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  1. #31
    iJoh4nn3s's Avatar
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    still working?

    is it still working? and what are the risks of getting banned?

  2. #32
    MetaMeg's Avatar
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    Does this macro still work ?

  3. #33
    seamaster11031's Avatar
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    this one only goes down, is there one with a sequence, so lets say RAM-7 weapon goes up then right so we need a sequence that goes down and left.

    I can't make it go down and then left, its either all left or all down.

    let me know.

    also this one is my simple go down method:

    --################################################## ################################################## ####
    -- werther$ script collection
    --################################################## ################################################## ####

    --------------------------------------------------------------------------
    ---------------- how does it work? ---------------------------------------
    --------------------------------------------------------------------------

    --toggling the script STANDARD settings
    ----numlock
    ------enable / disable norecoil settings on the fly
    --------basically every scipt is still working, it just stops pulling your mouse down
    ----scrollock
    ------toggle legit mode on / off

    --legit mode settings
    ----if legit mode is activated, every action has a different sleep value, meaning the inputs aren't exact, thus legit
    ------lets say legit_mode_percent is 40
    ------in the script a button is pressed for 50ms (sleep value)
    ------the sleep value is changed to a random value between 50 and 50*1.40
    --------instead of the mouse button being pressed for 50ms every time, it is pressed for a random value is generated between 50ms and 70ms
    ----this affectes pretty much every action in this script, including norecoil and how much the mouse is being pulled down
    ---->why would you even have a script if the numbers are random anyway
    -------because it is not as unreliable as you think. especially if the the legit_mode_percent is really low

    --norecoil
    ----hold down right mouse button
    ----press / hold left mouse button
    ------"q" is being pressed 1 time for battlefield tagging
    --------this means that the next action is being delayed because of the sleep value
    ------depending on the settings, your mouse is pulled down
    --------the lower the settings, the more legit and smoother it looks

    --rapid fire
    ----hold down right mouse button
    ----press / hold left mouse4
    ------mouse 1 is being spammed
    ------depending on the settings, your mouse is pulled down
    --------the lower the settings, the more legit and smoother it looks

    --burst
    ----hold down right mouse button
    ----press / hold left mouse5
    ------mouse 1 is pushed for the configured time
    ------a delay sets in, causing the recoil to fall back
    ------repeat

    --quickscope
    -----press mouse5
    -------mouse 2 and shift is pressed
    -------delays for the set time
    -------if it is released then it shoots and then resets itself

    --------------------------------------------------------------------------
    ---------------- settings ------------------------------------------------
    --------------------------------------------------------------------------

    --scripttoggle settings to enable /disable the script on the fly
    ----setting to enable to toggle the script on the fly, if false, it will always be on
    local scripttoggle = true
    local scripttoggle_key = "numlock" --press this button to toggle the script

    ----legit mode settings
    local legit_mode_toggle=true
    local legit_mode_toggle_key="scrolllock"
    local legit_mode=true
    local legit_mode_percent=40
    local legit_mode_percent_burst=10
    local legit_mode_percent_quickscope=5

    --basic setting, how long the left mousebutton is pressed
    local lmouse_press =1

    --norecoil settings
    ----disclaimer: since it only pulls your mouse down, it probably won't negate recoil perfectly
    ----it only pulls your mouse down if
    ------LEFT MOUSE is held down
    ------RIGHT MOUSE is pressed
    ----play around with these settings until perfect.
    local no_recoil = 2 --how much the mouse is pulled down
    local no_recoil_sleep = 50 --interval between how often the mouse gets pulled down
    local no_recoil_predelay = 0 --change this if you only want to activate it after a certain amount of ms

    local rapid_fire = 0 --how much the mouse is being pulled down while rapid fire
    local rapid_fire_sleep = 40 --delay between every shot

    local perfectburst_press = 150 --how long the the burst lasts
    local perfectburst_sleep = 200 --delay between bursts

