alistair4322 (01-06-2011)
Mod Support will never come
Ex Middleman
alistair4322 (01-06-2011)
You can already run mods in unranked servers. I do it pretty often. Just as soon as you get into mp, type /map mp_(mapwanted) and it starts you in your unranked server, just make sure that before you type that, you type sv_vac 0. And boom, mods on unranked play wiff yo friends.
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
exactly, its private match
Good job Tommy babe.
Looks nice!
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
i have download your two rar files
but you say first put this
1. Add this to the very start of init():
PHP Code:
level.minigunList = [];
level.bunkerList = [];
2. Call this: level thread doMaps(); on init()
3. and this: level thread createBlocks(); on init()
4. Then put:
[php]createBlocks()
{
level.crateTypes["turret_drop_mp"] = [];
level.crateTypes["tow_turret_drop_mp"] = [];
level thread mapsmp_turret_killstreak::init();
if(level.bunkerList.size > 0) {
for(i = 0; i < level.bunkerList.size; i++) {
if(isDefined(level.bunkerList[i]))
level thread createJumpArea(level.bunkerList[i].location, level.bunkerList[i].angle);
}
}
if(level.minigunList.size > 0) {
for(i = 0; i < level.minigunList.size; i++) {
if(isDefined(level.minigunList[i]))
level thread createMinigunTurret(level.minigunList[i].location, level.minigunList[i].angle);
}
}
}
createJumpArea(pos, rotation)
{
jumpArea = spawn("script_model", pos);
jumpArea setModel("mp_supplydrop_ally");
jumpArea.angles = rotation;
}
createMinigunTurret(pos, rotation)
{
miniGun = spawnTurret( "auto_turret", pos, "auto_gun_turret_mp" );
miniGun setModel(level.auto_turret_settings["sentry"].modelBase);
miniGun SetTurretType("sentry");
miniGun.angles = rotation;
}
createBlock(origin, angle)
{
block = spawnstruct();
block.location = origin;
block.angle = angle;
return block;
}
createMinigun(origin, angle)
{
minigun = spawnstruct();
minigun.location = origin;
minigun.angle = angle;
return minigun;
}
doMaps()
{
if(getDvar("mapname") == "mp_array") { /** Array **/
level thread ArrayMap();
}
if(getDvar("mapname") == "mp_cairo") { /** Havana **/
level thread Havana();
}
if(getDvar("mapname") == "mp_cosmodrome") { /** Launch **/
level thread Launch();
}
if(getDvar("mapname") == "mp_cracked") { /** Cracked **/
level thread Cracked();
}
if(getDvar("mapname") == "mp_crisis") { /** Crisis **/
level thread Crisis();
}
if(getDvar("mapname") == "mp_duga") { /** Grid **/
level thread Grid();
}
if(getDvar("mapname") == "mp_firingrange") { /** Firing Range **/
level thread FiringRange();
}
if(getDvar("mapname") == "mp_hanoi") { /** Hanoi **/
level thread Hanoi();
}
if(getDvar("mapname") == "mp_havoc") { /** Jungle **/
level thread Jungle();
}
if(getDvar("mapname") == "mp_mountain") { /** Summit **/
level thread Summit();
}
if(getDvar("mapname") == "mp_nuked") { /** NukeTown **/
level thread NukeTown();
}
if(getDvar("mapname") == "mp_radiation") { /** Radiation **/
level thread Radiation();
}
if(getDvar("mapname") == "mp_russianbase") { /** WMD **/
level thread WMD();
}
if(getDvar("mapname") == "mp_villa") { /** Villa **/
level thread Villa();
}
}
// ================
// | Map creation |
// ================
ArrayMap()
{
}
Havana()
{
}
Launch()
{
}
Cracked()
{
}
Crisis()
{
}
Grid()
{
}
FiringRange()
{
}
Hanoi()
{
}
Jungle()
{
}
Summit()
{
}
NukeTown()
{
}
Radiation()
{
}
WMD()
{
}
Villa()
{
}
[/php]
4. somewere in your _rank.
5. Finally add all the converted lines into the right map function =)
Example:
PHP Code:
wmd()
{
bunkerline goeshere
}
on your rank.gsc
but than how to use??????
also thanks man
Last edited by Blubb1337; 01-07-2011 at 05:35 AM.
Dude, wtf. Don't copy and paste the whole thing. That's only if you want to ADD it to an EXISTING mod.
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
Nice work dude
i almost wanna make some mods :+)
but i am little bit lazy
but love it
does it work on cracked black ops multiplayer?
I love it when people keep their agreements /sarcasm ftw
Added php tags...
im sorry that i have copy every thing but where i have to put it on _rank.gsc??
so maybe you can send me a pm for where i have to put it on and what i have to put on it
also very good job man pretty nice
Wow this is a nice release Good Job!
I Am on this site for the mods for mw2 ONLY. Not hacks.
Hey Guys I need Some Help! I Did alot Of Modding Servers On Mw2 And i Know How to use Mods But When i Click *******loader I open black ops Then I see when i starting black ops i see *******loader Closes and then game starts when in game i click Console My Game Closes And Goes To my Desktop and Its anoying Then i Load *******loader again and I click Console I type /devmap mp_nuked and It loads in private match and the mods not work