Recoil Address's are incorrect on CAFlames Updated address thread, Manually debugged these except not 100% sure on Recoil 2 address just yet but its one of them...
Also if someone can confirm the Game Status addy to still be $01 when in game would be good. Because this address "$377767AC" does not return $01 when in game, Thus making my memory hacks not activate.
P.s there is no recoil 5 addy because I have combined 3 & 4 together, Also I haven't seen anyone post the correct address's, but if it has already been posted then can a admin remove this thread
Code:
//======================= NoRecoil ================================//
//Recoil Address's
AddressNoRecoil1 = $37370F4B;
AddressNoRecoil2 = $37370941; //$37362715 <-- Possible address not 100%
AddressNoRecoil3 = $37370F5F;
AddressNoRecoil4 = $37370F6B;
//Recoil Patches
PatchNoRecoil1 : Array[0..2] of byte = ($90,$90,$90);
PatchNoRecoil2 : Array[0..2] of byte = ($90,$90,$90);
PatchNoRecoil3 : Array[0..5] of byte = ($90,$90,$90,$90,$90,$90);
PatchNoRecoil4 : Array[0..2] of byte = ($90,$90,$90);
//Recoil ORiginal Bytes
OriginalNoRecoil1 : Array[0..2] of byte = ($D8,$66,$58);
OriginalNoRecoil2 : Array[0..2] of byte = ($D9,$46,$54);
OriginalNoRecoil3 : Array[0..5] of byte = ($D9,$5E,$58,$D9,$46,$4C);
OriginalNoRecoil4 : Array[0..2] of byte = ($D9,$5E,$4C);