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  1. #16
    Fabolous's Avatar
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    Quote Originally Posted by steven1578 View Post
    ok ill post 1 here just a sec

    @Fabolous
    Kk, copy to clipboard -> Paste.

  2. #17
    steven1578's Avatar
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    37497B00 ? C7 ??? ; Unknown command

    @Fabolous
    R.I.P Grandma! 3-17-2012

  3. #18
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    @steven1578 u have wrong addie i suppose

  4. #19
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    Quote Originally Posted by Fabolous View Post
    @steven1578 u have wrong addie i suppose
    Quote Originally Posted by Electro_x3 View Post
    Here are some updated addresses

    Codes:

    Code:
    #define LTBase 0x378F5D78
    #define LTClient 0x378F5D90
    #define UnwrappedConsole 0x485F60
    #define DrawPrim 0x8024F8
    #define GameStatus 0x37906D28
    #define GameClientShell 0x3793B218
    #define ClientInfo 0x378F4A8C
    #define SuperBullets 0x374FE0B6
    #define Range1 0x37503699
    #define Range2 0x37503A19
    #define NameTag1 0x372DB630
    #define NameTag2 0x372DB6AD
    #define RapidFire 0x37504115
    #define PlayerByIndex 0x37151500
    #define LocalPlayer 0x371520C0
    #define Recoil1 0x37497B00
    #define Recoil2 0x375AAA69
    #define Recoil3 0x37497B14
    #define Recoil4 0x37497B20
    I hope you like it.
    he said this and i used recoil1
    @Fabolous you have an good adresslogger? i g2g in 2 mins ;(
    R.I.P Grandma! 3-17-2012

  5. #20
    Fabolous's Avatar
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    @steven1578 i dont use loggers but honestly, if i gave you, it would be only for NA not EU sorry :\

  6. #21
    steven1578's Avatar
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    but loggers work for both versions?

    @Fabolous

    @Fabolous is there a tut about how to find adresses in ollydbg?
    Last edited by steven1578; 08-08-2011 at 03:43 PM.
    R.I.P Grandma! 3-17-2012

  7. #22
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    Code:
    if((*(BYTE *)GameStatus == 1) && norec) // 01 in game
    memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
    if((*(BYTE *)GameStatus == 5) && norec)//05 looby
    memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4)
    ;


    Try this, Rapidfire and Super Bullets need to change the detour!
    These bytes are correct?
    @steven1578
    Last edited by BACKD00R; 08-09-2011 at 08:42 PM.

  8. #23
    steven1578's Avatar
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    Quote Originally Posted by mahsartor View Post

    Code:
    if((*(BYTE *)GameStatus == 1) && norec) // 01 in game
    memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
    if((*(BYTE *)GameStatus == 5) && norec)//05 looby
    memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4)
    ;


    Try this, Rapidfire and Super Bullets need to change the detour!
    These bytes are correct?
    @steven1578
    Yup but my logger found only 1 norecoil adress
    R.I.P Grandma! 3-17-2012

  9. #24
    BACKD00R's Avatar
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    Send me the dump files( CShell ) for me to take a look! Here in CABR only use one address for no-recoil.



     

    Skype : BACKD00R-MPGH

     

    • Contributor: October, 31th 2011
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  10. #25
    steven1578's Avatar
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    Quote Originally Posted by mahsartor View Post
    Send me the dump files( CShell ) for me to take a look! Here in CABR only use one address for no-recoil.
    iam updating right now so you need the old or new adresses?
    R.I.P Grandma! 3-17-2012

  11. #26
    BACKD00R's Avatar
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    New adresses, @steven1578

    Send me the files that the night I will find the addresses!



     

    Skype : BACKD00R-MPGH

     

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  12. #27
    steven1578's Avatar
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    Quote Originally Posted by mahsartor View Post
    New adresses, @steven1578

    Send me the files that the night I will find the addresses!
    ok ok i just dumped CSHELL.dll and i know what the error is (i think)
    the GameStatus Address is wrong , please search it.
    and i would like if you also look for norecoil address:
    my adresses are :
    #define DeviceGame 0x00910368
    #define LTClientEXE 0x00485FA0
    #define LTClientDLL 0x377A1178
    #define EspName1 Não encontrado.
    #define EspName2 Não encontrado.
    #define NoRecoil 0x3738B84C
    #define NoReload 0x373FEF94
    #define SuperBullets 0x373F9C36
    #define WeaponRange1 0x373FF219
    #define WeaponRange2 0x373FF469

    and also look for Espnames pl0x cause i want nametags

    Thank u

    here is the Cshell.dll dumped
    Please reply fast
    @mahsartor
    @AVGN
    @flameswor10
    please approve my CShell.rar

    virusscan:
    https://virusscan.jotti.org/en/scanre...11f9c44d39d384
    https://www.virustotal.com/file-scan/...5d2-1312998636
    Last edited by steven1578; 08-10-2011 at 11:53 AM.
    R.I.P Grandma! 3-17-2012

  13. #28
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    approved .




  14. The Following User Says Thank You to AVGN For This Useful Post:

    steven1578 (08-10-2011)

  15. #29
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    Code:
    #define DeviceGame 0x00910368
    #define LTClientEXE 0x00485FA0
    #define LTClientDLL 0x377A1178
    #define EspName1 0x372E392D                      \x75\x05 
    #define EspName2 0x372E38AA                       \x75\x05
    #define NoRecoil 0x3738B84C                         \xD9\x44\x24\x14
    #define NoReload 0x373FEBD3                        \x80\x7C\x24\x15\x00
    #define SuperBullets 0x373F9C36                   \x0F\x94\xC0 
    #define WeaponRange1 0x373FF219              \x8B\x80\xC8\x02\x00\x00 
    #define WeaponRange2 0x373FF599              \x8B\x80\xC8\x02\x00\x00
    Did you use a Logger BR, it is not the same as CAEU. Not checked , LTCliente (exe, dll), and neither DeviceGame, and still lack the gameStatus. Try it, good luck!
    Last edited by BACKD00R; 08-10-2011 at 05:04 PM.



     

    Skype : BACKD00R-MPGH

     

    • Contributor: October, 31th 2011
    • CA BR Minion: January, 03th 2012
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  16. #30
    steven1578's Avatar
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    Quote Originally Posted by mahsartor View Post
    Code:
    #define DeviceGame 0x00910368
    #define LTClientEXE 0x00485FA0
    #define LTClientDLL 0x377A1178
    #define EspName1 0x372E392D                      \x75\x05 
    #define EspName2 0x372E38AA                       \x75\x05
    #define NoRecoil 0x3738B84C                         \xD9\x44\x24\x14
    #define NoReload 0x373FEBD3                        \x80\x7C\x24\x15\x00
    #define SuperBullets 0x373F9C36                   \x0F\x94\xC0 
    #define WeaponRange1 0x373FF219              \x8B\x80\xC8\x02\x00\x00 
    #define WeaponRange2 0x373FF599              \x8B\x80\xC8\x02\x00\x00
    Did you use a Logger BR, it is not the same as CAEU. Not checked , LTCliente (exe, dll), and neither DeviceGame, and still lack the gameStatus. Try it, good luck!
    Ok pretty weird sence but i think i need to LTClientEXE/DLL and DeviceGame, Gamestatus on my own?

    but how to find them?
    R.I.P Grandma! 3-17-2012

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