Offsets [12/02/2020] Csgo Offsets [12/02/2020] Netvars cs_gamerules_data = 0x0; m_ArmorValue = 0xB368; m_Collision = 0x320; m_CollisionGroup = 0x474; m_Local = 0x2FBC; m_MoveType = 0x25C; m_OriginalOwnerXuidHigh = 0x31B4; m_OriginalOwnerXuidLow = 0x31B0; m_SurvivalGameRuleDecisionTypes = 0x1320; m_SurvivalRules = 0xCF8; m_aimPunchAngle = 0x302C; m_aimPunchAngleVel = 0x3038; m_angEyeAnglesX = 0xB36C; m_angEyeAnglesY = 0xB370; m_bBombPlanted = 0x99D; m_bFreezePeriod = 0x20; m_bGunGameImmunity = 0x3930; m_bHasDefuser = 0xB378; m_bHasHelmet = 0xB35C; m_bInReload = 0x3295; m_bIsDefusing = 0x391C; m_bIsQueuedMatchmaking = 0x74; m_bIsScoped = 0x3914; m_bIsValveDS = 0x75; m_bSpotted = 0x93D; m_bSpottedByMask = 0x980; m_bStartedArming = 0x33E0; m_bUseCustomAutoExposureMax = 0x9D9; m_bUseCustomAutoExposureMin = 0x9D8; m_bUseCustomBloomScale = 0x9DA; m_clrRender = 0x70; m_dwBoneMatrix = 0x26A8; m_fAccuracyPenalty = 0x3320; m_fFlags = 0x104; m_flC4Blow = 0x2990; m_flCustomAutoExposureMax = 0x9E0; m_flCustomAutoExposureMin = 0x9DC; m_flCustomBloomScale = 0x9E4; m_flDefuseCountDown = 0x29AC; m_flDefuseLength = 0x29A8; m_flFallbackWear = 0x31C0; m_flFlashDuration = 0xA410; m_flFlashMaxAlpha = 0xA40C; m_flLastBoneSetupTime = 0x2924; m_flLowerBodyYawTarget = 0x3A7C; m_flNextAttack = 0x2D70; m_flNextPrimaryAttack = 0x3228; m_flSimulationTime = 0x268; m_flTimerLength = 0x2994; m_hActiveWeapon = 0x2EF8; m_hMyWeapons = 0x2DF8; m_hObserverTarget = 0x3388; m_hOwner = 0x29CC; m_hOwnerEntity = 0x14C; m_iAccountID = 0x2FC8; m_iClip1 = 0x3254; m_iCompetitiveRanking = 0x1A84; m_iCompetitiveWins = 0x1B88; m_iCrosshairId = 0xB3D4; m_iEntityQuality = 0x2FAC; m_iFOV = 0x31E4; m_iFOVStart = 0x31E8; m_iGlowIndex = 0xA428; m_iHealth = 0x100; m_iItemDefinitionIndex = 0x2FAA; m_iItemIDHigh = 0x2FC0; m_iMostRecentModelBoneCounter = 0x2690; m_iObserverMode = 0x3374; m_iShotsFired = 0xA380; m_iState = 0x3248; m_iTeamNum = 0xF4; m_lifeState = 0x25F; m_nFallbackPaintKit = 0x31B8; m_nFallbackSeed = 0x31BC; m_nFallbackStatTrak = 0x31C4; m_nForceBone = 0x268C; m_nTickBase = 0x342C; m_rgflCoordinateFrame = 0x444; m_szCustomName = 0x303C; m_szLastPlaceName = 0x35B0; m_thirdPersonViewAngles = 0x31D8; m_vecOrigin = 0x138; m_vecVelocity = 0x114; m_vecViewOffset = 0x108; m_viewPunchAngle = 0x3020; Signatures anim_overlays = 0x2980; clientstate_choked_commands = 0x4D28; clientstate_delta_ticks = 0x174; clientstate_last_outgoing_command = 0x4D24; clientstate_net_channel = 0x9C; convar_name_hash_table = 0x2F0F8; dwClientState = 0x588D9C; dwClientState_GetLocalPlayer = 0x180; dwClientState_IsHLTV = 0x4D40; dwClientState_Map = 0x28C; dwClientState_MapDirectory = 0x188; dwClientState_MaxPlayer = 0x388; dwClientState_PlayerInfo = 0x52B8; dwClientState_State = 0x108; dwClientState_ViewAngles = 0x4D88; dwEntityList = 0x4D3C7BC; dwForceAttack = 0x316DD80; dwForceAttack2 = 0x316DD8C; dwForceBackward = 0x316DDD4; dwForceForward = 0x316DDB0; dwForceJump = 0x51E0004; dwForceLeft = 0x316DDC8; dwForceRight = 0x316DDEC; dwGameDir = 0x6274F8; dwGameRulesProxy = 0x52532EC; dwGetAllClasses = 0xD4ED9C; dwGlobalVars = 0x588AA0; dwGlowObjectManager = 0x527DFA0; dwInput = 0x5187980; dwInterfaceLinkList = 0x8F4084; dwLocalPlayer = 0xD28B74; dwMouseEnable = 0xD2E718; dwMouseEnablePtr = 0xD2E6E8; dwPlayerResource = 0x316C10C; dwRadarBase = 0x517152C; dwSensitivity = 0xD2E5B4; dwSensitivityPtr = 0xD2E588; dwSetClanTag = 0x89D60; dwViewMatrix = 0x4D2E0E4; dwWeaponTable = 0x5188440; dwWeaponTableIndex = 0x324C; dwYawPtr = 0xD2E378; dwZoomSensitivityRatioPtr = 0xD33598; dwbSendPackets = 0xD37DA; dwppDirect3DDevice9 = 0xA6030; find_hud_element = 0x2A61BD40; force_update_spectator_glow = 0x398642; interface_engine_cvar = 0x3E9EC; is_c4_owner = 0x3A4A70; m_bDormant = 0xED; m_flSpawnTime = 0xA360; m_pStudioHdr = 0x294C; m_pitchClassPtr = 0x51717D0; m_yawClassPtr = 0xD2E378; model_ambient_min = 0x58BDBC; set_abs_angles = 0x1CED30; set_abs_origin = 0x1CEB70;