Code:
Skidrow()
{
CreateGrids((-2602,1305,71), (-3565,1040,71));
CreateWalls((-3594,1312,71), (-3596,1040,173));
CreateRamps((-3330,1177,86),(-3130,1177,245));
CreateGrids((-2829,1047,240),(-3107,1304,240));
CreateWalls((-2822,1041,252),(-2822,1310,264));
CreateElevator((1746,213,250), (-967.258,1296.74,120.125), (0,0,0));
CreateElevator((132,-1870,40), (-967.258,1296.74,120.125), (0,0,0));
mgTurret = spawnTurret( "misc_turret", (-2814.23,1238.16,278.925), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,-0.758057,0);
mgTurret = spawnTurret( "misc_turret", (-2818.15,1087.77,278.925), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,-2.19177,0);
CreateWalls((-219,1027,116), (-208,1313,225));
CreateElevator((-205.616,1309.97,224.975), (-3713.27,1155.56,-68.7639), (0,0,0));
CreateElevator((-221.71,1014.72,224.675), (-3713.27,1155.56,-68.7639), (0,0,0));
CreateBlocks((-215,1357,150), (0,-139.818,0));
CreateWalls((-187,1033,124), (-188,970,170));
CreateWalls((-1555,1056,163), (-1557,1295,177));
mgTurret = spawnTurret( "misc_turret", (-1563.77,1184.04,189.925), "pavelow_minigun_mp" );
mgTurret setModel( "weapon_minigun" );
mgTurret.angles = (0,-1.15906,0);
}
Here Video for u know if good for use