Question About Invisible Hack
I dunno how I got there and I doubt it's still working, but I tried to do what u said like recording your death packet and send it... Ithink I got it right because I find a packet with the function "send" and weighs about 30-40... I do the right click copy send blah blah blah... But when I start the play function boom game crashes bang bang it's all over =\
What Can I do ?
Edited: Is it just me or svalkur just opened a same thread as I did?
Well, u can use a wpe plugin for it, but all the packets are timestamped, so if you sent them and you override the timestamp it will crash
Basically all the packets that are sent and received have the time and date on them, so when the game then tries to read the packet that you send back via WPE it will recognise that the time of that packet has passed and will crash. I don't think there is a workaround as of yet.
Me neither, well there might be a plugin for wpe
u dont need to use WPE make ur own dll to inject. thats what i did
u make a dll that injects into the warrock process. u need to learn how to intercept API's. then u just use the send api from the DLL and send custom packets
hjerherjdsd, could u send me ur DLL?
already asked :S
pretty sure he wants to keep it to himself, and i totally understand. sharing is NOT caring whether or not your work gets banned :S unfortunately...
hey, but hjer, if you're feeling generous, i wouldnt mind having it either (or maybe the source, so i can code my own?)
the packet is acutally still 29 flat for me
hjer, be a man and share it.
(don't release it though)
ok, if hjer agrees, anyone who wants it post their e-mail so he can send it too u.
True.. and posting your email isnt smart.. WR can block it from the registrations ( you can make multiple accounts on 1 email)