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  1. #16
    thepinhead's Avatar
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    Quote Originally Posted by GrenadeLaunchers View Post
    Should be the same as in CS4.
    And if you don't know how to do that click here.
    i knew that part >:| just not what to do if it gives me that error

  2. #17
    GrenadeLaunchers's Avatar
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    Quote Originally Posted by thepinhead View Post
    i knew that part >:| just not what to do if it gives me that error
    What error?
    Assuming this?

  3. #18
    thepinhead's Avatar
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    Quote Originally Posted by GrenadeLaunchers View Post
    What error?
    Assuming this?
    you look up... its a second quote....

    the question was

    wait unsolved i get the error too many layers to export (5) ive never seen that one before how do i fix it?

  4. #19
    Disco //'s Avatar
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    Quote Originally Posted by thepinhead View Post
    can someone who knows how to do it explain how to do it in cs5 please?
    Try plauing with the curves

  5. #20
    Skyline.'s Avatar
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    read my PM. should help you out with your layers problem.


  6. #21
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    I tryed makeing the holographic sight transparent and changed the holographic col and eotech col in iw_07 aswell as in iw_11 but it only made it white... Did i do anything wrong or are there more files ?

  7. #22
    Skyline.'s Avatar
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    yes what format did you save your modded files?. maybe you did d x t 1 instead of d x t 5, because i think these files have alpha channels.


  8. #23
    kerocx's Avatar
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    HAHA sure i saved it the right way otherwise my game wouldnt have started... Or do u mean save without midmaps ? Could u show me a screenshot where it worked ? cause i dont quite believe its possible ...

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