I haven't words to describe your ignorance.
Code:
//WR
004A8B8C . /EB 03 JMP SHORT 1-09-201.004A8B91
// "YOUR"
MEMwrite((void*)0x4A8B8C,(PBYTE)"\xEB",1); //Very big fail
If you want stop this JMP (Unseless) you need nop on this address 004A8B87
Code:
//WR
004A8B8C . /EB 03 JMP SHORT 1-09-201.004A8B91
// "YOUR"
MEMwrite((void*)0x4A8B8C,(PBYTE)"\xEB",1);//"Connection will be terminated because of an abnormal gameplay ***"
NoComment. Very stupid
And you make same on other Address.
Conclusion.
Study Assembly and learn how to using Olly/IDA. All your FAKE Address, you can stop all with this:
MemcpyAsm(0x004A8999,"\x90\x90\x90\x90\x90\x90",6) ;
Credits: To Me.
And you haven't leech from UPK? How do u know the DecryptedString? ;D Go to Study please, you are very very ignorant.
You fail, your bypass fail, just as King7!
This isn't abnormal GamePlay. This is the function that before two update the client sent the data to server. Now is the Server that REQUEST the data. If you stop this addy you get only connection termined, becouse the server after 6.12 Minutes (Cicle) does receives nothing