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  1. #1
    claudi's Avatar
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    Warrock Server Packets

    Releasing this (forgot who give me this code)

    in case someone, wants to make they own server/or have some fun changing some thing/ skyis your limit


    have fun :





    Code:
    using System;
    using System.Collections;
    
    namespace GameServer
    {
    	class SP_ISC_LOGIN_PACKET : cServerPacketHandler
    	{
    		public SP_ISC_LOGIN_PACKET()
    		{
    			newPacket(44441);
    			AddBlock(Program.ConfigClass.ISC_Pw); // Auth PW
    			AddBlock("2"); // 1 = Login Server | 2 = GameServer
    			AddBlock(Program.ConfigClass.Server_ID);
    			AddBlock(Program.ConfigClass.Server_IP);
    			AddBlock(Program.ConfigClass.Server_Port);
    			AddBlock(Program.ConfigClass.Server_Name);
    			AddBlock(77);
    		}
    	}
    
    	class SP_ISC_********DATE : cServerPacketHandler
    	{
    		public SP_ISC_********DATE()
    		{
    			newPacket(5555);
    			AddBlock(Program.ConfigClass.Server_ID);
    			AddBlock(Program.ConfigClass.CurrentPlayer);
    		}
    	}
    
    	class SP_WELCOME_PACKET : cServerPacketHandler
    	{
    		public SP_WELCOME_PACKET()
    		{
    			newPacket(24832);
    			AddBlock(1);
    			AddBlock(DateTime.Now.ToString(@"ss\/mm\/HH\/dd\/MM\/110") + "/3/356/0");
    
    		}
    	}
    
    	class SP_CHARACTER_INFO : cServerPacketHandler
    	{
    		public SP_CHARACTER_INFO(cWRClient Client)
    		{
    			newPacket(25088);
    			AddBlock(1);
    			AddBlock("Gameserver" + Program.ConfigClass.Server_ID.ToString());
    			AddBlock(0);
    			AddBlock(Client.getUserID());
    			AddBlock(1);
    			AddBlock(Client.getNickname());
    			//Clan
    			AddBlock(-1);
    			AddBlock(-1);
    			AddBlock(-1);
    			AddBlock(-1);
    			//END Clan
    			AddBlock(Client.getPremium());
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(Client.getLevel());
    			AddBlock(Client.getExp());
    			AddBlock(49390); // ??
    			AddBlock(0);
    			AddBlock(Client.getDinar());
    			AddBlock(Client.getKills());
    			AddBlock(Client.getDeaths());
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock("F,F,F,F");
    
    			string WeaponE = "";
    			string WeaponM = "";
    			string WeaponS = "";
    			string WeaponA = "";
    			string WeaponH = "";
    
    
    			foreach (cWRClient.tItem pItem in Client.getItems())
    			{
    
    				switch (pItem.SlotEngineer)
    				{
    					case 0: Client.slot1E = pItem.itemCode; break;
    					case 1: Client.slot2E = pItem.itemCode; break;
    					case 2: Client.slot3E = pItem.itemCode; break;
    					case 3: Client.slot4E = pItem.itemCode; break;
    					case 4: Client.slot5E = pItem.itemCode; break;
    					case 5: Client.slot6E = pItem.itemCode; break;
    				}
    				switch (pItem.SlotMedic)
    				{
    					case 0: Client.slot1M = pItem.itemCode; break;
    					case 1: Client.slot2M = pItem.itemCode; break;
    					case 2: Client.slot3M = pItem.itemCode; break;
    					case 3: Client.slot4M = pItem.itemCode; break;
    					case 4: Client.slot5M = pItem.itemCode; break;
    					case 5: Client.slot6M = pItem.itemCode; break;
    				}
    				switch (pItem.SlotSniper)
    				{
    					case 0: Client.slot1S = pItem.itemCode; break;
    					case 1: Client.slot2S = pItem.itemCode; break;
    					case 2: Client.slot3S = pItem.itemCode; break;
    					case 3: Client.slot4S = pItem.itemCode; break;
    					case 4: Client.slot5S = pItem.itemCode; break;
    					case 5: Client.slot6S = pItem.itemCode; break;
    				}
    				switch (pItem.SlotAssault)
    				{
    					case 0: Client.slot1A = pItem.itemCode; break;
    					case 1: Client.slot2A = pItem.itemCode; break;
    					case 2: Client.slot3A = pItem.itemCode; break;
    					case 3: Client.slot4A = pItem.itemCode; break;
    					case 4: Client.slot5A = pItem.itemCode; break;
    					case 5: Client.slot6A = pItem.itemCode; break;
    				}
    				switch (pItem.SlotHeavyTrooper)
    				{
    					case 0: Client.slot1H = pItem.itemCode; break;
    					case 1: Client.slot2H = pItem.itemCode; break;
    					case 2: Client.slot3H = pItem.itemCode; break;
    					case 3: Client.slot4H = pItem.itemCode; break;
    					case 4: Client.slot5H = pItem.itemCode; break;
    					case 5: Client.slot6H = pItem.itemCode; break;
    
