Thread: AHK QS + aimbot

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  1. #16
    63OR63's Avatar
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    Quote Originally Posted by michal1234b View Post
    this is a safe way?
    i dont have to be afraid of getting ban?
    This is not a release, you chose the wrong thread for your questions. Here you will find the answer.

    Quote Originally Posted by baloix View Post
    Can I get banned (UAC) for this??
    IDK dude, I don't use it. Ask in the corresponding thread, maybe someone will help you.

  2. #17
    Edlmann's Avatar
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    Funny to see how it developed, from 30 lines of code to over 200 ^^ nice job, will give this one a shot
    My Releases:
    GUI For External BoxESP v. 1.0
    Another Single-Player-Zombie-Trainer v 3.0
    <Delphi Source> Simple Pattern Scanner

    If you have questions concerning coding/hacking in delphi, just pm me

  3. #18
    Muffin.'s Avatar
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    how do i use this

  4. #19
    63OR63's Avatar
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    Quote Originally Posted by Edlmann View Post
    Funny to see how it developed, from 30 lines of code to over 200 ^^ nice job, will give this one a shot
    ATM v1.3beta has 438+59 lines of code ^_^ It's not released, though; I'm planning to add game memory reading to automatize some mode toggles before next release.
    Here it is:
    Code:
    ;===============================================================================
    ;	QuickScope plugin for ExternalHack, Black Ops Edition
    ;	Version 1.3beta, 25 February 2011
    ;===============================================================================
    
    
    ;===============================================================================
    ;	Copyright © 2011 Георгий Минулин (also known as 63OR63) 
    
    ;	This file is part of QuickScope plugin for ExternalHack, Black Ops Edition.
    
    ;	QuickScope plugin for ExternalHack, Black Ops Edition is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by	the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
    
    ;	QuickScope plugin for ExternalHack, Black Ops Edition is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    
    ;	You should have received a copy of the GNU General Public License along with QuickScope plugin for ExternalHack, Black Ops Edition. If not, see <https://www.gnu.org/licenses/>.
    ;===============================================================================
    
    
    ;===============================================================================
    ;	AutoIt: Copyright © 1999-2003 Jonathan Bennett 
    
    ;	AutoHotkey: Copyright © 2003-2009 Chris Mallett 
    ;===============================================================================
    
    
    ;-------------------------------------------------------------------------------
    ;	Settings					
    ;-------------------------------------------------------------------------------
    
    #NoEnv
    #SingleInstance force
    #MaxThreadsPerHotkey 1
    
    SetWorkingDir %A_ScriptDir%
    
    #IfWinActive ahk_class CoDBlackOps
    
    
    ;-------------------------------------------------------------------------------
    ;	Variables					
    ;-------------------------------------------------------------------------------
    
    Qs := 0
    Fp := 0
    Sw := 0
    Nr := 0
    Sn := 0
    
    
    ;-------------------------------------------------------------------------------
    ;	Preferences	Loading 		
    ;-------------------------------------------------------------------------------
    
    IniRead, EnableQuickscopeToggle, settings.ini, General, EnableQuickscopeToggle
    IniRead, EnableFoolproofToggle, settings.ini, General, EnableFoolproofToggle
    IniRead, EnableQuickSwitchToggle, settings.ini, General, EnableQuickSwitchToggle
    IniRead, EnableNoRechambing, settings.ini, General, EnableNoRechambing
    IniRead, EnableSniperRifleToggle, settings.ini, General, EnableSniperRifleToggle
    IniRead, EnableFullautoQuickscope, settings.ini, General, EnableFullautoQuickscope
    IniRead, EnableHalfmanualQuickscope, settings.ini, General, EnableHalfmanualQuickscope
    IniRead, EnableNoBorders, settings.ini, General, EnableNoBorders
    
    IniRead, h_QuickscopeToggle, settings.ini, Hotkeys, QuickscopeToggle
    IniRead, h_FoolproofToggle, settings.ini, Hotkeys, FoolproofToggle
    IniRead, h_QuickSwitchToggle, settings.ini, Hotkeys, QuickSwitchToggle
    IniRead, h_QuickSwitch1, settings.ini, Hotkeys, QuickSwitch1
    IniRead, h_QuickSwitch2, settings.ini, Hotkeys, QuickSwitch2
    IniRead, h_NoRechambingToggle, settings.ini, Hotkeys, NoRechambingToggle
    IniRead, h_NoRechambingFire, settings.ini, Hotkeys, NoRechambingFire
    IniRead, h_SniperRifleToggle, settings.ini, Hotkeys, SniperRifleToggle
    IniRead, h_FullautoQuickscope, settings.ini, Hotkeys, FullautoQuickscope
    IniRead, h_HalfmanualQuickscope, settings.ini, Hotkeys, HalfmanualQuickscope
    
