Personally, I used C to develop a simple game (battleship with ncurses library ), never used C#, but C seems to be very permissible.
Which is better for games C++ or C#?
Personally, I used C to develop a simple game (battleship with ncurses library ), never used C#, but C seems to be very permissible.
depends on the use you have to make
If you're to make games chances are you will use a game engine so it mostly depends on what game engine you use as some might have more options, utilities, be easier to use and other such things which don't have that much to do with the language itself but I'd personally suggest c++ in general as getting your game decompiled back to its source with a few clicks doesn't seem like a favourable thing