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  1. #1
    78ThousandNumbers's Avatar
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    how to make a internal

    so i just wanted to make a client.

    but idk how :9

    so then i posted here so i can get some answers


    what i wanted to make is an ImGui hack so i can drag windows with hack module on it
    i just wanted to see how to make to visual studio code, or any base code that i can work on

    because i dont think my base code is working at all and idk how to make ImGui windows that
    actually can give you items
    i have not worked with ImGui before and i've only ever tried building an .exe example build that
    doesn't even have any referenced adresses
    my whole life i have never even injected an ImGui dll to terraria :1

    i tried making the dll but i failed only for it to build but not make a window (;1)

    im sad and seeking help and yes i am sane

  2. #2
    HiImKyle's Avatar
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    Edit the Terraria EXE with dnSpy, you can add whatever you want that way and it's internal. Horrible but it's what you want and it's the easiest way.

  3. #3
    Soibelarus's Avatar
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    about GUI: https://******.com/nikuya3/xnaforms

    chat : Main.DoUpdate_HandleChat() 'commands'
    interface : Main.drawFPS() 'buttons'
    update : Player.update() and Player.updatebuffs() 'mods'

    examples:
    chat:
    if (message.toLower() == ".godmode") //if the message matches ".godmode", then godmode - toggles its value (true-false, false-true) .toLower - returns a copy of this string converted to lowercase (So that the command is accepted by such, sUcH, SUCH letters)
    {
    Mods.godmode = !Mods.godmode;
    Main.newText((godmode ? "En" : "Dis") + "able godmode.");
    //if godmode = true -> En, else -> Dis
    }
    update:
    if (godmode)
    {

    Main.player[Main.myPlayer].statLife = Main.player[Main.myPlayer].statLifeMax; //infhp
    Main.player[Main.myPlayer].statMana = Main.player[Main.myPlayer].statManaMax; //infmana
    Main.player[Main.myPlayer].breath = Main.player[Main.myPlayer].breathMax - 1; //infbreath
    if (Terraria.Main.netMode == 1)
    {
    NetMessage.SendData(16, -1, -1, null, Terraria.Main.myPlayer, 0f, 0f, 0f, 0, 0, 0); //send packet to server
    }

    }
    interface:
    if (Mods.godmode)
    {

    Main.spriteBatch.DrawString(FontAssets.MouseText.V alue, "Godmode", new Vector2(30f, 20f), Color.Green, 0f, default(Vector2), 1f, SpriteEffects.None, 0f); //create an inscription "Godmode", if godmode enable. vector2 - position (х,y) and etc.
    }
    Last edited by Soibelarus; 03-05-2021 at 08:30 AM.

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