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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Mods & Rez Modding › Combat Arms Mod Tutorials › How to Crossmod and bypass in the same mod.

How to Crossmod and bypass in the same mod.

Posts 1–15 of 29 · Page 1 of 2
BU
BurnRed¤
How to Crossmod and bypass in the same thread.
For those people who don't know how to crossmod and/or bypass here it is.
Since you need to bypass for crossmods, i guess I'll just show how to, if @supercarz1991's way of bypassing was unclear.
This is an updated method on how to crossmod.


Credits:
supercarz1991 for his bypass method thread.
B1ackAnge1 for his ResHacker tool.


Bypass
Ok you need to delete a useless CA .rez file, for example, PREFABS.rez or TEXTURESCRIPTS.rez


Make a folder of PREFABS.rez or TEXTURESCRIPTS.rez

From there on RezExtract the .rez you're going to mod, for example GUNS_T_PV_AR.rez

Now from there you can photoshop, etc.
Once you're done, put your modded GUNS_T_PV_AR.rez FOLDER into your PREFABS.rez or TEXTURESCRIPTS.rez folder


WHAM You're done bypassing.


Crossmodding.

Now RezExtract A Model, Sound, and Texture .rez file of the same category.
EX: GUNS_M_PV_AR.rez and GUNS_T_PV_AR.rez and GUNS_SND_PV_AR.rez

Now find these model files for the gun YOU HAVE, in your model folder:
PVMLA
PVMLA_W
CM_HND_SP
PVMSH
ANIBASE

Files that have these ^ names are old guns that have been in CA since the beginning of CA.

These are G36E models:


For "newer" guns:
CM_HND_NM
CW_HND_NM
CM_HND_SP
CW_HND_SP
ANI_G

These are CZ805 Models:





Now simply rename with the gun you want to crossmod with.

If you want to do (old gun) into (new gun) simply rename according to this:

PVMLA>CM_HND_NM
PVMLA_W>CW_HND_NM
CM_HND_SP>CM_HND_SP
PVMSH>CW_HND_SP
anibase>ani_G


For sounds rename the WHOLE folder
EX: M416 into CZ805



For textures:
rename whole dtx file.
For example:

PV_AR_DF_M416_BC.DTX into PV_AR_CZ805_HM.DTX





Put your modded SOUND, TEXTURE, AND MODEL FOLDERS INTO YOUR PREFABS.rez folder or TEXTURESCRIPTS.rez folder, and you're done.



#1 · edited 14y ago · 14y ago
aeronyx
aeronyx
THERE'S A SECOND BYPASS METHOD?



NEXON GON' B MAD.
#2 · 14y ago
BU
BurnRed¤
Are you trolling me now?
#3 · 14y ago
supercarz1991
supercarz1991
Quote Originally Posted by aeronyx View Post
THERE'S A SECOND BYPASS METHOD?



NEXON GON' B MAD.
any empty rez file can be used as a replacement for TEXTURESCRIPTS.rez folder

basically, GUNS UI, Prefabs, Texturescripts...and one of the UI rez files

i wanted to keep the prefabs and 2 others private for when nexon patches texturescripts...but too late now :S
#4 · 14y ago
aeronyx
aeronyx
Quote Originally Posted by supercarz1991 View Post
any empty rez file can be used as a replacement for TEXTURESCRIPTS.rez folder

basically, GUNS UI, Prefabs, Texturescripts...and one of the UI rez files

i wanted to keep the prefabs and 2 others private for when nexon patches texturescripts...but too late now :S
WHAT THE FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU.
#5 · 14y ago
BU
BurnRed¤
@supercarz1991 I only said Prefabs. You didn't have to spill the beans, you know.
#6 · 14y ago
supercarz1991
supercarz1991
but prefabs is my favz D= LOL


Quote Originally Posted by aeronyx View Post


WHAT THE FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU.
only if your the chick in the gif (if you actually are, this is a joke LOL)
#7 · 14y ago
BU
BurnRed¤
TEXTURESCRIPTS is hard for me to type out. lol
if they didn't patch rs.rez..
#8 · 14y ago
JI
Ji1337
Great guide; btw couldja show how to crossmod between types (AR -> SMG, SR -> AR). Like, isn't what you did model swapping? o___o well.
#9 · 14y ago
BU
BurnRed¤
Its the same. Just extract different .rez files.
#10 · 14y ago
DR
DragonHx
this should be stickied just sayin......
#11 · 14y ago
techieshazz
techieshazz
omg ur a friggen legend bro ty!
#12 · 14y ago
TH
threb6
Help with textures for characters
Will this works for characters? cuz i want my character to look like scorpion. If i just do everything you said 'cept do it with the chars_t_body and replace and rename everything, will this work cuz i'm not sure and this instruction told me only about guns not characters.

Any way good instruction!
#13 · 14y ago
BU
BurnRed¤
I don't know anything bout character models, but from my common sense I think it should work.
Try it.
#14 · 14y ago
LI
liquidcool
thanks dude!
#15 · 14y ago
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