Code:
//==============CF Final Logger==============\
//====================== MISC ===================\
#define IntersectSegment 0x68A380
#define EndScene_Engine 0x461EAF
#define DIP_Engine 0x0
#define Present_Engine 0x4FC15F
//====================== PLAYER/OTHERS ===================\
#define CLTPlayerClient 0xE4B081
#define AmmoDamage 0xB40
#define PlayerMgr 0x1449A978
#define LTClientShell 0x7278E453
#define MEOffset 0x214
#define dwCPlayerSize 0xD80
#define aLTModel 0x13E41B3C
#define dwCPlayerStart 0x208
//====================== No Bug Damage ===================\
#define VisibleZoneIndex 0xC925A998
#define DamageZone 0xC925AA50
#define DamagePerSec 0xC925AA40
#define Eatman 0xC925A9DC
#define EatmanName 0xC925A9D0
#define VersionCode 0xB5940000
#define ZoneMan 0xB5940000
#define ZoneName 0xC923103C
#define ZoneManName 0xB5940000
#define Floor 0xC925AA00
#define FloorNameMsgIndex 0xC925A9EC
#define PointIndex 0xC925AA10
#define EditPoly 0xC925AA1C
#define PolyList 0xC925AA28
#define PointList 0xC925AA34
#define MaxDepth 0xC925AA5C
#define killzone 0xC95AACAC
#define killzonebox 0xC95AACB8
#define killzoneAdd 0xC95AACC4
#define killzoneDel 0xC95AACD0
//*************************Next log*********************************
Decidi postar pois a área ta muito parada, espero que tenha utilidade para alguém
Se algum estiver errado me comunique para correção