Nice first bunker
Hi guys this is a bunker or a mapedit i maked last week i put the code right here it can be a good mapedit for zombies.
ENJOY
Here is the code :
CreateElevator((-1592, 6255, 2986), (-1924, 7157, 3905), (0, 0, 0));
CreateElevator((-1094, 6277, 2970), (-2268, 7292, 3905), (0, 0, 0));
CreateElevator((-1391, 6220, 2976), (-2074, 7388, 3905), (0, 0, 0));
CreateElevator((-172, 7071, 2776), (1512, 10364, 4162), (0, 0, 0));
CreateGrids((-1890,6566,3776),(-2182,6312,3776));
CreateGrids((-1522,6568,3953),(-1742,6266,3953));
CreateWalls((-2208,6576,3791), (-2106,6572,3855));
CreateWalls((-1868,6564,3791), (-1965,6571,3855));
CreateWalls((-2216,6546,3791), (-2200,6293,3855));
CreateWalls((-1857,6533,3791), (-1873,6300,3855));
CreateWalls((-2199,6303,3791), (-1878,6305,3855));
CreateWalls((-1414,6568,3968), (-1741,6567,3983));
CreateWalls((-1770,6572,3968), (-1767,6514,4042));
CreateWalls((-1763,6253,3968), (-1758,6309,4042));
CreateDoors((-2157.19, 6543.86, 3791.13), (-2022.88, 6575.41, 3791.13), (90, 90, 0), 3, 2, 15, 75);
CreateDoors((-1729.15, 6293.4, 3968.13), (-1754.05, 6387.58, 3968.13), (90, 0, 0), 5, 2, 15, 75);
CreateRamps((-2101,6368,3791), (-1789,6360,3943));
CreateRamps((-2088,6448,3791), (-1782,6432,3949));
mgTurret1 = spawnTurret( "misc_turret", (-1716, 6568, 4038), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 90, 0);
mgTurret1 = spawnTurret( "misc_turret", (-1521, 6558, 4038), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 90, 0);
[QUOTE=alvarogt95;4593814]Hi guys this is a bunker or a mapedit i maked last week i put the code right here it can be a good mapedit for zombies.
ENJOY
Here is the code :
CreateElevator((436, 1628, -6), (395, 1207, 184), (0, 0, 0));
CreateBlocks((-1453, -145, -76), (90, 0, 0));
CreateBlocks((2095, -77, -101), (90, 0, 0));
CreateBlocks((1824, 770, -101), (90, 0, 0));
CreateWalls((-1265, 735, -119), (-1264, 600, -8));
CreateWalls((-258, 664, 158), (-259, 519, 232));
CreateWalls((-258, 178, 158), (-265, 338, 232));
CreateDoors((-1518, 853, -101), (-1484, 866, -101), (90,90, 0), 1, 1, 45, 75);
CreateDoors((2000, 297, -98), (1990, 327, -143), (90,0, 0), 2, 2, 45, 75);
CreateDoors((-289, 509, 184), (-259,419 , 158), (90,0, 0), 4, 2, 45, 75);
CreateRamps((1973, 341, -25), (1397, 109, -50));
CreateRamps((863, 111, 27), (502, 248, 39));
CreateRamps((929, 587, -13), (513, 619, 22));
CreateRamps((-1076,1505 , -4), (-1078, 1631, 0));
CreateRamps((-1039, 1632, -11), (-152, 1647, 92));
CreateRamps((-1127,1626 , -11), (-1714, 1629, 75));
CreateRamps((-1710, 1593, 69), (-1732, 878, 64));
CreateRamps((-1253, 616, 134), (-1097, 618, 129));
CreateRamps((-1095, 658, 123), (-1076, 1301, -9));
CreateRamps((380, 437, 60), (-78, 423, 133));
CreateRamps((-638, 587, 158), (-465, 551, 240));
CreateGrids((-125, 202, 143), (-656, 643,143 ), (0, 0, 0));
CreateGrids((-613, 249, 243), (-415, 529,243 ), (0, 0, 0));
mgTurret1 = spawnTurret( "misc_turret", (-388, 402, 339), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 55, 0);
mgTurret1 = spawnTurret( "misc_turret", (-219, 1609, 163), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (90, 160, 0);
Last edited by alvarogt95; 07-11-2011 at 07:22 AM.
Nice first bunker
I Am on this site for the mods for mw2 ONLY. Not hacks.
is the second one code! the first doesnt work its other map the first so take the second code!
Nice job on your bunkers.