Becouse they delete every hack I upload in the hack section:
Code:
#include <windows.h>
#include <iostream>
using namespace std;
void __cdecl PushToConsole(char* szVal )
{
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
_asm
{
push szVal;
call CONoff;
add esp, 4;
}
}
}
BOOL WINAPI Main (LPVOID)
{
bool boxes = true;
bool nosky = false;
bool worldframe = false;
bool playerframe = false;
bool nogun = false;
bool Skeleton = false;
bool FogEnable = false;
bool CursorCenter = false;
while(1)
{
__asm pushad;
if(GetAsyncKeyState(VK_NUMPAD1)&1)
{
boxes = !boxes;
}
if(GetAsyncKeyState(VK_NUMPAD2)&1)
{
nosky = !nosky;
}
if(GetAsyncKeyState(VK_NUMPAD3)&1)
{
worldframe = !worldframe;
}
if(GetAsyncKeyState(VK_NUMPAD4)&1)
{
playerframe = !playerframe;
}
if(GetAsyncKeyState(VK_NUMPAD5)&1)
{
nogun = !nogun;
}
if(GetAsyncKeyState(VK_NUMPAD6)&1)
{
Skeleton = !Skeleton;
}
if(GetAsyncKeyState(VK_NUMPAD7)&1)
{
FogEnable = !FogEnable;
}
if(GetAsyncKeyState(VK_NUMPAD8)&1)
{
CursorCenter = !CursorCenter;
}
if (CursorCenter)
PushToConsole("CursorCenter 1");
else
PushToConsole("CursorCenter 0");
if (FogEnable)
PushToConsole("FogEnable 1");
else
PushToConsole("FogEnable 0");
if (Skeleton) {
PushToConsole("ModelDebug_DrawSkeleton 1");
}
else {
PushToConsole("ModelDebug_DrawSkeleton 0");
}
if (boxes)
PushToConsole("ModelDebug_DrawBoxes 1");
else
PushToConsole("ModelDebug_DrawBoxes 0");
if (nosky)
PushToConsole("DrawSky 0");
else
PushToConsole("DrawSky 1");
if (worldframe)
PushToConsole("WireFrame 1");
else
PushToConsole("WireFrame 0");
if (playerframe)
PushToConsole("WireFrameModels 1");
else
PushToConsole("WireFrameModels 0");
if (nogun)
PushToConsole("DrawGuns 0");
else
PushToConsole("DrawGuns 1");
__asm popad;
Sleep(100);
}
}
bool Ready(void)
{
if( GetModuleHandleA("CShell.dll")!= NULL)
return true;
return false;
}
DWORD WINAPI dwMainThread(LPVOID)
{
while (!Ready())
Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Main, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Coded By lauwy", "Injected", 0);
CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
}
return TRUE;
}
Download upx:
UPX: the Ultimate Packer for eXecutables - Homepage
start cmd, put the upx location in and the dll location:
"C:\upx305w\upx" "c:\lauwy.dll"
He will pack the dll, inject the dll in crossfire.
Happy hacking
This is the base from blood + some more PTC commands + new LTClient
GL!
Here is the hack com + packt:
Here you see ingame:
Here you see how to hack: (full video)
Over a few minutes the video will be 720p.
Normaly I don't copy a base. But this was faster (a)
Only thank me for the vid.
I only have 1% credits for the hack becouse I added some PTC commands.
And made im work after the patch.
____
Code:
//Working hotkey:
#include "stdafx.h"
int _cdecl _tmain (
int argc,
TCHAR *argv[])
{
if (RegisterHotKey(NULL,1,NULL,0x30)) //0
{
_tprintf(_T("Hotkey 0 set\n"));
}
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0) != 0)
{
if (msg.message == WM_HOTKEY)
{
_tprintf(_T("HOTKEY\n"));
}
}
return 0;
}