Thumbs upPatchedPAK unpacker. Certificate bypass and line in Engine

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PAK unpacker. Certificate bypass and line in Engine
Hello, in this thread I will show a tool with which you can enable locked strings in an engine.
Thanks to this, you can bypass the game certificate or change your FOV, or use the old wallhack configs. By unpacking your .pak


After downloading and unpacking the archive:

1. Transfer your .pak from the DBD root folder
https://imgur.com/a/1yCSEfk
2. Run "quickbms" and select "unreal_dbd"
then your .pak and ga folder

https://imgur.com/a/uDuW6xM
3. Wait for the unpacking to complete and press enter
https://imgur.com/a/sMFMfv4
4. In the ga folder, your unpacked .pak appeared
5. Delete some files in the "ga" folder as in the screenshots
https://imgur.com/a/wAIsycg

Now you can enable blocked commands in the engine, for example, to increase FOV or enable wallhack configs.
Also bypass the certificate.


6. Go to "DefaultEngine" and delete the lines at the end as in the screenshot.
https://imgur.com/a/5VVebvu
7. Go to "DefaultGame" and delete the line "[Script / Engine.WorldSettings]" to make your FOV bigger.
https://imgur.com/a/S33g7U8

Remember to save your changes.

Now we need to pack over the changed .pak back. For this:
8. Run "reimport" select "unreal_dbd" then our .pak and ga folder. Save
https://imgur.com/a/2QZXjHo
9. Move our modified .pak to the root folder with the game, replacing these files
https://imgur.com/a/cU4UOow
10. Done! Now you can change any parameter in your engine, use old wallhack configs and so on.

Let's show how to disable certificate verification for Fiddler to work. And I'll show you how to make your FOV bigger.
Follow the path where your config is located and open Engine. Now enter the command


Code:
[/Script/Engine.NetworkSettings]
n.VerifyPeer = false
this will disable the verification of dodiscriptions.
Or write


Code:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint = 90
this will make your FOV bigger.

https://imgur.com/a/sC1fu0h
With this program you have a lot of possibilities. I showed only part of what can be done.

Vuris total: https://www.virustotal.com/gui/file/3e97/detection

Credits: @PE4EHbKA
NIKS_UNPACKER_mpgh.net.zip7.8 MB · 1,781 downloads Clean
OMG THIS IS INSANE! THANK YOU SO MUCH!
Amazing, this one worked
gonna try it now,hope it works if it does,thank u very much
cant play killer games
two questions: can i use the old big red stain, and this is detectable? (im sorry i dont understand about this xD )
Quote Originally Posted by idontlikedbd View Post
two questions: can i use the old big red stain, and this is detectable? (im sorry i dont understand about this xD )
Yes, you can use it nothing is detectable at the moment
Quote Originally Posted by idontlikedbd View Post
two questions: can i use the old big red stain, and this is detectable? (im sorry i dont understand about this xD )
Could you please tell me the line for the old red stain :F
when i did the unreal thing my pak file did not go into my ga folder

- - - Updated - - -

i keep getting - error in src\file.c line 557: fdnum_open()
Error: No such file or directory
we need someone to link all the old stuff we can use with this
Quote Originally Posted by rE_driiz View Post
we need someone to link all the old stuff we can use with this
that would be awesome :F
Well the really "old" wallhack doesnt quite work like it used to. Some windows and structures dont spawn no matter how close.
But the big old red stain and no grass is cool
Quote Originally Posted by xXKing_AsgoreXx View Post
Well the really "old" wallhack doesnt quite work like it used to. Some windows and structures dont spawn no matter how close.
But the big old red stain and no grass is cool
Could you send me the lines for both of those in pms? I'm sorry if i'm being annnoying I just can't manage to find either :/
Posts 115 of 86 · Page 1 of 6
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