Thread: Instant Loot

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  1. #1
    +NULL's Avatar
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    I've been trying to figure this out all day, I know it has something to do with search_evil_core but I just can't figure it out.. Any information would be great

    [UPDATE]
    Just reversed nunya's EzBossX to figure this out.. You need to make these changes to search_evil_core inside each class(s) motion.txt file

    Original .HFS Settings
    "search_evil_core"
    {
    "0" "AE_CUSTOM_MOTION Align_To_Evil_Core"
    "0" "AE_CUSTOM_WEAPON_EVENT invisible"

    "92" "AE_CUSTOM_MOTION Item_Loot"

    "$endframe-1$" "AE_KEY_CLEAR"


    "$endframe-10$" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleRest"
    "$endframe-10$" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleRun"
    "$endframe-10$" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRun"
    "$endframe-10$" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRunGamePad"

    "90" "AE_CL_PLAY_EFFECT effects/player/search_evil_core.efx"
    "98" "AE_CL_PLAY_EFFECT effects/player/search_evil_core_end.efx"

    "0" "AE_CL_PLAYSOUND Effec*****mmon.SearchEvilCore"

    "$endframe-10$"
    {
    "event" "AE_CUSTOM_WEAPON_EVENT visible"
    "is_finally" "1"
    }
    }

    Instant Loot .HFS Settings
    "search_evil_core"
    {
    "0" "AE_CUSTOM_MOTION Align_To_Evil_Core"
    "0" "AE_CUSTOM_WEAPON_EVENT invisible"

    "0" "AE_CUSTOM_MOTION Item_Loot"

    "0" "AE_KEY_CLEAR"


    "0" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleIdle"
    "0" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleRun"
    "0" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRun"
    "0" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRunGamePad"

    "0" "AE_CL_PLAY_EFFECT effects/player/search_evil_core.efx"
    "0" "AE_CL_PLAY_EFFECT effects/player/search_evil_core_end.efx"

    "0" "AE_CL_PLAYSOUND Effec*****mmon.SearchEvilCore"

    "0"
    {
    "event" "AE_CUSTOM_WEAPON_EVENT visible"
    "is_finally" "1"
    }
    }
    Last edited by +NULL; 05-27-2011 at 09:34 PM.

  2. #2
    Pie's Avatar
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    Nice you found it >.<
    But are you sure it is that?

  3. #3
    DanK's Avatar
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    Yes its that, but not just that one.. There is 2 core search and one item pickup functions need to edit all 3.

  4. #4
    +NULL's Avatar
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    Yea I knew that but didn't feel like it needed to be quoted since 1 example was already given! Thanks for releasing your EzBossX otherwise I would never have figured this out lol..

  5. #5
    Pie's Avatar
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    Guess Imma start working on my own edited hfs files >.<