    --dont touch these
    local in_quickscope = 0
    local in_scope = true

    --quickscope settings
    local quickscope_sleep = 250

    --dont touch these
    local in_quickscope = 0
    local in_scope = true


    --------------------------------------------------------------------------
    ---------------- functions -----------------------------------------------
    --------------------------------------------------------------------------


    function get_random(arg, rand)
    local random_percentage=(100 + rand)/100
    local result = math.random(arg, arg * random_percentage)
    OutputLogMessage(result)
    OutputLogMessage("\n")
    return result
    end

    function norecoil()
    --Automated tagging in Battlefield
    ----Remove PressKey and ReleaseKey to disable
    --R PressKey("Q")
    -- Sleep(no_recoil_predelay)
    -- ReleaseKey("Q")

    if(legit_mode==true)then
    repeat
    MoveMouseRelative(0,get_random(no_recoil, legit_mode_percent))
    Sleep(get_random(no_recoil_sleep, legit_mode_percent))
    until not IsMouseButtonPressed(1)
    else
    repeat
    MoveMouseRelative(0,no_recoil)
    Sleep(no_recoil_sleep)
    until not IsMouseButtonPressed(1)
    end
    end

    function rapidfire()
    if(legit_mode==false)then
    repeat
    PressMouseButton(1)
    Sleep(lmouse_press)
    ReleaseMouseButton(1)
    MoveMouseRelative(0,rapid_fire)
    Sleep(rapid_fire_sleep)
    until not IsMouseButtonPressed(4)
    else
    repeat
    PressMouseButton(1)
    Sleep(get_random(lmouse_press, legit_mode_percent))
    ReleaseMouseButton(1)
    MoveMouseRelative(0,get_random(rapid_fire, legit_mode_percent))
    Sleep(get_random(rapid_fire_sleep, legit_mode_percent))
    until not IsMouseButtonPressed(4)
    end
    end

    function perfectburst()
    if(legit_mode==false)then
    repeat
    PressMouseButton(1)
    Sleep(perfectburst_press)
    ReleaseMouseButton(1)
    Sleep(perfectburst_sleep)
    until not IsMouseButtonPressed(5)
    else
    repeat
    PressMouseButton(1)
    Sleep(get_random(perfectburst_press, legit_mode_percent/5))
    ReleaseMouseButton(1)
    Sleep(get_random(perfectburst_sleep, legit_mode_percent/5))
    until not IsMouseButtonPressed(5)
    end
    end

    --------------------------------------------------------------------------
    ----------------OnEvent---------------------------------------------------
    --------------------------------------------------------------------------

    function OnEvent(event, arg)
    if (IsKeyLockOn(scripttoggle_key) == false and scripttoggle) then
    EnablePrimaryMouseButtonEvents(false)
    else
    EnablePrimaryMouseButtonEvents(true)
    end

    --legit_mode_toggle
    if (IsKeyLockOn(legit_mode_toggle_key)) then
    legit_mode=true
    else
    legit_mode=false
    end

    --function to check if mouse button 2 is pressed. necessary for quickscope and logging
    if (event == "MOUSE_BUTTON_PRESSED" and arg == 2) then
    ClearLog()

    if(legit_mode) then

    OutputLogMessage("legit mode enabled")
    OutputLogMessage("\n")
    end

    in_scope = true
    OutputLogMessage("in_scope: ")
    OutputLogMessage(tostring(in_scope))
    OutputLogMessage("\n")
    end
    if (event == "MOUSE_BUTTON_RELEASED" and arg == 2) then

    in_scope = false
    OutputLogMessage("in_scope: ")
    OutputLogMessage(tostring(in_scope))
    OutputLogMessage("\n")
    end

    --No Recoil Script and in_scope == true
    if (IsMouseButtonPressed(1)) then
    OutputLogMessage("no recoil; ")
    norecoil()

    --Rapid Fire Script
    else if (IsMouseButtonPressed(4)) then
    OutputLogMessage("rapid fire")
    rapidfire()

