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  1. #46
    qwerty01's Avatar
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    thx blood <3

    just curious, how did you find the player and enemy pointers tho?

  2. #47
    markoj's Avatar
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    Thanks Blood, if you used a dumped Cshell, you should post that, and you left out the bytes(I guess on purpose but lemme know if you want them) Thanks + rep

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    3 famous whit quotes on one thread
    Quote Originally Posted by whit View Post


    Hey Suck My Balls From The Tip Of My Cock...

    Ohh Player Pointer...How Did You Know I Wanted That
    Quote Originally Posted by whit View Post


    You Gotta Search Deep In there...
    Kinda Like Fucking A Fat Bitch...
    Quote Originally Posted by whit View Post


    Haha That PickaChue In your Sig Totally Wants to Have Sex With Me
    Dont ban me

  3. The Following User Says Thank You to markoj For This Useful Post:

    whit (07-28-2010)

  4. #48
    J's Avatar
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    Quote Originally Posted by markoj View Post
    Thanks Blood, if you used a dumped Cshell, you should post that, and you left out the bytes(I guess on purpose but lemme know if you want them) Thanks + rep

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    3 famous whit quotes on one thread
    Obviously if i can update all the addresses, i have the bytes. So i don't need em.
    Keep me motivated for my hack development!

  5. #49
    ac1d_buRn's Avatar
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    thanks bro.
    I cant dump as i get BSOD D:

  6. #50
    GodHack2's Avatar
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    Someone should sticky this





    beat this bitches ^^^^^^^

    Current Stats : Bored :/


    Respect list :
    Crash !
    Gordon'
    Markoj

  7. #51
    killerld's Avatar
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    This one will never get fix Oo Alternativve PTC: 0x7D9200 ?


    Sorry for my bad English ! I'm French Canadian !

    - When you use my hack, Please Thank Me

    Release some Hacks []
    Able to code in PhP / Mysql []
    Able to code in VB []
    Able to code in C# []
    Able to do VB Injector []
    Release an Injector []
    Active Member in the Community []
    Member who help small Hacker []

  8. #52
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    Is Instant Reload working for anyone? Doesn't for me.
    But thanks for the addies Blood

  9. #53
    markoj's Avatar
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    Quote Originally Posted by ac1d_buRn View Post
    thanks bro.
    I cant dump as i get BSOD D:
    Same here >.< its annoying, thats why i want someone to post a dumped CShell
    Dont ban me

  10. #54
    killerld's Avatar
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    Quote Originally Posted by westomat View Post
    Is Instant Reload working for anyone? Doesn't for me.
    But thanks for the addies Blood
    Instant Reload Work !


    Sorry for my bad English ! I'm French Canadian !

    - When you use my hack, Please Thank Me

    Release some Hacks []
    Able to code in PhP / Mysql []
    Able to code in VB []
    Able to code in C# []
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    Active Member in the Community []
    Member who help small Hacker []

  11. #55
    richdude212's Avatar
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    Tested and insta reload works.
    [IMG]https://i516.photobucke*****m/albums/u330/richdude212-2.jpg[/IMG]


    [IMG]https://i516.photobucke*****m/albums/u330/richdude212/leet.gif[/IMG]

    Get NX Cash For Completing Offers Here! (will redirect)


    Remember to press when people help you!
    Not bad for $14.99 a month...

  12. #56
    ppl2pass's Avatar
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    does the player pointer work

  13. #57
    o-o's Avatar
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    Quote Originally Posted by ppl2pass View Post
    Lol he just added 0x1000 to his addies.
    Mine work 100%. Tested

    https://www.mpgh.net/forum/207-combat...l-address.html
    Thats Not Your o-o

  14. #58
    markoj's Avatar
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    Quote Originally Posted by killerld View Post
    Instant Reload Work !
    Quote Originally Posted by richdude212 View Post
    Tested and insta reload works.
    Quote Originally Posted by ppl2pass View Post
    does the player pointer work
    Why wouldn't it work, would he post the wrong addies....
    Dont ban me

  15. #59
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    Instant reload doesn't work, its VISUAL only.

