Quote:
Originally Posted by Nachos View Post
Quickscope/anti-hardscope:
You can max be scoped in for 0.3 second
Code:
Code:
Qscope()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("[{+toggleads_throw}]", "+toggleads_throw");
while(1) {
self waittill("[{+toggleads_throw}]");
wait 0.3;
self allowADS(false);
self allowADS(true);
self allowADS(false);
self allowADS(true);
wait 0.0005; }
}
Paste that somewhere
then:
Code:
Code:
self thread Qscope();
in doDvars/onPlayerSpawned()