Not really understanding what you're getting at.
But if they can help you(vaisok and marv) then just wait for them to reply... Don't bump the thread. It has just been three hours since you released your thread.
hey @Vasiok89 @xxmarv09xx
Would you be able to help me with this, i figured how to extract ltb files from the rez files and then i converted them to x files then after that, i converted it to a 3ds file, i can now open the file in 3ds max 2012. But would you guys know how to load the image file into the model?
here is what it looks like
Thanks for the help !
I am the ihacker..
Not really understanding what you're getting at.
But if they can help you(vaisok and marv) then just wait for them to reply... Don't bump the thread. It has just been three hours since you released your thread.
Last edited by Hero; 11-29-2011 at 08:44 PM.
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Press M, add a new material, select diffuse texture, select the ghost texture activate the button that says draw map in viewport when hovering, and pull the material on the ghost. But dont be sad when it looks ugly, sometimes ltb2x fucks up completely the UVmaps.
I and Vasiok89 made Crossfire rez modding possible
Injector/Extractor
My mods: Awm,Deagle,Ak Razer and XM8-Camo XM1014 Camo
Tutorial how to make a mod + DTX Tools
ihacker.. (11-30-2011)
Thanks marvo.
I am the ihacker..
Assuming this is now solved.
Ex-Minion
Ex-Mod
8/17/11