Thread: Whitewalls PTC?

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  1. #1
    JusCaus's Avatar
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    Whitewalls PTC?

    I guess ALL ptc are patched, so how can i do white walls without deleting rez files?

    help thanks!
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  2. #2
    GS-HITMAN's Avatar
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    PTC has been patched for like 6+ months now i think -_-.

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    JusCaus's Avatar
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    yeah i thought that also.... There has to be another way besides d3d shit,lol......
    Im clueless on where to even start
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    Code[VB]'s Avatar
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    yeah it work only with DirectX3D // you Need to find wallpointer, and then color it like player chams

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    giniyat202's Avatar
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    Quote Originally Posted by Code[VB] View Post
    yeah it work only with DirectX3D // you Need to find wallpointer, and then color it like player chams
    player chams doesn't need player pointer

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    A$IAN's Avatar
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    Quote Originally Posted by giniyat202 View Post
    player chams doesn't need player pointer
    Your right
    ~Donater since 19th October 2011~
    ~Ex-Crossfire Minion || Resigned on 4th February 2012 ~
    Da fuck

  7. #7
    kmanev073's Avatar
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    hmm try white walls with xtrap by pass

  8. #8
    Royku's Avatar
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    ALL PTC are patched..
    but there is a way to make White walls..

  9. #9
    Code[VB]'s Avatar
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    Quote Originally Posted by giniyat202 View Post
    player chams doesn't need player pointer
    I Never sayed that you need player pointer for chams,..

    you have to find the wall texture pointer (with CE) and then use the color method of chams ,.. thast all,..

  10. #10
    JusCaus's Avatar
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    ill continue to read about directx until i figure it out
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