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  1. #31
    affe555's Avatar
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    sry to bump but could someone post his compiled exe the let me see how the result should look like, and no im not just begging for something cause i really want to make sure that i have all done right.

    Best Regards Affe555

  2. #32
    proxycode's Avatar
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    im expreinced in d3d i did this all right but hacksheild closes.
    I think this is useless with about bypass becuase hacksheild hooks create thread

  3. #33
    run boy run's Avatar
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    nice post dude

  4. #34
    Synns's Avatar
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    Quote Originally Posted by proxycode View Post
    im expreinced in d3d i did this all right but hacksheild closes.
    I think this is useless with about bypass becuase hacksheild hooks create thread
    It's a public base, of course it is detected.

  5. #35
    Demister's Avatar
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    lol

    try to use the same version of c++

  6. #36
    taytay432's Avatar
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    ty for this longivity and did the player stride change? I have made the dll and injector with 0 errors and 0 warnings but when i go ingame and press INSERT --nothing! please help if you can and thanks again for this great tut release hope you can help

  7. #37
    CryRisa's Avatar
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    Gee I wish I knew what C++ is!

  8. #38
    Faith's Avatar
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    Guys, it doesnt work because CA loads i think 3 d3d9.dlls when it starts. I forgot how to make sure it loads a single one, i think it had to do something with a pointer. Bah, I forgot. I have my own chams, but im kinda disturbed by the fact I dont know how to make CA load only my d3d9 dll. If someone would like to help pm me?
    Check FaithDEV for my latest applications.
    //Given permission by Dave to post a link to my blog.

  9. #39
    Token's Avatar
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    This starterkit is highly detected.

  10. #40
    Synns's Avatar
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    Quote Originally Posted by Ch33sy View Post
    This starterkit is highly detected.
    No wai ..

  11. #41
    kj52's Avatar
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    so does it still work? if it does, im actually going to take a shot at this.

  12. #42
    Faith's Avatar
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    Naw, the base is detected. :\
    Check FaithDEV for my latest applications.
    //Given permission by Dave to post a link to my blog.

  13. #43
    Wieter20IsHacked!!!!!!!'s Avatar
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    lol he asks its working
    not if its detected u can use it for cod4 on non pb server..

  14. #44
    theman2289412345's Avatar
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    okay well i have this... is it right??? i'm hoping haha




    Code:
    Defines-
    bool Chams;
    UINT m_Stride;
    LPDIRECT3DTEXTURE9    texGreen;
    LPDIRECT3DTEXTURE9    texYellow;
    
    
    Above Initialize()-
    HRESULT GenerateTexture(IDirect3DDevice9 *pD3Ddev, IDirect3DTexture9 **ppD3Dtex, DWORD colour32)
    {
    	if( FAILED(pD3Ddev->CreateTexture(8, 8, 1, 0, D3DFMT_A4R4G4B4, D3DPOOL_MANAGED, ppD3Dtex, NULL)) )
    		return E_FAIL;
    	
    	WORD colour16 =	((WORD)((colour32>>28)&0xF)<<12)
    			|(WORD)(((colour32>>20)&0xF)<<8)
    			|(WORD)(((colour32>>12)&0xF)<<4)
    			|(WORD)(((colour32>>4)&0xF)<<0);
    
    	D3DLOCKED_RECT d3dlr;    
    	(*ppD3Dtex)->LockRect(0, &d3dlr, 0, 0);
    	WORD *pDst16 = (WORD*)d3dlr.pBits;
    
    	for(int xy=0; xy < 8*8; xy++)
    		*pDst16++ = colour16;
    
    	(*ppD3Dtex)->UnlockRect(0);
    
    	return S_OK;
    }
    
    
    Initialize()-
    GenerateTexture(m_pD3Ddev, &texYellow,D3DCOLOR_ARGB(255,255,255,0));
    GenerateTexture(m_pD3Ddev, &texGreen,D3DCOLOR_ARGB(255,0,255,0));
    
    
    DrawIndexedPrimitive-
    	if (Chams) 
    	{
    		if (m_Stride == 44)
    		{
                 DWORD dwOldZEnable = D3DZB_TRUE;
                 m_pD3Ddev->SetTexture(0, texYellow);
                 m_pD3Ddev->GetRenderState(D3DRS_ZENABLE, &dwOldZEnable);
                 m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    			 m_pD3Ddev->DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
                 m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, dwOldZEnable);
                 m_pD3Ddev->SetTexture(0, texGreen);
    }
    	}
    
    
    BeginScene-
    		if (GetAsyncKeyState(VK_INSERT)&1)
    {
    	Chams = !Chams;
    }
    Last edited by theman2289412345; 01-22-2009 at 09:49 AM.

  15. #45
    yashsonu1's Avatar
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    fatal error C1083: Cannot open include file: 'textures.h': No such file or directory
    Error executing cl.exe.

    d3d9dev.exe - 1 error(s), 0 warning(s)

    Got this error can some1 help thanks

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