Results 1 to 10 of 10
  1. #1
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Posts
    6,285
    Reputation
    435
    Thanks
    3,715
    My Mood
    Doh

    alright, i'm sick of needing to ask people...my error

    Alright you photoshopers...help me out here. I'm getting sick of having to ask others to convert my simple textures that i make (or rip ) to DTX because of some error that pops up...here is the error



    this is just 1 sample texture that i get the error with


    i get this error with any image i open no matter what i do, i'm using the CS5 Portable from the post in the discussion section

    any help will be thanked/repped and maybe a 1 of a kind special custom model for ya


    UPDATE: i get this error with CS3 CS4 and CS5
    Last edited by supercarz1991; 03-18-2011 at 11:48 AM.

    commando: You're probably the best non-coder coder I know LOL


  2. #2
    NegroTwinkie's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    1,675
    Reputation
    48
    Thanks
    224
    My Mood
    Sleepy
    O haha I see what you're trying to do
    Did you put the plugins in?
    I got the same error a few months ago

  3. #3
    pwnalllgames's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    Ca,Sa Forum
    Posts
    787
    Reputation
    12
    Thanks
    451
    My Mood
    Aggressive
    lol its bobsaway prolem and idk how to fix this google.com it

  4. #4
    NegroTwinkie's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    1,675
    Reputation
    48
    Thanks
    224
    My Mood
    Sleepy
    I googled it already got nothing but a few copyright threads

  5. #5
    pwnalllgames's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    Ca,Sa Forum
    Posts
    787
    Reputation
    12
    Thanks
    451
    My Mood
    Aggressive
    oh try uhh like edit it by puting something but make a new layer for it if it dont work idk

  6. #6
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Posts
    6,285
    Reputation
    435
    Thanks
    3,715
    My Mood
    Doh
    i've googled it several ways and gotten nothing back. i'm downloading a full unportable version of PS CS5 right now to see if maybe its just the portable versions doing it

    commando: You're probably the best non-coder coder I know LOL


  7. #7
    pwnalllgames's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    Ca,Sa Forum
    Posts
    787
    Reputation
    12
    Thanks
    451
    My Mood
    Aggressive
    lol i need help with animination
    ahhhh this is gay!!
    edit how u add the arm that holds it??

  8. #8
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Posts
    6,285
    Reputation
    435
    Thanks
    3,715
    My Mood
    Doh
    make em or jack em from another game

    update: i even get this error with the full extended CS5
    Last edited by supercarz1991; 03-18-2011 at 12:45 PM.

    commando: You're probably the best non-coder coder I know LOL


  9. #9
    pwnalllgames's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    Ca,Sa Forum
    Posts
    787
    Reputation
    12
    Thanks
    451
    My Mood
    Aggressive
    i dont teeheee get a new pc
    yeah idk how to do this becuase i opened .smd file in blender and it said datablock and anuter or something and then import the animination

    Half-Life 2 SMD Importer For Blender
    --------------------------------------------------------------------------

    IMPORTANT!
    Read the usage-section for a step-by-step guide to import animations.


    These two scripts imports:
    1. Static mesh with or without textures, and
    2. Animations
    from the Half-Life 2 ASCII format SMD. The scripts needs Blender 2.44 -
    2.49b in order to run.


    Installation
    ------------
    Install these scripts into Blender by copying them into the directory:
    <blender install dir>/.blender/scripts (At least for Windows users.)
    Then restart Blender if it is running. Now, go to:
    File > Import > Half Life 2 Mesh (.SMD)...
    File > Import > Half Life 2 Animation (.SMD)...


    Half Life 2 Mesh (.SMD)
    -----------------------

    Import meshes with or without textures. The two suboptions are:
    1. Static mesh
    2. Static mesh w/ textures
    For the 2nd choice, all textures must be present in the same directory
    as the SMD-file is in.


    Half Life 2 Animation (.SMD)
    ----------------------------

    The second importer imports animations. You must use the Mesh-importer
    before the animation importer.


    IMPORTANT! Usage IMPORTANT!
    -------------------------------

    In order to import a mesh and its animations, you must first import the
    mesh (using the first script "Half Life 2 Mesh").

    Make sure the imported mesh object and datablock name is "model", and
    the imported armature object and datablock name is "armature".

    Then you can import animations, one at a time, using the second script
    (Half Life 2 Animation). The imported animations will appear as actions
    in the action editor.


    Other Notes
    -----------
    I don't know what is "front" in the Half-Life2 coordination system, and
    my script doesn't rotate anything imported mesh or armature. Be aware
    that imported models might face the wrong directions.


    _____________________________


    Copyright (C) 2010 Jon Moen Drange & David Glass
    @supercarz1991 understand this?? iam stuck on the animination import
    Last edited by pwnalllgames; 03-18-2011 at 01:06 PM.

  10. #10
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Posts
    6,285
    Reputation
    435
    Thanks
    3,715
    My Mood
    Doh
    i have no idea, i know nothing about blender

    and on the photoshop problem, its fixed

    commando: You're probably the best non-coder coder I know LOL