    IniRead, g_Aim, settings.ini, GameKeyBindings, Aim
    IniRead, g_Fire, settings.ini, GameKeyBindings, Fire
    IniRead, g_R3load, settings.ini, GameKeyBindings, R3load
    IniRead, g_Switch1, settings.ini, GameKeyBindings, Switch1
    IniRead, g_Switch2, settings.ini, GameKeyBindings, Switch2
    
    IniRead, a_Aimbot, settings.ini, ExternalHackKeyBindings, Aimbot
    
    
    ;-------------------------------------------------------------------------------
    ;	Hotkeys					
    ;-------------------------------------------------------------------------------
    
    if EnableQuickscopeToggle
    {
    	HotKey, %h_QuickscopeToggle%, QuickscopeToggle
    }
    
    if EnableFoolproofToggle
    {
    	HotKey, %h_FoolproofToggle%, FoolproofToggle
    }
    
    if EnableQuickSwitchToggle
    {
    	HotKey, %h_QuickSwitchToggle%, QuickSwitchToggle
    	HotKey, $*%h_QuickSwitch1%, QuickSwitch1
    	HotKey, $*%h_QuickSwitch2%, QuickSwitch2
    }
    
    if EnableNoRechambing
    {
    	HotKey, %h_NoRechambingToggle%, NoRechambingToggle
    	if not EnableHalfmanualQuickscope
    	{
    		HotKey, $*%h_NoRechambingFire%, NoRechambingFire
    	}
    }
    
    if EnableSniperRifleToggle
    {
    	HotKey, %h_SniperRifleToggle%, SniperRifleToggle
    }
    
    if EnableFullautoQuickscope
    {
    	HotKey, $*%h_FullautoQuickscope%, FullautoQuickscope
    }
    
    if EnableHalfmanualQuickscope
    {
    	HotKey, $*%h_HalfmanualQuickscope%, HalfmanualQuickscope
    }
    
    if EnableNoBorders
    {
    	NoBorders:
    		Loop
    		{
    			WinWaitClose, ahk_class CoDBlackOps
    			{
    				FullScreen := 0
    			}
    			WinWait, ahk_class CoDBlackOps
    			{	
    				if not FullScreen = 1
    				{
    					FullScreen := 1
    					WinActivate
    					WinSet, Style, -0xC00000
    					WinMove, 0, 0
    					WinMaximize
    				}
    			}
    		sleep 10000
    		}
    		return
    }
    		
    FeatureOn(PopupText)
    { 
    	Gui, Destroy 
    	Gui, +AlwaysOnTop +ToolWindow +LastFound -SysMenu -Caption 
    	Gui, Color, 000000
    	WinSet, Transparent, 200
    	Gui, Font, s8, norm, Verdana
    	Gui, Add, Text, x5 y5 c00ff00, %PopupText%  
    	Gui, Show, NoActivate X0 Y18
    	sleep 300
    	Gui, Destroy
    }
    
    FeatureOff(PopupText)
    { 
    	Gui, Destroy 
    	Gui, +AlwaysOnTop +ToolWindow +LastFound -SysMenu -Caption 
    	Gui, Color, 000000
    	WinSet, Transparent, 200
    	Gui, Font, s8, norm, Verdana
    	Gui, Add, Text, x5 y5 cff0000, %PopupText%  
    	Gui, Show, NoActivate X0 Y18
    	sleep 300
    	Gui, Destroy
    }
    
    QuickscopeToggle:
    	if Qs < 1
    	{
    		Qs += 1
    		if Qs = 1
    		{
    			SoundBeep, 800, 100
    			FeatureOn("QUICKSCOPE ACTIVATED")
    		}
    	}
    	else
    	{
    		Qs := 0
    		SoundBeep, 200, 100
    		SoundBeep, 200, 100
    		FeatureOff("QUICKSCOPE DEACTIVATED")
    	}
    	return
    