    --Perfect Burst
    else if IsMouseButtonPressed(5) and in_scope==true then
    OutputLogMessage("perfect burst")
    perfectburst()
    end
    end
    end

    --(Quick) Scope
    if (in_scope == false and event == "MOUSE_BUTTON_PRESSED" and arg == 5) then
    ClearLog()
    in_quickscope = 1
    OutputLogMessage("quickscope in: ")
    OutputLogMessage(in_quickscope)
    PressMouseButton(3)
    if(legit_mode) then Sleep(get_random(quickscope_sleep, legit_mode_percent_quickscope))
    else Sleep(250) end
    PressKey("lshift")
    else if (event == "MOUSE_BUTTON_RELEASED" and arg == 5 and not in_scope and IsKeyLockOn("numlock")) then
    PressMouseButton(1)
    Sleep(lmouse_press)
    ReleaseMouseButton(1)

    ReleaseMouseButton(3)
    ReleaseKey("lshift")
    OutputLogMessage("quickscope out \n")
    OutputLogMessage("\n \n")
    in_quickscope=0
    end
    end
    end

    you can edit to your liking

    - - - Updated - - -

    this one only goes down, is there one with a sequence, so lets say RAM-7 weapon goes up then right so we need a sequence that goes down and left.

    I can't make it go down and then left, its either all left or all down.

    let me know.

    - - - Updated - - -

    you don't get banned no, been using this for months

  4. #34
    LordD4rk's Avatar
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    Quote Originally Posted by seamaster11031 View Post
    this one only goes down, is there one with a sequence, so lets say RAM-7 weapon goes up then right so we need a sequence that goes down and left.

    I can't make it go down and then left, its either all left or all down.

    let me know.

    also this one is my simple go down method:

    --################################################## ################################################## ####
    -- werther$ script collection
    --################################################## ################################################## ####

    --------------------------------------------------------------------------
    ---------------- how does it work? ---------------------------------------
    --------------------------------------------------------------------------

    --toggling the script STANDARD settings
    ----numlock
    ------enable / disable norecoil settings on the fly
    --------basically every scipt is still working, it just stops pulling your mouse down
    ----scrollock
    ------toggle legit mode on / off

    --legit mode settings
    ----if legit mode is activated, every action has a different sleep value, meaning the inputs aren't exact, thus legit
    ------lets say legit_mode_percent is 40
    ------in the script a button is pressed for 50ms (sleep value)
    ------the sleep value is changed to a random value between 50 and 50*1.40
    --------instead of the mouse button being pressed for 50ms every time, it is pressed for a random value is generated between 50ms and 70ms
    ----this affectes pretty much every action in this script, including norecoil and how much the mouse is being pulled down
    ---->why would you even have a script if the numbers are random anyway
    -------because it is not as unreliable as you think. especially if the the legit_mode_percent is really low

    --norecoil
    ----hold down right mouse button
    ----press / hold left mouse button
    ------"q" is being pressed 1 time for battlefield tagging
    --------this means that the next action is being delayed because of the sleep value
    ------depending on the settings, your mouse is pulled down
    --------the lower the settings, the more legit and smoother it looks

    --rapid fire
    ----hold down right mouse button
    ----press / hold left mouse4
    ------mouse 1 is being spammed
    ------depending on the settings, your mouse is pulled down
    --------the lower the settings, the more legit and smoother it looks

    --burst
    ----hold down right mouse button
    ----press / hold left mouse5
    ------mouse 1 is pushed for the configured time
    ------a delay sets in, causing the recoil to fall back
    ------repeat

    --quickscope
    -----press mouse5
    -------mouse 2 and shift is pressed
    -------delays for the set time
    -------if it is released then it shoots and then resets itself

    --------------------------------------------------------------------------
    ---------------- settings ------------------------------------------------
    --------------------------------------------------------------------------

    --scripttoggle settings to enable /disable the script on the fly
    ----setting to enable to toggle the script on the fly, if false, it will always be on
    local scripttoggle = true
    local scripttoggle_key = "numlock" --press this button to toggle the script

