Thread: Player list

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  1. #1
    BlenMiner's Avatar
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    Player list

    Hello,

    I'm working on a project and I can't seem to find the player positions, not just mine, all the players in a room.
    I have only managed to find the adress that points to my camera's position and rotation (in CShell.dll).

    What am I missing? Any hints?

    Thank you!
    Last edited by BlenMiner; 10-02-2020 at 04:10 AM.


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  2. #2
    96neko's Avatar
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    this code from my old base , should be working , you can use ltvector to store the position if you want
    Code:
    	x = PlayerObject + 0xE8
    	y = PlayerObject + 0xEC
    	z = PlayerObject + 0xF0



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    Quote Originally Posted by 96neko View Post
    this code from my old base , should be working , you can use ltvector to store the position if you want
    Code:
    	x = PlayerObject + 0xE8
    	y = PlayerObject + 0xEC
    	z = PlayerObject + 0xF0
    I'm afraid that doesn't help me, I'm not very aware of the common terminology used here "PlayerObject" doesn't really resonate, is it contained in the CShell.dll module?
    The way I was getting the camera position was by searching values on memory that would get higher/lower based on my movement.
    I tried the same for the player list but I failed to get any positive results for positions other than my own.

    Not sure I'm making myself clear!
    Last edited by BlenMiner; 10-02-2020 at 06:06 AM.


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    Quote Originally Posted by BlenMiner View Post


    I'm afraid that doesn't help me, I'm not very aware of the common terminology used here "PlayerObject" doesn't really resonate, is it contained in the CShell.dll module?
    The way I was getting the camera position was by searching values on memory that would get higher/lower based on my movement.
    I tried the same for the player list but I failed to get any positive results for positions other than my own.

    Not sure I'm making myself clear!
    PlayerObject = pObject from cPlayer class



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    vaisefud3's Avatar
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    Quote Originally Posted by BlenMiner View Post
    Hello,

    I'm working on a project and I can't seem to find the player positions, not just mine, all the players in a room.
    I have only managed to find the adress that points to my camera's position and rotation (in CShell.dll).

    What am I missing? Any hints?

    Thank you!
    LTClientShell->PlayerList[i].Object->Pos
    Then follow the reference from 96neko and ur good to go
    Press thanks if I helped

    Xigncode Security:


  6. The Following User Says Thank You to vaisefud3 For This Useful Post:

    BlenMiner (10-02-2020)

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    Quote Originally Posted by vaisefud3 View Post
    LTClientShell->PlayerList[i].Object->Pos
    Then follow the reference from 96neko and ur good to go
    This was os great help, managed to get the player list! Thank you.
    I have another question though, how do I change the player's camera rotation?


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    Quote Originally Posted by BlenMiner View Post


    This was os great help, managed to get the player list! Thank you.
    I have another question though, how do I change the player's camera rotation?
    You can't actually change other player's camera rotation. But, what you can do is change yours. If you want your pitch/yaw there are R/W offsets on LTClientShell->PlayerClient

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    Quote Originally Posted by vaisefud3 View Post
    You can't actually change other player's camera rotation. But, what you can do is change yours. If you want your pitch/yaw there are R/W offsets on LTClientShell->PlayerClient
    Is the PlayerClient part of the player list or is it somewhere else in LTClientShell?


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  10. #9
    vaisefud3's Avatar
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    Quote Originally Posted by BlenMiner View Post


    Is the PlayerClient part of the player list or is it somewhere else in LTClientShell?
    it's some offsets before the player list

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    Quote Originally Posted by vaisefud3 View Post
    it's some offsets before the player list
    Ok i managed to get the yaw and pitch values but changing them doesnt seem to do anything. Weirdly it seems to only apply the changes when the game is paused.


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  12. #11
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    Quote Originally Posted by BlenMiner View Post


    Ok i managed to get the yaw and pitch values but changing them doesnt seem to do anything. Weirdly it seems to only apply the changes when the game is paused.
    If you got them in PlayerClient there will be 2 offsets for pitch and 2 for yaw, maybe you got the wrong one. At least that is how it used to be.

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    Quote Originally Posted by vaisefud3 View Post
    If you got them in PlayerClient there will be 2 offsets for pitch and 2 for yaw, maybe you got the wrong one. At least that is how it used to be.
    Sir, about remote kill, I remember you said there was a better way. I've done the basic work, but he's been found. I'd like to know more about the other approach you proposed. Can you do me a favor?

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    Quote Originally Posted by PassT View Post
    Sir, about remote kill, I remember you said there was a better way. I've done the basic work, but he's been found. I'd like to know more about the other approach you proposed. Can you do me a favor?
    I don't remember what I said, and make a topic specifically for it, since this has nothing to do with RemoteKill

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    Quote Originally Posted by vaisefud3 View Post
    I don't remember what I said, and make a topic specifically for it, since this has nothing to do with RemoteKill
    If you point out that I asked you about other questions in this post, which has hurt or disrespected you or the person who posted it, I'm sorry for my behavior. I saw you talking to other people in the forum. You said there was a better way to hook, so I wanted your help. Again, I apologize to you and the people who published and read this post. I'm sorry

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    Quote Originally Posted by PassT View Post
    If you point out that I asked you about other questions in this post, which has hurt or disrespected you or the person who posted it, I'm sorry for my behavior. I saw you talking to other people in the forum. You said there was a better way to hook, so I wanted your help. Again, I apologize to you and the people who published and read this post. I'm sorry
    I don't quite remember what I said about hooks. What I mean is: create a topic about your problem so we can help you, alright?

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