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  1. #16
    Gordon`'s Avatar
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    There is a very easy way to stop us using PushToConsole (orginally called RunConsoleCommand (see FEAR SDK)) without they have to make huge code changes. They could check the return address inside RunConsoleCommand and see WHERE the call comes from => not CShell.dll, Engine.exe, etc.. the command will be not executed (or they ban you cause you are trying to use their function).
    Very easy but powerful way.


  2. #17
    Sixx93's Avatar
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    Quote Originally Posted by Gordon` View Post
    There is a very easy way to stop us using PushToConsole (orginally called RunConsoleCommand (see FEAR SDK)) without they have to make huge code changes. They could check the return address inside RunConsoleCommand and see WHERE the call comes from => not CShell.dll, Engine.exe, etc.. the command will be not executed (or they ban you cause you are trying to use their function).
    Very easy but powerful way.
    and we call our .dll like the files used by the game... so this check will find the commands send by another CShell.dll (for example)... i think it's a bypass for your solution...

  3. #18
    Gordon`'s Avatar
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    Yea it sounds easy, but try to fake the return address. Most of the guys would have big problems with it which makes you stop using RunConsoleCommand.

    You have to know what the command CALL does (and how the stack looks like [most important!] to know how you could fake it. I would know some possibilities, but I don't think nexon will ever check for the return address. We will see


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  5. #19
    freedompeace's Avatar
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    Aren't we giving ideas to Nexon? <.<

    Totally the smartest thing to do, especially because I won't be able to make hacks if you do! (coding blindly, do not have combat arms).

  6. #20
    warball8's Avatar
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    it will be a sad sad day when there is no hacks
    we must form together and dig deep
    "smoking kills. if you get killed you have lost and important part of your life"


    whats got two thumbs and doesnt give a shit?
    /me

  7. #21
    DeadLinez's Avatar
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    Well, PushToConsole, that's a easy fix for nexon, just encrypt the text.. with like base 6, or Rc4, or something then we would have to decrypt it. And they would have to change there engine, to get rid of PushToConsole, its LithTech (Fear SDK)

  8. #22
    Stephen's Avatar
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  9. #23
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    Bunch of trolls, you just repost what other people like mmbob and Gordon wrote, and they know what they are talking about, so stop the stupid answers, most of you don't even know what you are writing about, you just do like you always do, C+P.
    Originally Posted by flavjo
    Sorry for my chooby question but where do i find the C++ Express in my PC???
    Originally Posted by Deco
    i'll just punch him in the face nd steal his shoes *nigga style*

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  11. #24
    whatup777's Avatar
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    Quote Originally Posted by ngh555 View Post
    Bunch of trolls, you just repost what other people like mmbob and Gordon wrote, and they know what they are talking about, so stop the stupid answers, most of you don't even know what you are writing about, you just do like you always do, C+P.
    I wrote it first.
    Last edited by whatup777; 09-03-2010 at 01:18 PM.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  12. #25
    cookie hack's Avatar
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    Hack coders will not accept defeat from nexon. They will not give on combat arms hacking if this happens. I don't think combat arms will ever be completely hackless.


    [IMG]https://i251.photobucke*****m/albums/gg291/h0tpinkninJa/NeilPeart.jpg[/IMG]



  13. #26
    CoderNever's Avatar
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    Quote Originally Posted by mmbob View Post
    They can't get rid of PushToConsole. They use it themselves; getting rid of that would mean changing huge sections of code. Doing that = bugs & huge amount of time wasted.
    mmbob I'm sure you know that from all the games you coded...Yes they can remove PTC, and switch to other methods or they can just change shit around for it would be almost impossible to code..
    Last edited by CoderNever; 09-03-2010 at 01:21 PM.

  14. #27
    whatup777's Avatar
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    Quote Originally Posted by whatup777 View Post
    I wrote it first.
    I wrote it first but mmbob's came out first. Now I look like boy who called troll.

    Quote Originally Posted by CoderNever View Post
    mmbob I'm sure you know that from all the games you coded...Yes they can remove PTC, and switch to other methods.
    Not unless they want to make they're own game engine.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  15. #28
    Void's Avatar
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    Quote Originally Posted by CoderNever View Post
    mmbob I'm sure you know that from all the games you coded...Yes they can remove PTC, and switch to other methods or they can just change shit around for it would be almost impossible to code..
    lolno it won't.

  16. #29
    markoj's Avatar
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    Quote Originally Posted by whatup777 View Post
    I wrote it first but mmbob's came out first. Now I look like boy who called troll.
    Lol did you just quote yourself?
    Dont ban me

  17. #30
    CoderNever's Avatar
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    Quote Originally Posted by Void View Post
    lolno it won't.
    Does not make much sense, but if your saying they can't well umm your incorrect.

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