    ----legit mode settings
    local legit_mode_toggle=true
    local legit_mode_toggle_key="scrolllock"
    local legit_mode=true
    local legit_mode_percent=40
    local legit_mode_percent_burst=10
    local legit_mode_percent_quickscope=5

    --basic setting, how long the left mousebutton is pressed
    local lmouse_press =1

    --norecoil settings
    ----disclaimer: since it only pulls your mouse down, it probably won't negate recoil perfectly
    ----it only pulls your mouse down if
    ------LEFT MOUSE is held down
    ------RIGHT MOUSE is pressed
    ----play around with these settings until perfect.
    local no_recoil = 2 --how much the mouse is pulled down
    local no_recoil_sleep = 50 --interval between how often the mouse gets pulled down
    local no_recoil_predelay = 0 --change this if you only want to activate it after a certain amount of ms

    local rapid_fire = 0 --how much the mouse is being pulled down while rapid fire
    local rapid_fire_sleep = 40 --delay between every shot

    local perfectburst_press = 150 --how long the the burst lasts
    local perfectburst_sleep = 200 --delay between bursts

    --dont touch these
    local in_quickscope = 0
    local in_scope = true

    --quickscope settings
    local quickscope_sleep = 250

    --dont touch these
    local in_quickscope = 0
    local in_scope = true


    --------------------------------------------------------------------------
    ---------------- functions -----------------------------------------------
    --------------------------------------------------------------------------


    function get_random(arg, rand)
    local random_percentage=(100 + rand)/100
    local result = math.random(arg, arg * random_percentage)
    OutputLogMessage(result)
    OutputLogMessage("\n")
    return result
    end

    function norecoil()
    --Automated tagging in Battlefield
    ----Remove PressKey and ReleaseKey to disable
    --R PressKey("Q")
    -- Sleep(no_recoil_predelay)
    -- ReleaseKey("Q")

    if(legit_mode==true)then
    repeat
    MoveMouseRelative(0,get_random(no_recoil, legit_mode_percent))
    Sleep(get_random(no_recoil_sleep, legit_mode_percent))
    until not IsMouseButtonPressed(1)
    else
    repeat
    MoveMouseRelative(0,no_recoil)
    Sleep(no_recoil_sleep)
    until not IsMouseButtonPressed(1)
    end
    end

    function rapidfire()
    if(legit_mode==false)then
    repeat
    PressMouseButton(1)
    Sleep(lmouse_press)
    ReleaseMouseButton(1)
    MoveMouseRelative(0,rapid_fire)
    Sleep(rapid_fire_sleep)
    until not IsMouseButtonPressed(4)
    else
    repeat
    PressMouseButton(1)
    Sleep(get_random(lmouse_press, legit_mode_percent))
    ReleaseMouseButton(1)
    MoveMouseRelative(0,get_random(rapid_fire, legit_mode_percent))
    Sleep(get_random(rapid_fire_sleep, legit_mode_percent))
    until not IsMouseButtonPressed(4)
    end
    end

    function perfectburst()
    if(legit_mode==false)then
    repeat
    PressMouseButton(1)
    Sleep(perfectburst_press)
    ReleaseMouseButton(1)
    Sleep(perfectburst_sleep)
    until not IsMouseButtonPressed(5)
    else
    repeat
    PressMouseButton(1)
    Sleep(get_random(perfectburst_press, legit_mode_percent/5))
    ReleaseMouseButton(1)
    Sleep(get_random(perfectburst_sleep, legit_mode_percent/5))
    until not IsMouseButtonPressed(5)
    end
    end

    --------------------------------------------------------------------------
    ----------------OnEvent---------------------------------------------------
    --------------------------------------------------------------------------

    function OnEvent(event, arg)
    if (IsKeyLockOn(scripttoggle_key) == false and scripttoggle) then
    EnablePrimaryMouseButtonEvents(false)
    else
    EnablePrimaryMouseButtonEvents(true)
    end