    FoolproofToggle:
    	if Fp < 1
    	{
    		Fp += 1
    		if Fp = 1
    		{
    			SoundBeep, 1000, 300
    			FeatureOn("FOOLPROOF ACTIVATED")
    		}
    	}
    	else
    	{
    		Fp := 0
    		SoundBeep, 200, 100
    		SoundBeep, 200, 100
    		FeatureOff("FOOLPROOF DEACTIVATED")
    	}
    	return
    
    QuickSwitchToggle:
    	if Sw < 1
    	{
    		Sw += 1
    		if Sw = 1
    		{
    			SoundBeep, 800, 200
    			FeatureOn("QUICKSWITCH ACTIVATED")
    		}
    	}
    	else
    	{
    		Sw := 0
    		SoundBeep, 200, 100
    		SoundBeep, 200, 100
    		FeatureOff("QUICKSWITCH DEACTIVATED")
    	}
    	return
    
    NoRechambingToggle:
    	if Sn = 0
    	{
    		if Nr < 1
    		{
    			Nr += 1
    			if Nr = 1
    			{
    				SoundBeep, 400, 50
    				SoundBeep, 400, 50
    				SoundBeep, 400, 50
    				FeatureOn("NORECHAMBING ACTIVATED")
    			}
    		}
    		else
    		{
    			Nr := 0
    			SoundBeep, 100, 200
    			FeatureOff("NORECHAMBING DEACTIVATED")
    		}
    	}
    	return
    	
    SniperRifleToggle:
    	if Sn < 1
    	{
    		Sn += 1
    		if Sn = 1
    		{
    			SoundBeep, 100, 50
    			SoundBeep, 100, 50
    			SoundBeep, 100, 50
    			FeatureOn("SEMI-AUTO SELECTED")
    		}
    	}
    	else
    	{
    		Sn := 0
    		SoundBeep, 400, 200
    		FeatureOn("BOLT-ACTION SELECTED")
    	}
    	return
    
    FullautoQuickscope:
    	if Qs = 1  
    	{ 
    		Loop 
    		{
    			Send {%g_Aim%}
    			if Fp = 1
    			{
    				BlockInput MouseMove
    			}
    			Send {%a_Aimbot% down}
    			Sleep 350
    			Send {%g_Fire%}
    			if Fp = 1
    			{
    				BlockInput MouseMoveOff
    				Send {%a_Aimbot% up}
    			}
    			if Sn = 0
    			{
    				if Nr = 1
    				{
    					send {%g_R3load%}
    					sleep 350
    					send {%g_Switch1%}
    					send {%g_Switch2%}
    				}
    			}
    			if Nr = 0
    			{
    				Send {%g_Aim%}
    			}
    			if Sn = 0
    			{
    				if Nr = 0
    				{
    					Sleep 740
    				}
    			}
    			else if Sn = 1
    			{
    				Sleep 470
    			}
    			if not GetKeyState(h_FullautoQuickscope, "P") 
    			break
    		} 
    	}
    	else
    	{
    		Send {%h_FullautoQuickscope%}
    	}
    	return
    
    HalfmanualQuickscope:
    	if Qs = 1
    	{ 
    		Loop 
    		{
    			Send {%a_Aimbot% down}
    			Sleep 50
    			Send {%g_Fire%}
    			Send {%a_Aimbot% up}
    			if Sn = 0
    			{
    				if Nr = 1
    				{
    					send {%g_R3load%}
    					sleep 350
    					send {%g_Switch1%}
    					send {%g_Switch2%}
    				}
    			}
    			if not GetKeyState(h_HalfmanualQuickscope, "P") 
    			break 
    		} 
    	}
    	else
    	{
    		if Sn = 0
    		{
    			if Nr = 1
    			{
    				Loop 
    				{
    					Send {%g_Fire%}
    					send {%g_R3load%}
    					sleep 350
    					send {%g_Switch1%}
    					send {%g_Switch2%}
    					if not GetKeyState(h_NoRechambingFire, "P") 
    					break
    				}
    			}
    			else
    			{
    				Send {%h_HalfmanualQuickscope%}
    			}
    		}
    		else
    		{
    			Send {%h_HalfmanualQuickscope%}
    		}
    	}
    	return
    
