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  1. #1
    IfOnlyYouKnew's Avatar
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    Post EpicDual Hacked Client + 89 Actionscript References


    This is a base to EpicDuel for creating a HackedClient inside the zip is a file telling you what references what out of 89 Game Scripts.
    This is more or less a hackers resource and I hope it helps to encourage someone to write a hacked client for EpicDuel.

    It includes:
    1.) Fla Project
    2.) References to 89 Game script files.
    3.) A menu already attached to the game to attach your code to.

    VirusTotal - File - ffc0f99a6b23e923da13de4035aa3e9cd228a7fef1e4b92e29 ce2015b6ca8b35
    OMEGA.zip - Jotti's malware scan
    [WONT ALLOW UPLOADS RIGHT NOW.....IDK WHY WILL UPLOAD ASAP] Ahh Database Errors too rn
    Edit: Still erroring...and I don't want to clear cache :3
    Last edited by IfOnlyYouKnew; 06-12-2022 at 12:09 PM.
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  3. #2
    IfOnlyYouKnew's Avatar
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    Here's the Attachment Uploading is working today!
    <b>Downloadable Files</b> Downloadable Files
    Contributor: March 14'th, Minionforce: March 15'th, Minion Plus: May 30'th, 2023, Former Staff: #

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    //approved

     
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  6. #4
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    Thanks, though idk what to do with it

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    Shame OP got banned and nothing really happend with any of this

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  9. #6
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    Thumbs up

    I have been informed there is a better way to do it than this update does to conserve usage. Since it does not seem to be a major issue posting this minor update that may help.

    This update now makes the static Game for EpicDuel and now attaches the menu to the stage not as a child of the game.
    It also sets each referred to .as from the first into a Dictionary to access the modules.

    Code:
        modules = new Dictionary();
    