    				}
    
    			}
    
    			WeaponE = Client.slot1E + "," + Client.slot2E + "," + Client.slot3E + "," + Client.slot4E + "," + Client.slot5E + "," + Client.slot6E + ",^,^";
    			WeaponM = Client.slot1M + "," + Client.slot2M + "," + Client.slot3M + "," + Client.slot4M + "," + Client.slot5M + "," + Client.slot6M + ",^,^";
    			WeaponS = Client.slot1S + "," + Client.slot2S + "," + Client.slot3S + "," + Client.slot4S + "," + Client.slot5S + "," + Client.slot6S + ",^,^";
    			WeaponA = Client.slot1A + "," + Client.slot2A + "," + Client.slot3A + "," + Client.slot4A + "," + Client.slot5A + "," + Client.slot6A + ",^,^";
    			WeaponH = Client.slot1H + "," + Client.slot2H + "," + Client.slot3H + "," + Client.slot4H + "," + Client.slot5H + "," + Client.slot6H + ",^,^";
    
    			//AddBlock(WeaponE);
    			//AddBlock(WeaponM);
    			//AddBlock(WeaponS);
    			//AddBlock(WeaponA);
    			//AddBlock(WeaponH);
    
    			AddBlock("DA06,DB10,DF07,DN03,DF06,DU01,D601,D501");
    			AddBlock("DA06,DB10,DF07,DQ01,DF06,DV01,DQ02,D602");
    			AddBlock("DA06,DB10,DG01,DN03,DO02,DS01,D701,DG08");
    			AddBlock("DA06,DB10,DC06,DN03,DC64,DS01,DC24,D801");
    			AddBlock("DA06,DB10,DJ05,DN03,DJ03,DS01,D901,D902");
    
    
    			string Items = "";
    
    			foreach (cWRClient.tItem pItem in Client.getItems())
    			{
    				Items += pItem.itemCode + "-3-0-" + pItem.expireDate.ToString() + "-0-0-0-0-0-9999-9999,";
    			}
    
    			for (int i = 0; i < (31 - Client.getItems().Count); i++)
    			{
    				Items += "^,";
    			}
    
    			Items = Items.Substring(0, Items.Length - 1);
    
    			AddBlock(Items); // Inventory (Weapons/PX-Items)
    			AddBlock(0);
    			AddBlock(0);
    		}
    	}
    
    	class SP_PREMIUM_LEFT : cServerPacketHandler
    	{
    		public SP_PREMIUM_LEFT(cWRClient Client)
    		{
    			newPacket(25600);
    			AddBlock(5000);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(-1);
    			AddBlock(4);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(Client.getPremiumLeftTime());
    		}
    	}
    
    	class SP_CHANGE_CHANNEL : cServerPacketHandler
    	{
    		public SP_CHANGE_CHANNEL(cWRClient Client)
    		{
    			newPacket(28673);
    			AddBlock(1);
    			AddBlock(Client.getChannelID());
    		}
    	}
    
    	class SP_CHAT : cServerPacketHandler
    	{
    		public enum ChatType : int
    		{
    			Notice1 = 1,
    			Notice2,
    			Lobby_ToChannel,
    			Room_ToAll,
    			Room_ToTeam,
    			Whisper,
    			Lobby_ToAll = 8,
    			Clan
    		}
    
    		public enum ErrorCodes : int
    		{
    			ErrorUser = 95040
    		}
    
    		public SP_CHAT(cWRClient Client, ChatType Type, string Message, long TargetID, string TargetName)
    		{
    