    --legit_mode_toggle
    if (IsKeyLockOn(legit_mode_toggle_key)) then
    legit_mode=true
    else
    legit_mode=false
    end

    --function to check if mouse button 2 is pressed. necessary for quickscope and logging
    if (event == "MOUSE_BUTTON_PRESSED" and arg == 2) then
    ClearLog()

    if(legit_mode) then

    OutputLogMessage("legit mode enabled")
    OutputLogMessage("\n")
    end

    in_scope = true
    OutputLogMessage("in_scope: ")
    OutputLogMessage(tostring(in_scope))
    OutputLogMessage("\n")
    end
    if (event == "MOUSE_BUTTON_RELEASED" and arg == 2) then

    in_scope = false
    OutputLogMessage("in_scope: ")
    OutputLogMessage(tostring(in_scope))
    OutputLogMessage("\n")
    end

    --No Recoil Script and in_scope == true
    if (IsMouseButtonPressed(1)) then
    OutputLogMessage("no recoil; ")
    norecoil()

    --Rapid Fire Script
    else if (IsMouseButtonPressed(4)) then
    OutputLogMessage("rapid fire")
    rapidfire()

    --Perfect Burst
    else if IsMouseButtonPressed(5) and in_scope==true then
    OutputLogMessage("perfect burst")
    perfectburst()
    end
    end
    end

    --(Quick) Scope
    if (in_scope == false and event == "MOUSE_BUTTON_PRESSED" and arg == 5) then
    ClearLog()
    in_quickscope = 1
    OutputLogMessage("quickscope in: ")
    OutputLogMessage(in_quickscope)
    PressMouseButton(3)
    if(legit_mode) then Sleep(get_random(quickscope_sleep, legit_mode_percent_quickscope))
    else Sleep(250) end
    PressKey("lshift")
    else if (event == "MOUSE_BUTTON_RELEASED" and arg == 5 and not in_scope and IsKeyLockOn("numlock")) then
    PressMouseButton(1)
    Sleep(lmouse_press)
    ReleaseMouseButton(1)

    ReleaseMouseButton(3)
    ReleaseKey("lshift")
    OutputLogMessage("quickscope out \n")
    OutputLogMessage("\n \n")
    in_quickscope=0
    end
    end
    end

    you can edit to your liking

    - - - Updated - - -

    this one only goes down, is there one with a sequence, so lets say RAM-7 weapon goes up then right so we need a sequence that goes down and left.

    I can't make it go down and then left, its either all left or all down.

    let me know.

    - - - Updated - - -

    you don't get banned no, been using this for months
    this script is for BF4 and I don't think it will work for COD WZ

  5. #35
    Entirely's Avatar
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    looks good to me

  6. #36
    liric0fff's Avatar
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    I need help

    Hello, excuse a question, why does it happen to me that on the desktop the script works perfectly for me but within the game it only works for me if I click by click and not keeping the left button pressed? Thanks

  7. #37
    epic99game's Avatar
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    Thank you

    I will try after this, very hope i can do it

  8. #38
    maddjester's Avatar
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    Quote Originally Posted by liric0fff View Post
    Hello, excuse a question, why does it happen to me that on the desktop the script works perfectly for me but within the game it only works for me if I click by click and not keeping the left button pressed? Thanks
    Try changing the pre-delay variable like to this?

    local no_recoil_predelay = 20

  9. #39
    gawtgawgawrgrg's Avatar
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    How can I activate or deactivate it with the keyboard?

  10. #40
    Ignicious's Avatar
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    Thumbs up

    This is so smart, I would never have thought about using simple macros to compensate recoil. Thanks I will try to make one that fits to my setup.

  11. #41
    LeChiffre631's Avatar
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    Thank you!

  12. #42
    melones's Avatar
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    thanks !

  13. #43
    officialbrian's Avatar
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    Talking

    Thank You bro

  14. #44
    xender1313's Avatar
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    iwork for warzone 2.0 ??

  15. #45
    andrey2909's Avatar
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    Does this still work?

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