Code:
#define ADDR_LTCLIENT 0x378F5D90
#define ADDR_WEAPONMGR 0x37937B94
#define ADDR_LOCALPTR 0x3793D9B8
#define ADDR_BUILDFONT 0x37643170
#define ADDR_FILLFONT 0x37643E00
#define ADDR_FONTECX 0x3794E78C
#define ADDR_GETFONTHAND 0x37550D50
#define ADDR_GETCONSOLEINT 0x3747D0A0
#define ADDR_GCS 0x3793B218
#define ADDR_LTCOMMON 0x37936140
#define ADDR_S_BULLETS 0x374FE0B6
#define ADDR_REMOTEKILL1 0x375037C1
#define ADDR_REMOTEKILL2 0x375037C2
#define ADDR_REMOTEKILL3 0x37503B41
#define ADDR_REMOTEKILL4 0x37503B42
#define ADDR_WEAPON_RANGE1 0x37503699
#define ADDR_WEAPON_RANGE2 0x37503A19
#define ADDR_RAPIDFIRE1 0x374FB037
#define ADDR_RAPIDFIRE2 0x3750410E
#define ADDR_RAPIDFIRE3 0x374FFFC7
#define ADDR_RAPIDFIRE4 0x37504115
#define ADDR_RAPIDFIRE5 0x37503F48
#define ADDR_L***BASE 0x378F5D78
#define ADDR_W2S 0x491510
#define ADDR_INTERSECT 0x470C30
#define ADDR_D3D 0x90BF60
#define ADDR_DRAWPRIM 0x800054
#define ADDR_CURSORCENTER 0x7EA43C
#define ADDR_CONSOLEUNWRAPPED 0x485F60
#define ADDR_CLIENTFX 0x66F34
*Full credits go to Gellin*
I got permission from gellin to post this.