Read the sticky...
There is a reason as to why its there.
Credits to CN, /Code:#include <windows.h> bool IsGameReadyForHook() { if( GetModuleHandleA( "d3d9.dll" ) != NULL && GetModuleHandleA( "ClientFX.fxd" ) != NULL && GetModuleHandleA( "CShell.dll" ) != NULL ) return true; return false; } void __cdecl PushToConsole( const char* szCommand ) { DWORD *LTClient = ( DWORD* )( 0x3778BFB0 ); void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 ); __asm { push szCommand; call CONoff; add esp, 4; } } void main() { while(true) Sleep(1); { //hacks } } DWORD WINAPI dwHackThread(LPVOID) { while( !IsGameReadyForHook() ) Sleep(1); main(); return 0; } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { DisableThreadLibraryCalls(hDll); if ( dwReason == DLL_PROCESS_ATTACH ) { CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL); } return TRUE; }
It always disconnects in game, it didn't disconnect yesterday but it started to do so today.. Any ideas on how to improve this?
Read the sticky...
There is a reason as to why its there.
*cough
old LTC address
and code demon isnt that way ptc command patched?
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code second program[]
code first hack []
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[Mpgh]Liz
DONT FORGET TO PRESS THE THANKS BUTTON
accomplishment list:
post 5 times []
post 10 times []
post 50 times[]
post 100 times[]
begin to learn coding[]
code first program []
code second program[]
code first hack []
code a awsome hack[]
become a member[]
become a well known[]
get a unbeliavable[]
get an unbeliavble+[]
get called a haxor without hacking[]
hack without being called a hacker[]
RESPECT LIST:
[MPGH]Dave84311
[Mpgh]Liz
READ MY SIG (not to be mean just do it)
Member since September 25, 2010
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i would have to press numpad 0 for 2 seconds to turn on if i did ur sig O.o
DONT FORGET TO PRESS THE THANKS BUTTON
accomplishment list:
post 5 times []
post 10 times []
post 50 times[]
post 100 times[]
begin to learn coding[]
code first program []
code second program[]
code first hack []
code a awsome hack[]
become a member[]
become a well known[]
get a unbeliavable[]
get an unbeliavble+[]
get called a haxor without hacking[]
hack without being called a hacker[]
RESPECT LIST:
[MPGH]Dave84311
[Mpgh]Liz
That LTClient Address is a spy!
No - you are wrong. It would turn on as quickly as possible, then when disabled, it would have a holdoff time of 0.2 seconds.
But the worst thing is that it uses a Sleep statement in a single thread that could probably be doing other things. You might want to find a way to ditch the sleep statement, or create more threads.
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Haha, sorry. I should have read your useless signature but I couldn't take the time to. It isn't that I am a slow reader or anything, it is just very trivial code. I was tripped up.
HL-SDK (10-11-2010)
only declares it. you must add the functionCode:bool solved = true;
Or you can make it an auto-onCode:if(GetAsyncKeyState(VK_CONTROL)<0){ if(solved) { PushToConsole("SolveQuestion 0"); solved = false; }else{ PushToConsole("SolveQuestion 1"); solved = true; } }
HEHE JOKES. LOLCODECode:PushToConsole("SolveQuestion 1");
Code:lol solved = laugh; if(choke(VK_CONTROL)<0){ if(solved) { lmfao("SolveQuestion"); solved = cough; }else{ lmfao("SolveQuestion"): solved = laugh; } }
Member since September 25, 2010
Current Objectives:
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- Find a decent job in the Computer Science Field
- Learn more programming languages
Looking for Elo Boosting Job - League of Legends
Looking for Bronze -> Gold Jobs
Skype: whatthedream