    NoRechambingFire:
    	if Sn = 0
    	{
    		if Nr = 1
    		{
    			Loop 
    			{
    				Send {%g_Fire%}
    				send {%g_R3load%}
    				sleep 350
    				send {%g_Switch1%}
    				send {%g_Switch2%}
    				if not GetKeyState(h_NoRechambingFire, "P") 
    				break
    			}
    		}
    		else
    		{
    			Send {%h_NoRechambingFire%}
    		}
    	}
    	else
    	{
    		Send {%h_NoRechambingFire%}
    	}
    	return
    
    QuickSwitch1:
    	if Sw = 1
    	{
    		send {%g_Switch1%}
    		sleep 430
    		send {%g_Switch1%}
    		send {%g_Switch1%}
    	}
    	else
    	{
    		send {%g_Switch1%}
    	}
    	return
    	
    QuickSwitch2:
    	if Sw = 1
    	{
    		send {%g_Switch2%}
    		sleep 430
    		send {%g_Switch2%}
    		send {%g_Switch2%}
    	}
    	else
    	{
    		send {%g_Switch2%}
    	}
    	return
    Code:
    ;===============================================================================
    ;	QuickScope plugin for ExternalHack, Black Ops Edition
    ;	Version 1.3beta, 25 February 2011
    ;===============================================================================
    
    
    ;===============================================================================
    ;	Copyright © 2011 Георгий Минулин (also known as 63OR63) 
    	
    ;	This file is part of QuickScope plugin for ExternalHack, Black Ops Edition.
    
    ;	QuickScope plugin for ExternalHack, Black Ops Edition is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by	the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
    
    ;	QuickScope plugin for ExternalHack, Black Ops Edition is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    
    ;	You should have received a copy of the GNU General Public License along with QuickScope plugin for ExternalHack, Black Ops Edition. If not, see <https://www.gnu.org/licenses/>.
    ;===============================================================================
    
    
    [General]
    ;enable/disable specific script functions (0=disabled, 1=enabled)
    EnableQuickscopeToggle=1
    EnableFoolproofToggle=1
    EnableQuickSwitchToggle=1
    EnableNoRechambing=1
    EnableSniperRifleToggle=1
    EnableFullautoQuickscope=1
    EnableHalfmanualQuickscope=0
    EnableNoBorders=1
    
    [Hotkeys]
    ;hotkeys specific to the script
    QuickscopeToggle=!VK5A ;=alt+z, virtual keys are used for compatibility with keyboards using multiple layouts.
    FoolproofToggle=!VK58 ;=alt+x
    QuickSwitchToggle=!VK43 ;=alt+c
    QuickSwitch1=1
    QuickSwitch2=2
    NoRechambingToggle=!VK41 ;=alt+a
    NoRechambingFire=LButton
    SniperRifleToggle=!VK53 ;=alt+s
    FullautoQuickscope=RButton
    HalfmanualQuickscope=LButton
    
    [GameKeyBindings]
    ;in-game key bindings: used to tell the script what keys you use in-game; it doesn't change your in-game key bindings.
    Aim=RButton
    Fire=LButton
    R3load=VK52
    Switch1=1
    Switch2=2
    
    [ExternalHackKeyBindings]
    ;ExternalHack key bindings: used to tell the script what keys the aimbot uses; it doesn't change your aimbot key bindings.
    Aimbot=Home
    
    ;HELP: 
    ; - refer to this document for hotkey modifiers: https://www.autohotkey.com/docs/Hotkeys.htm
    ; - refer to this document for key listing: https://www.autohotkey.com/docs/KeyList.htm
    ; - refer to this document for virtual key listing: https://www.autohotkey.net/~goyyah/Ti...y/VK_NAMES.ini
    Quote Originally Posted by jewd View Post
    how do i use this
    It's not a release, it's in source code section. To DL the latest release go here.
    Last edited by 63OR63; 02-26-2011 at 03:54 PM.

  5. #20
    Muffin.'s Avatar
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    Thanks so much worked
    Last edited by Muffin.; 02-28-2011 at 10:20 AM.

  6. #21
    Curzephantom's Avatar
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    how can i use this?
    sorry im newbie

  7. #22
    sharpshooter11's Avatar
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    it is good for snipers your crosshairs will always go on them when i had a aimbot there was a green box on my screen

  8. #23
    kingkong45205's Avatar
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    how do we get the cheats in zombies black ops i try and it wont work

  9. #24
    se7en_ace's Avatar
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    Damn, so many updates. <Great, of course. Thanks for all the work you've been doing


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