.X to .3ds, .obj, or any file format that will work with 3ds max 2010
I want to mess around with the models in Combat Arms, but I got to extracting the res, changing the ****B to a .X but I still cannot find a solution to get the .X converted into a format that I can use in 3ds max 2010. Help on any tools there are that can do this, or any tips/tricks to do it would be great. I got my res modding tools from:
Because it was the first thing to come up on google.
Had to delete link because it went to a banned website I presume.
dont convert to .X
convert straight from .l tb to .l ta
converting to .X loses some animations sometimes. find something that converts ltb to lta. (i have something that does it. its undetected. but not free. pm me if u want it)