    			newPacket(29696);
    			AddBlock(1);
    			AddBlock(Client.getSessionID());
    			AddBlock(Client.getNickname());
    			AddBlock((int)Type);
    			AddBlock(TargetID);
    			AddBlock(TargetName);
    			AddBlock(Message);
    		}
    
    		public SP_CHAT(ErrorCodes ErrCode, params object[] Params)
    		{
    			newPacket(29696);
    			AddBlock((int)ErrCode);
    			for (int i = 0; i < Params.Length; i++)
    			{
    				AddBlock(Params[i]);
    			}
    		}
    	}
    
    	class SP_USER_LIST : cServerPacketHandler
    	{
    		public SP_USER_LIST(ArrayList PlayerList)
    		{
    			newPacket(28960);
    			AddBlock(PlayerLis*****unt);
    
    			foreach (cWRClient _Client in PlayerList)
    			{
    				AddBlock(_Client.getUserID());
    				AddBlock(_Client.getNickname());
    				AddBlock(_Client.getPremium());
    				AddBlock(-1); // Clan
    				AddBlock(_Client.getLevel());
    				AddBlock(_Client.getChannelID());
    				if (_Client.getRoom() == null)
    				{
    					AddBlock(-1); // -1 = Lobby
    				}
    				else
    				{
    					AddBlock(_Client.getRoom().getRoomID());
    				}
    			}
    		}
    	}
    
    	class SP_CHANGE_WEAPON : cServerPacketHandler
    	{
    		public SP_CHANGE_WEAPON(int _Class, string Items)
    		{
    			//1115603592 29970 1 1 DA02,I003,I000,DQ01,^,I006,^,I005
    			newPacket(29970);
    			AddBlock(1);
    			AddBlock(_Class);
    			AddBlock(Items);
    		}
    	}
    
    
    	class SP_BUY_WEAPON : cServerPacketHandler
    	{
    		public SP_BUY_WEAPON(cWRClient Client, int ErrorCode, long Dinar, string WeaponString)
    		{
    
    
    			newPacket(30208);
    			AddBlock(ErrorCode);
    			AddBlock(1110);
    			if (ErrorCode == 1)
    			{
    				AddBlock(-1);
    				AddBlock(3);
    				AddBlock(4);
    				AddBlock(WeaponString);
    				AddBlock(Dinar);
    				AddBlock("F,F,F,F");
    				//if (Client.getAccesslevel() < 3)
    					Program.DBClass.runQuery("UPDATE users SET dinar = '" + Dinar + "' WHERE userID = '" + Client.getUserID().ToString() + "'");
    
    			}
    
    
    		}
    	}
    
    	class SP_CREATE_ROOM : cServerPacketHandler
    	{
    		public SP_CREATE_ROOM(cWRRoom Room)
    		{
    			newPacket(29440);
    			AddBlock(1);
    			AddBlock(0);
    			AddRoomInfo(Room);
    		}
    	}
    
    	class SP_LEAVE_ROOM : cServerPacketHandler
    	{
    		public SP_LEAVE_ROOM(cWRClient Client, cWRRoom Room, int oldPlace, int newMaster)
    		{
    			newPacket(29504);
    			AddBlock(1);
    			AddBlock(Client.getSessionID());
    			AddBlock(oldPlace); // Position in Room
    			AddBlock(0); // ?
    			AddBlock(newMaster);
    			AddBlock(Client.getExp());
    			AddBlock(Client.getDinar());
    		}
    	}
    	class SP_ROOMSTATE2 : cServerPacketHandler
    	{
    		public SP_ROOMSTATE2(cWRRoom WRRoom)
    		{
    
    			newPacket(29200);
    
