questspammerAQW (01-21-2023)
Open Assembly-CSharp.dll
Go to Player and find Respawn Function ("public void Respawn(ComEntity comEntity)")
And remove these two lines from the function!
Code:this.position = new Vector3(comEntity.posX, comEntity.posY, comEntity.posZ); this.rotation = Quaternion.Euler(new Vector3(0f, (float)((int)comEntity.rotY), 0f));
questspammerAQW (01-21-2023)