This should work:
Code:self setWeaponAmmoClip( weapon_mp, 0); self setWeaponAmmoStock( weapon_mp, 0);
What is the gsc code I have to use to give a player a weapon without any ammo?
(The reason I want this is for a sniper mod where you can do the weapon switch thing with the intervention, but unable to use the secondary weapon for anything)
Last edited by Archangel; 05-22-2011 at 04:55 PM.
This should work:
Code:self setWeaponAmmoClip( weapon_mp, 0); self setWeaponAmmoStock( weapon_mp, 0);
The lines in my Steam are i's
Locke (05-22-2011)
Yep, it did. Thanks, Scandinavian brotha!
/marked as solved
Skyline. (05-22-2011)