    // Assign each module to its corresponding name in the dictionary
    modules["EnvironmentAnimate"] = this.stage.getChildAt(0).getChildAt(1);
    modules["EnvironmentWalls"] = this.stage.getChildAt(0).getChildAt(2);
    modules["EnvironmentHotSpots"] = this.stage.getChildAt(0).getChildAt(3);
    modules["EnvironmentObjects"] = this.stage.getChildAt(0).getChildAt(4);
    modules["EnvironmentForeground"] = this.stage.getChildAt(0).getChildAt(5);
    modules["WarObjectiveModule"] = this.stage.getChildAt(0).getChildAt(6);
    modules["WarBarModule"] = this.stage.getChildAt(0).getChildAt(7);
    modules["BattleJuggernautModule"] = this.stage.getChildAt(0).getChildAt(8);
    modules["TickerLoader"] = this.stage.getChildAt(0).getChildAt(9);
    modules["BattleModule"] = this.stage.getChildAt(0).getChildAt(10);
    modules["ConsoleModule"] = this.stage.getChildAt(0).getChildAt(11);
    modules["BattleChatModule"] = this.stage.getChildAt(0).getChildAt(12);
    modules["BattleTabsModule"] = this.stage.getChildAt(0).getChildAt(13);
    modules["ChatModule"] = this.stage.getChildAt(0).getChildAt(14);
    modules["ConfirmActionModule"] = this.stage.getChildAt(0).getChildAt(15);
    modules["BattleControlsModule"] = this.stage.getChildAt(0).getChildAt(16);
    modules["BattleActionsModule"] = this.stage.getChildAt(0).getChildAt(17);
    modules["BattleRageModule"] = this.stage.getChildAt(0).getChildAt(18);
    modules["NotificationModule2"] = this.stage.getChildAt(0).getChildAt(19);
    modules["MyVitalsModule"] = this.stage.getChildAt(0).getChildAt(20);
    modules["BattleOverModule"] = this.stage.getChildAt(0).getChildAt(21);
    modules["BattleDeadModule"] = this.stage.getChildAt(0).getChildAt(22);
    modules["MainInterfaceModule"] = this.stage.getChildAt(0).getChildAt(23);
    modules["EditHomeModule"] = this.stage.getChildAt(0).getChildAt(24);
    modules["SelectedVitalsModule"] = this.stage.getChildAt(0).getChildAt(25);
    modules["DisablerModule"] = this.stage.getChildAt(0).getChildAt(26);
    modules["WarMainObjectiveModule"] = this.stage.getChildAt(0).getChildAt(27);
    modules["GiftDetailsModule"] = this.stage.getChildAt(0).getChildAt(28);
    modules["ChallengeWaitModule"] = this.stage.getChildAt(0).getChildAt(29);
    modules["CaseListModule"] = this.stage.getChildAt(0).getChildAt(30);
    modules["CaseViewModule"] = this.stage.getChildAt(0).getChildAt(31);
    modules["ModerateCharacterModule"] = this.stage.getChildAt(0).getChildAt(32);
    modules["FactionCreatorModule"] = this.stage.getChildAt(0).getChildAt(33);
    modules["FactionMsgBoardModule"] = this.stage.getChildAt(0).getChildAt(34);
    modules["ClassChangeModule"] = this.stage.getChildAt(0).getChildAt(35);
    modules["NameChangeModule"] = this.stage.getChildAt(0).getChildAt(36);
    modules["StatsSkillsModule"] = this.stage.getChildAt(0).getChildAt(37);
    modules["MapModule"] = this.stage.getChildAt(0).getChildAt(38);
    modules["InventoryModule"] = this.stage.getChildAt(0).getChildAt(39);
    modules["MerchantModule"] = this.stage.getChildAt(0).getChildAt(40);
    modules["LegendaryModule"] = this.stage.getChildAt(0).getChildAt(41);
    modules["HomesModule"] = this.stage.getChildAt(0).getChildAt(42);
    modules["TitleModule"] = this.stage.getChildAt(0).getChildAt(43);
    modules["CustomizeModule"] = this.stage.getChildAt(0).getChildAt(44);
    modules["LoginModule"] = this.stage.getChildAt(0).getChildAt(45);
    modules["ServerListModule"] = this.stage.getChildAt(0).getChildAt(46);
    modules["CharacterListModule"] = this.stage.getChildAt(0).getChildAt(47);
    modules["ClassSelectModule"] = this.stage.getChildAt(0).getChildAt(48);
    modules["ClassDetailsModule"] = this.stage.getChildAt(0).getChildAt(49);
    modules["CharacterCreatorModule"] = this.stage.getChildAt(0).getChildAt(50);
    modules["LeaderModule"] = this.stage.getChildAt(0).getChildAt(51);
    modules["TournamentModule"] = this.stage.getChildAt(0).getChildAt(52);
    modules["TournamentPrizeModule"] = this.stage.getChildAt(0).getChildAt(53);
    modules["TournamentRulesModule"] = this.stage.getChildAt(0).getChildAt(54);
    modules["WarLeadersModule"] = this.stage.getChildAt(0).getChildAt(55);
    modules["FactionManagerModule"] = this.stage.getChildAt(0).getChildAt(56);
    modules["TransitionScreenModule"] = this.stage.getChildAt(0).getChildAt(57);
    modules["BattleWaitingModule"] = this.stage.getChildAt(0).getChildAt(58);
    modules["AllyWaitModule"] = this.stage.getChildAt(0).getChildAt(59);
    modules["LevelUpNotificationModule"] = this.stage.getChildAt(0).getChildAt(60);
    modules["AbuseModule"] = this.stage.getChildAt(0).getChildAt(61);
    modules["RedeemModule"] = this.stage.getChildAt(0).getChildAt(62);
    modules["PollingModule"] = this.stage.getChildAt(0).getChildAt(63);
    modules["MailManagerModule"] = this.stage.getChildAt(0).getChildAt(64);
    modules["NewsModule"] = this.stage.getChildAt(0).getChildAt(65);
    modules["OneStopModule"] = this.stage.getChildAt(0).getChildAt(66);
    modules["CreateCodeModule"] = this.stage.getChildAt(0).getChildAt(67);
    modules["ArcadeModule"] = this.stage.getChildAt(0).getChildAt(68);
    modules["WarClaimPrizeModule"] = this.stage.getChildAt(0).getChildAt(69);
    modules["PointsModule"] = this.stage.getChildAt(0).getChildAt(70);
    modules["FinderModule"] = this.stage.getChildAt(0).getChildAt(71);
    modules["AchievementsModule"] = this.stage.getChildAt(0).getChildAt(72);
    modules["PointsDepletedModule"] = this.stage.getChildAt(0).getChildAt(73);
    modules["SettingsModule"] = this.stage.getChildAt(0).getChildAt(74);
    modules["MissionGroupsModule"] = this.stage.getChildAt(0).getChildAt(75);
    modules["MissionListModule"] = this.stage.getChildAt(0).getChildAt(76);
    modules["UpgradeModule"] = this.stage.getChildAt(0).getChildAt(77);
    modules["PrizeModule"] = this.stage.getChildAt(0).getChildAt(78);
    modules["MasterRegistrationModule"] = this.stage.getChildAt(0).getChildAt(79);
    modules["CharacterNameModule"] = this.stage.getChildAt(0).getChildAt(80);
    modules["CutsceneModule"] = this.stage.getChildAt(0).getChildAt(81);
    modules["CinemaModule"] = this.stage.getChildAt(0).getChildAt(82);
    modules["ConfirmModule"] = this.stage.getChildAt(0).getChildAt(83);
    modules["SystemMessengerModule"] = this.stage.getChildAt(0).getChildAt(84);
    modules["NotificationModule"] = this.stage.getChildAt(0).getChildAt(85);
    modules["ChatWindowModule"] = this.stage.getChildAt(0).getChildAt(86);
    modules["ClearBlockModule"] = this.stage.getChildAt(0).getChildAt(87);
    modules["BorderLockModule"] = this.stage.getChildAt(0).getChildAt(88);
    this allows you to access them like so
    Code:
    var prizeModule:* = modules["PrizeModule"];
    Due to the way the instances are added to the stage referring to them via getChildAt should be fine.

    https://virusscan.jotti.org/en-US/fi...job/pqlckxhws1
    https://www.virustotal.com/gui/file/...a1c7?nocache=1
    Attachments Pending Approval Attachments Pending Approval
    Last edited by IfOnlyYouKnew; 3 Weeks Ago at 10:44 AM.
    Contributor: March 14'th, Minionforce: March 15'th, Minion Plus: May 30'th, 2023, Former Staff: #

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