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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Mods & Rez Modding › Combat Arms Mod Discussion › Is Combat Arms capable of

Is Combat Arms capable of

Posts 1–15 of 15 · Page 1 of 1
InCognito
InCognito
Is Combat Arms capable of
Changing 256x256 to 512x512 and 512x512 to 1024x1024 textures? Anyone know?
#1 · 15y ago
supercarz1991
supercarz1991
open the dtx in photoshop and edit the image and canvas size? then save them? idk just a thought since i know barely anything about textures
#2 · 15y ago
Falingrave
Falingrave
[Troll]Photoshop probably is, lol.[/Troll]
#3 · edited 15y ago · 15y ago
JA
Jack
Quote Originally Posted by supercarz1991 View Post
open the dtx in photoshop and edit the image and canvas size? then save them? idk just a thought since i know barely anything about textures
Rofl .
#4 · 15y ago
kentonyu
kentonyu
It should. I had a model with a texture file that didn't meet the size requirements for the photoshop .dtx plugin. I resized the texture and it worked fine.
#5 · 15y ago
InCognito
InCognito
I meant increasing the texture size so it can be more "HD"
#6 · 15y ago
supercarz1991
supercarz1991
Quote Originally Posted by Extravagant View Post
I meant increasing the texture size so it can be more "HD"
oh...making an image "HD" takes more than just resizing...i have a plugin for photoshop that does all this for you, but idr where i got it >.<
#7 · 15y ago
Brecht Algoet
Brecht Algoet
kentonyu did it i guess
he had working scorpion vest for the guys.
#8 · 15y ago
yodaliketaco
yodaliketaco
Combat arms certainly recognizes files of any size that lithtech dtx files can be sized to. In my experience, it does resize images that you place. To test this, I made minichams that had a checkerboard pattern of 256x256 for every texture. The game resized it to wrap the entire pattern around every textured peice of a model. I'm not sure if the quality will increase or not when you make larger files, but I can guarantee it will increase lag.
#9 · 15y ago
InCognito
InCognito
Alright, so I tried it, I change 512x512 to 1024x1024 and it looks sharper, not much sharper, but its noticeable. Hmmm, making the map twice as much resolution should make combat arms, at least a little bit better graphics.
#10 · 15y ago
Falingrave
Falingrave
People will have to have better computers though, but good idea :O

-good thing i can run pretty much anything smoothly with max settings. 8D-
#11 · 15y ago
InCognito
InCognito
Quote Originally Posted by Falingrave View Post
People will have to have better computers though, but good idea :O

-good thing i can run pretty much anything smoothly with max settings. 8D-
I didn't notice a bit a lag, or a change of FPS, but meh.
#12 · 15y ago
Falingrave
Falingrave
Quote Originally Posted by Extravagant View Post


I didn't notice a bit a lag, or a change of FPS, but meh.
People with shit computers will.

If you increase it ALOT more, you'll probably start to notice it.
#13 · 15y ago
InCognito
InCognito
Quote Originally Posted by Falingrave View Post


People with shit computers will.

If you increase it ALOT more, you'll probably start to notice it.
It went from 171KB to 5441KB when I changed it, rofl.
#14 · 15y ago
Falingrave
Falingrave
make it like 50 MB.

#15 · 15y ago
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