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    jenoyan2's Avatar
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    weapon hack.

    #include "stdafx.h"

    void WepChange(int x, int y)
    {
    memcpy((unsigned long*)((*(unsigned long*)(((unsigned long)GetModuleHandleA("CShell.dll") + 0xA65EE8))+x*4)),(unsigned long*)((*(unsigned long*)(((unsigned long)GetModuleHandleA("CShell.dll") + 0xA65EE8))+y*4)),4);
    }
    ChangeGun(25,0);

    kk so i got a different code and i did everything that they told me (credit to [G-FORCEISDEADDONTASKWHY])

    and this is the error i got...

    1>------ Build started: Project: newlol1, Configuration: Debug Win32 ------
    1> newlol1.cpp
    1>c:\users\name\documents\visual studio 2010\projects\newlol1\newlol1\newlol1.cpp(7): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>c:\users\name\documents\visual studio 2010\projects\newlol1\newlol1\newlol1.cpp(7): error C2078: too many initializers
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Last edited by jenoyan2; 12-03-2011 at 12:03 AM.

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