  16. #60
    jonnyboy9985's Avatar
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    push offset aMaxcamrecoil_0 ; "MaxCamRecoilPitchPer" I found this :P What do I do with it???
    push offset aBasecamrecoi_1 ; "BaseCamRecoilPitchPer", and this

    OH SNAP I pressed space bar, and got this

    sub_3739D960(a3, (int)"MaxCamRecoilPitchPer", *(float *)(v4 + 568));
    *(float *)(v4 + 568) = v57;
    v58 = *(float *)(v4 + 572);
    sub_3739D960(a3, (int)"BaseCamRecoilPitchPer", *(float *)(v4 + 572));
    *(float *)(v4 + 572) = v58;

    how do I use this?



    if ( *(_BYTE *)(a2 + 17) )
    {
    if ( v143 )
    *(_DWORD *)(v4 + 592) = sub_374DFE30(&v143);
    else
    *(_DWORD *)(v4 + 592) = 0;
    }
    v94 = *(float *)(v4 + 596);
    sub_3739D960(a3, (int)"MaxRandomPitch", *(float *)(v4 + 596));
    *(float *)(v4 + 596) = v94;
    v95 = *(float *)(v4 + 600);
    sub_3739D960(a3, (int)"BaseCamRecoilPitch", *(float *)(v4 + 600));
    *(float *)(v4 + 600) = v95;
    v96 = *(float *)(v4 + 604);
    sub_3739D960(a3, (int)"BaseCamRecoilAccelPitch", *(float *)(v4 + 604));
    *(float *)(v4 + 604) = v96;
    v97 = *(float *)(v4 + 608);
    sub_3739D960(a3, (int)"DynamicPerturbFactor", *(float *)(v4 + 608));
    *(float *)(v4 + 608) = v97;
    v98 = *(float *)(v4 + 612);
    sub_3739D960(a3, (int)"MaxCamRecoilWag", *(float *)(v4 + 612));
    *(float *)(v4 + 612) = v98;
    v99 = *(float *)(v4 + 616);
    sub_3739D960(a3, (int)"BaseCamRecoilWagL", *(float *)(v4 + 616));
    *(float *)(v4 + 616) = v99;
    v100 = *(float *)(v4 + 620);
    sub_3739D960(a3, (int)"BaseCamRecoilWagR", *(float *)(v4 + 620));
    *(float *)(v4 + 620) = v100;
    v101 = (double)*(signed int *)(v4 + 624);
    sub_3739D960(a3, (int)"MinPerturb", v101);
    v133 = v101;
    v102 = sub_3760B470(v101);
    v103 = (double)*(signed int *)(v4 + 628);
    *(_DWORD *)(v4 + 624) = v102;
    sub_3739D960(a3, (int)"DuckPerturb", v103);
    v133 = v103;
    v104 = sub_3760B470(v103);
    v105 = *(float *)(v4 + 632);
    v106 = *(float *)(v4 + 632);
    *(_DWORD *)(v4 + 628) = v104;
    sub_3739D960(a3, (int)"FirePerturb", v106);
    *(float *)(v4 + 632) = v105;
    v107 = *(float *)(v4 + 636);
    sub_3739D960(a3, (int)"FireDuckPerturb", *(float *)(v4 + 636));
    *(float *)(v4 + 636) = v107;
    v108 = *(float *)(v4 + 640);
    sub_3739D960(a3, (int)"WalkPerturb", *(float *)(v4 + 640));
    *(float *)(v4 + 640) = v108;
    v109 = *(float *)(v4 + 644);
    sub_3739D960(a3, (int)"RunPerturb", *(float *)(v4 + 644));
    *(float *)(v4 + 644) = v109;
    v110 = *(float *)(v4 + 648);
    sub_3739D960(a3, (int)"PerturbIncSpeed", *(float *)(v4 + 648));
    *(float *)(v4 + 648) = v110;
    v111 = *(float *)(v4 + 652);
    sub_3739D960(a3, (int)"PerturbDecSpeed", *(float *)(v4 + 652));
    *(float *)(v4 + 652) = v111;
    v112 = *(float *)(v4 + 656);
    sub_3739D960(a3, (int)"DynamicLightRadius", *(float *)(v4 + 656));
    *(float *)(v4 + 656) = v112;
    byte_377C5DB8 = 0;
    sub_3739DAB0(a3, "PVMuzzlefxname", &dword_376FE904, &byte_377C5DB8, 128);
    v92 = sub_373AC6D0(strlen(&byte_377C5DB8) + 1);
    v93 = &byte_377C5DB8;


    I also found this and can't make any sense of it...
    Last edited by jonnyboy9985; 07-29-2010 at 05:35 AM.

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