    - Access to all client-side admin commands.
    - Debug menu & creative menu. (Plus any features included with this, such as god mode, noclip, teleportation, etc.)
    - Disabled damage dealt by blocks (such as cacti or spikes).
    - Disabled drowning.
    - Disabled fall damage.
    - Disabled mine detonation when stepped on.
    - Enabled access/ownership to anything locked.
    - Ignore land protection (for both players and traders).
    - Immunity to radiation.
    - Instant crafting.
    - Instant looting.
    - Map icon for the local player is blue.
    - Optional 99999f attack damage. (Toggle with the insert key.)
    - Receive achievements whilst in creative mode. (Not to be confused with creative menu.)
    - Removed ammo consumption for guns.
    - Removed forced teleportation out of trader areas.
    - Removed fuel consumption for tools (such as the auger and chainsaw).
    - Removed weapon recoil.
    - Show all players on both the map and compass.
    - Show all owned vehicles on both the map and compass.

    Installation:
    1. Navigate to the .\7 Days To Die\7DaysToDie_Data\Managed\ folder in the game installation directory.
    2. Create a backup of the Assembly-CSharp.dll that already exists in the .\Managed directory.
    3. Place the modified .dll file from MPGH into the .\Managed directory. Overwrite if necessary.
    4. Start the 7DTD launcher and disable EAC.
    5. Start 7DTD and enjoy.

    ========================================

    Screenshots of the modification working in-game:
    https://imgur.com/3NDTGNs
    https://imgur.com/eQgKP37
    https://imgur.com/xvFeuWF

    Virus scan:
    https://www.virustotal.com/en/file/d...is/1545860421/
    https://virusscan.jotti.org/en-US/fi...job/8kfko6w0ln



    - - - Updated - - -

    Please wait until the attachment is approved before posting about it not working.
    https://prntscr.com/m27k10
    fucking love u dude u just saved me a lot of time.

  16. #15
    aj_assassin's Avatar
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    Trouble with removing lines 14-51

    After attempting to remove the code that causes frame issues Im met with this error coming from the command line:
    InvalidProgramException: Invalid IL code in MPGH.Listener:Update (): IL_0044: ret

    Any help with solving this would be greatly appreciated.

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