Yaxxo (10-09-2010)
1. I can make it, but I dunno how to explain how-to-do.
2. put onPlayerSpanwed
3.Code:if(self.Juggernaut)//REPLACE REPLACE REPLACE this with the way to check if someone is the juggernaut self notify("menuresponse", game["menu_team"], "axis");
Code:self attach("riotshield_mp", "back_low", false);
Yaxxo (10-09-2010)
Thanks guys, you helped me with most things
I still have these questions
1. How do i force a player to go to the other team
2. How do i see if a specific player has died?
Thanks in advance
Code:if(!IsAlive(self)) //If you are not alive { //Do stuff here }
Last edited by master131; 10-09-2010 at 04:56 PM.
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Yaxxo (10-10-2010)
to force a player to another team:
team = allies or axis
works online, but buggy at times
less buggy, yet does not work online (private match only)Code:self [[level.team]]();
Code:self notify("menuresponse", game["menu_team"], "team");
Yaxxo (10-10-2010)
Thanks bomb21, it works good
How can i force everybody that isn't the random player to switch to the allied team?
Last edited by Yaxxo; 10-10-2010 at 05:00 AM.