    			AddBlock(WRRoom.getRoomID());
    			AddBlock(1);
    			AddBlock(WRRoom.getRoomID());
    			AddBlock(WRRoom.getRoomStatus());
    			AddBlock(WRRoom.getRoomStatus());
    			AddBlock(WRRoom.getIDOfPlayer(WRRoom.getRoomMaster()));
    			AddBlock(WRRoom.getRoomName());
    			AddBlock(WRRoom.HasPassword());
    			AddBlock(WRRoom.getMaxPlayer());//das haben wir doch alles rausgfunden undjetzt nur noch neues packet anlegen ...^^
    			AddBlock(WRRoom.getPlayers().Count);
    			AddBlock(WRRoom.getMapID());
    			AddBlock(3);
    			AddBlock(2);
    			AddBlock(0);
    			AddBlock(WRRoom.getRoomMode());
    			AddBlock(4);
    			AddBlock(1);
    			AddBlock(0);
    			AddBlock(0);//Supermaster ->1
    			AddBlock(WRRoom.getRoomType()); //Knife (2 ->Knife only)
    			AddBlock(WRRoom.getLevelLimit());
    			AddBlock(WRRoom.getPremiumOnly());// ??
    			AddBlock(WRRoom.getVoteKick());
    			AddBlock(0); // autostart
    			AddBlock(46);
    			AddBlock(WRRoom.getPing());
    			AddBlock(-1);
    
    		}
    	}
    	class SP_SpawnCount : cServerPacketHandler
    	{
    		public SP_SpawnCount(cWRClient Client)
    		{
    			newPacket(30016);
    			AddBlock(Client.FuckPacket);
    			AddBlock(Client.FuckPacket2);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(1);
    			AddBlock(1);
    			AddBlock(2);
    			AddBlock(0);
    			AddBlock(30);
    			Client.FuckPacket += 1000;
    			Client.FuckPacket2 -= 1000;
    
    
    		}
    	}
    	class SP_ROOM_LIST : cServerPacketHandler
    	{
    		public SP_ROOM_LIST(cWRClient Client, int Page)
    		{
    			newPacket(29184);
    			ArrayList Rooms = Program.WRServer.getRoomsInChannel(Client.getChannelID());
    
    			AddBlock(Rooms.Count);
    			AddBlock(Page);
    			AddBlock(0);
    
    			foreach (cWRRoom Room in Rooms)
    			{
    				AddRoomInfo(Room);
    			}
    		}
    	}
    
    	class SP_JOIN_ROOM : cServerPacketHandler
    	{
    		public enum ErrorCodes
    		{
    			GenericError = 94010,
    			InvalidPassword = 94030,
    			BadLevel = 94300,
    			OnlyPremium = 94301
    		}
    
    		public SP_JOIN_ROOM(cWRClient Client, cWRRoom Room)
    		{
    			newPacket(29456);
    			AddBlock(1);
    			AddBlock(Room.getIDOfPlayer(Client));
    			AddRoomInfo(Room);
    		}
    
    		public SP_JOIN_ROOM(ErrorCodes ErrCode)
    		{
    			newPacket(29456);
    			AddBlock((int)ErrCode);
    		}
    	}
    
    	class SP_UNKNOW : cServerPacketHandler
    	{
    		public SP_UNKNOW()
    		{
    			newPacket(30032);
    			AddBlock(1);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(1);
    			AddBlock(1);
    			AddBlock(2);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(4);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(0);
    
    		}
    	}
    	class SP_PLAYER_NUMBER : cServerPacketHandler
    	{
    		public SP_PLAYER_NUMBER(ArrayList Players, cWRRoom WRRoom)
    		{
    			newPacket(29968);
    			AddBlock(1);
    			AddBlock(2);
    			AddBlock(1);
    			AddBlock(0);
    			AddBlock(882);
    			AddBlock(WRRoom.getValueofPlayers());
    
    			foreach (cWRClient _Client in Players)
    			{
    				AddBlock(WRRoom.getIDOfPlayer(_Client));
    				AddBlock(-1);
    				AddBlock(0);
    				AddBlock(0);
    				AddBlock(0);
    				AddBlock(0);
    				AddBlock(1000);
    				AddBlock(-1);
    				AddBlock(-1);
    			}
    
    
    
    			AddBlock(0);
    
    
    
    
    		}
    	}
    	class SP_CHANGE_ROOM_DATA : cServerPacketHandler
    	{
    		public SP_CHANGE_ROOM_DATA(int tType, params int[] Params)
    		{
    
    
    			newPacket(30000);
    			AddBlock(1);
    			AddBlock(Params[0]); // Place from the Player who sends the packet
    			AddBlock(Params[1]); // Place?
    			AddBlock(Params[2]); // Place?
    			AddBlock(tType);
    			AddBlock(Params[3]);
    			AddBlock(Params[4]);
    			AddBlock(Params[5]);
    			AddBlock(Params[6]);
    			AddBlock(Params[7]);
    			AddBlock(Params[8]);
    			AddBlock(Params[9]);
    			AddBlock(Params[10]);
    			AddBlock(Params[11]);
    			AddBlock(Params[12]);
    		}
    	}
    
