Here are some Hacks.Voids.PushToConsole commands
First off, Hacks.Voids.PushToConsole is just PTC in a diffrent form. This will bypass the new patch
Define:
[php]#define Hacks.Addresses. L t Client 0xADR // Replace 0xADR with LTClient[/php]
Method
[php]void cVoids::PushToConsole(char *szCommand)
{
typedef int (__cdecl* RunConsoleCommand_t)(char* cmd);
RunConsoleCommand_t RCC = (RunConsoleCommand_t)Hack.Addresses. L t Client;//Engine Address
RCC(szCommand);
}
//example
Hacks.Voids.PushToConsole ("ShowFPS 1") [/php]
FPS:
[php]Hacks.Voids.PushToConsole ("ShowFps 1")[/php]
No Sway:
[php]Hacks.Voids.PushToConsole ("WeaponSway 0")[/php]
Virtual Jump
[php]Hacks.Voids.PushToConsole ("CamMaxPosYOffset 200.000000")[/php]
Tracers:
[php]Hacks.Voids.PushToConsole ("ShowFirePath 1")[/php]
FullBright:
[php]Hacks.Voids.PushToConsole ("FullBright 1")[/php]
Chams:
[php]Hacks.Voids.PushToConsole ("SkelModelStencil 1")[/php]
SuperJump:
[php]Hacks.Voids.PushToConsole ("JumpVel 300.000000")[/php]
No Fog:
[php]Hacks.Voids.PushToConsole ("FogEnable 0")[/php]
Pickup Distance:
[php]Hacks.Voids.PushToConsole ("ActivationDistance 999999")[/php]
No Reload:
[php]Hacks.Voids.PushToConsole ("ReloadSpeed 0.000000")[/php]
Spectator Mode:
[php]Hacks.Voids.PushToConsole ("SpectatorMode 1")[/php]
Crosshair:
[php]Hacks.Voids.PushToConsole ("CrosshairR 255")[/php]
Quick Spawn?:
[php]Hacks.Voids.PushToConsole ("SpawnDelay 0")[/php]
Hover:
[php]Hacks.Voids.PushToConsole ("PlayerGravity 0")
Hacks.Voids.PushToConsole ("PlayerVelocity 0")[/php]
No Sky:
[php]Hacks.Voids.PushToConsole ("EnableSky 0")[/php]
I will add more in the future!
If you want me to add defaults I will get them!
Thank me if I helped.
Credits:
Me (For putting together)
Gordon' (For showing PCC)
Kotentopf (For Hacks.Voids.PushToConsole)