Thread: Some Addy's

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  1. #1
    manyak67's Avatar
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    Some Addy's

    Code:
    #define ///////////////////BASIC////////////////////// 0x00000000
    #define ADR_PLAYERPOINTER 0x00AA6DF8 //Found at: 0x00417E0E ( WarRock.exe[0x00400000] + 0x00017E0E )
    #define ADR_SERVERPOINTER 0x009A1E18 //Found at: 0x004143D8 ( WarRock.exe[0x00400000] + 0x000143D8 )
    #define ADR_BASEPOINTER 0x009DC218 //Found at: 0x004693DD ( WarRock.exe[0x00400000] + 0x000693DD )
    #define ADR_HEALTHPOINTER 0x009DDDA4 //Found at: 0x00421F3C ( WarRock.exe[0x00400000] + 0x00021F3C )
    #define ADR_USERBASE 0x00AA6E44 //Found at: 0x004148D0 ( WarRock.exe[0x00400000] + 0x000148D0 )
    #define ADR_CLASSBASE 0x0080DCD4 //Found at: 0x00423DC4 ( WarRock.exe[0x00400000] + 0x00023DC4 )
    #define ADR_WEAPONBASE 0x008F3CFC //Found at: 0x0040CE5F ( WarRock.exe[0x00400000] + 0x0000CE5F )
    #define Team_Base 0x009DDEE0 //Found at: 0x0041518C ( WarRock.exe[0x00400000] + 0x0001518C )
    #define ADR_SLOTBASE 0x000D02D8 //Found at: 0x0051F5D3 ( WarRock.exe[0x00400000] + 0x0011F5D3 )
    #define ADR_ViewAngles 0x008ED504 //Found at: 0x0040CE8B ( WarRock.exe[0x00400000] + 0x0000CE8B )
    #define ADR_SPEED 0x007B55CC //Found at: 0x004DFBDE ( WarRock.exe[0x00400000] + 0x000DFBDE )
    #define ADR_GLASSWALLS 0x008F3798 //Found at: 0x00463A11 ( WarRock.exe[0x00400000] + 0x00063A11 )
    #define ADR_NOWATER 0x0080DD6C //Found at: 0x0041DC98 ( WarRock.exe[0x00400000] + 0x0001DC98 )
    #define ADR_NOBOUNDS2 0x00912E84 //Found at: 0x00457157 ( WarRock.exe[0x00400000] + 0x00057157 )
    #define ADR_INSTANTSPAWN1 0x0095B630 //Found at: 0x0046A2C4 ( WarRock.exe[0x00400000] + 0x0006A2C4 )
    #define ADR_CQCSPAWN 0x0080DCC4 //Found at: 0x0042E7EA ( WarRock.exe[0x00400000] + 0x0002E7EA )
    #define ADR_SCOPE 0x0080DCD4 //Found at: 0x00417D74 ( WarRock.exe[0x00400000] + 0x00017D74 )
    #define Near_Fog 0x008F3794 //Found at: 0x0043BAE5 ( WarRock.exe[0x00400000] + 0x0003BAE5 )
    #define Far_Fog 0x008F3798 //Found at: 0x00463A11 ( WarRock.exe[0x00400000] + 0x00063A11 )
    #define ADR_GMWARNING 0x0080DCFC //Found at: 0x00417D6D ( WarRock.exe[0x00400000] + 0x00017D6D )
    #define ADR_FastLockon 0x008ED8C8 //Found at: 0x0043157E ( WarRock.exe[0x00400000] + 0x0003157E )
    #define ADR_ImDrunk 0x00957CA8 //Found at: 0x00422741 ( WarRock.exe[0x00400000] + 0x00022741 )
    #define ADR_FASTAMMO 0x008F0D5C //Found at: 0x0042B372 ( WarRock.exe[0x00400000] + 0x0002B372 )
    #define ADR_FASTFLAG 0x008F0D68 //Found at: 0x0045271F ( WarRock.exe[0x00400000] + 0x0005271F )
    #define ADR_FASTHEALTH 0x008F0D60 //Found at: 0x0042B3C9 ( WarRock.exe[0x00400000] + 0x0002B3C9 )
    #define ADR_FASTREPAIR 0x008F0D54 //Found at: 0x0042B42D ( WarRock.exe[0x00400000] + 0x0002B42D )
    #define ADR_ANTIAFK 0x0045E865 //WarRock.exe[0x00400000] + 0x0005E865
    #define ADR_HIGHVIEW 0x007A89CC //Found at: 0x00421BB6 ( WarRock.exe[0x00400000] + 0x00021BB6 )
    Credits: CHASER NeoIII

  2. The Following 2 Users Say Thank You to manyak67 For This Useful Post:

    reaper (06-12-2010),Thirnus (06-12-2010)

  3. #2
    reaper's Avatar
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    Thanks, I hope they are current..

    I don't think addresses are the issue for coders, as they now have to make a whole new base for D3D9 hacks..

  4. #3
    taylan's Avatar
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    he get this addy list from an other forum

    Forum name: elit****rs srii for ads. but they dont believes me if i dont say it
    Last edited by taylan; 06-12-2010 at 10:50 PM.

  5. #4
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    #define ADR_ViewAngles 0x008ED504 //Found at: 0x0040CE8B ( WarRock.exe[0x00400000] + 0x0000CE8B )
    ???
    Looks, like we got Jesus fan here.



  6. #5
    You do not feel comfortable sailer or at home
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    good man

  7. #6
    taylan's Avatar
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    if i look aggain to this addy list , i am will be confused :S Can u make the List better please

    thanks

  8. #7
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    Quote Originally Posted by reaper View Post
    Thanks, I hope they are current..

    I don't think addresses are the issue for coders, as they now have to make a whole new base for D3D9 hacks..
    War Rock isn't DirectX9 anymore, they switched back to DirectX8. /yea

  9. The Following User Says Thank You to Synns For This Useful Post:

    manyak67 (06-12-2010)

  10. #8
    Obey's Avatar
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    Quote Originally Posted by Longevity View Post
    War Rock isn't DirectX9 anymore, they switched back to DirectX8. /yea
    I think you got it backwards?

  11. #9
    reaper's Avatar
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    Quote Originally Posted by Danny View Post
    I think you got it backwards?
    Na they reverted back to D3D8 today due to all the problems..

    Unusual for G1 to release something full of bugs [/SARCASM]

  12. #10
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    Oh, alright. That's why War Rock launcher updated this morning. Yeah, yesterday was full of bullshit :/

  13. #11
    lovemommy's Avatar
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    Woah they actually got the energy to do that good job g1 now i take me off the IP Ban Dumb G1!
    Made My First Signature (:


    A lot of hacking is playing with other people,
    you know,
    getting them to do strange things.

    As system administrators, we can access The World in ways that a player cannot, but we don't have a complete understanding of it, like a God would.

    Thank Me If You Would Like

    Quote Originally Posted by Superpunt View Post
    All canadians are fags, but I already knew that.
    That is not smart.



    Games IP Banned From
    Warrock - Reason - Hacking

  14. #12
    taylan's Avatar
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    does somebody know the addy from

    premium offset,
    offset Z
    offset X
    offset Y
    slot 5
    unlimmeted ammo 1 / 2
    quick spawn
    Last edited by taylan; 06-12-2010 at 10:50 PM.

  15. #13
    reaper's Avatar
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    Doesn't matter where he got them from, as long as they are current

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