    	class SP_PLAYER_LIST : cServerPacketHandler
    	{
    		public SP_PLAYER_LIST(ArrayList PlayerList, cWRRoom Room, bool Self)
    		{
    			newPacket(29952);
    			AddBlock(PlayerLis*****unt);
    
    			foreach (cWRClient _Client in PlayerList)
    			{
    				AddBlock(_Client.getUserID());
    				AddBlock(_Client.getSessionID());
    				AddBlock(Room.getIDOfPlayer(_Client));
    				AddBlock(0); //Room Ready State of Player(0 = not ready, 1 = ready)
    				AddBlock(1); // Ändert sich immer aber kA was es ist -.-
    				AddBlock(0);
    				AddBlock(0);
    				AddBlock(0);
    				AddBlock(1000);
    				AddBlock(_Client.getNickname());
    				AddBlock(-1); // ? Clan
    				AddBlock(-1); // ? Clan
    				AddBlock(-1); // ? Clan
    				AddBlock(0);
    				AddBlock(19); // ??
    				AddBlock(910); // ??
    				AddBlock(_Client.getPremium());
    				AddBlock(0);
    				AddBlock(_Client.getKills());
    				AddBlock(_Client.getDeaths());
    				AddBlock(551513); // wtf is this? >> mini idea: how many minutes who played warrock xD
    				AddBlock(_Client.getExp());
    				AddBlock(-1);
    				AddBlock(-1);
    				AddBlock(_Client.getNetworkIP()); //network ip
    				AddBlock(_Client.getNetworkPort()); //network port
    				AddBlock(_Client.getLocalIP()); // local ip lol? wtf, how they get this ???
    				AddBlock(_Client.getLocalPort()); // local port ?!
    				AddBlock(0);
    			}
    		}
    	}
    
    	class SP_INVITE : cServerPacketHandler
    	{
    		public enum ErrorCodes
    		{
    			GenericError = 93020,
    			IsPlaying = 93030
    		}
    
    		public SP_INVITE(ErrorCodes ErrCode)
    		{
    			newPacket(29520);
    			AddBlock((int)ErrCode);
    		}
    
    		public SP_INVITE(cWRClient Client, string Message)
    		{
    			//1454817889 29520 1 0 -1 13949431 19 gn0m3x -1 -1 -1 -1 0 19 68066 0 0 LassunseineRundezusammenspielen.Kommrein 3 NULL 
    			newPacket(29520);
    			AddBlock(1);
    			AddBlock(0);
    			AddBlock(-1);
    			AddBlock(Client.getUserID());
    			AddBlock(107); // Ping ?!
    			AddBlock(Client.getNickname());
    			// Clan
    			AddBlock(-1);
    			AddBlock(-1);
    			AddBlock(-1);
    			AddBlock(-1);
    			// End Clan
    			AddBlock(0);
    			AddBlock(19);
    			AddBlock(Client.getExp());
    			AddBlock(0);
    			AddBlock(0);
    			AddBlock(Message);
    			AddBlock(Client.getRoom().getRoomID());
    			AddBlock(Client.getRoom().getPassword());
    		}
    	}
    
    	class SP_ROOM_KICK : cServerPacketHandler
    	{
    		public SP_ROOM_KICK(int Place)
    		{
    			newPacket(29505);
    			AddBlock(1);
    			AddBlock(Place);
    		}
    	}
    }

  2. #2
    AeroMan's Avatar
    Join Date
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    Hell
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    My Mood
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    i like it
    Good job

  3. #3
    Terell.'s Avatar
    Join Date
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    These look good. Thanks for posting, maybe someone will have some good use for it
    Last edited by Terell.; 08-02-2011 at 08:16 PM.

    Warrock Minion 8-13-2011 - N/A
    A.V.A Minion since 11-1-11 - 11-12-11

  4. #4
    ToxicData's Avatar
    Join Date
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    Crunkx aka YeZZx created this source, but the Source is bad and not fast.
    So i developed a own WarRock Private Server, since 2009.

    So i will finish my Server.

    @Thread
    A Game Hack is based on Memory Hacking, not Packet Hacking ( Packet Editor ).

    mfg ToxicData

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