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  1. #1
    Ryuzaki™'s Avatar
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    Is this normal in Weapon Hacks? I need help please

    Hi guys I already fixed the game crashing of my weapon hack after injecting.

    I just wanna know if this is normal in weapon hacks.

    My weapon changes in my desired weapon.
    But the problem is the image in the lower right corner is just the normal weapon.
    And when I kill some one, the image in the upper right (the gun part) is just the normal weapon.

    [IMG]https://i1132.photobucke*****m/albums/m564/marvielb/Crossfire20120206_0001.jpg[/IMG]
    [IMG]https://i1132.photobucke*****m/albums/m564/marvielb/Crossfire20120205_0003.jpg[/IMG]
    [IMG]https://i1132.photobucke*****m/albums/m564/marvielb/Crossfire20120206_0000.jpg[/IMG]

    I also have problems in changing the weapon like:

    m16 >> Dual Uzi
    m60 >> Gatling gun
    m700 >> AWM thor

    They give me an error like the error in doing a glitch.

    At first, I think this is just normal but when I saw the hack of @Assassin's Creed hack (V11) the image in the lower part is the weapon he desired.

    this one:



    Please I need help.

    BTW thanks to @giniyat101 for fixing this. I just add another base then I got it work Just this bug is the problem.





    Last edited by Ryuzaki™; 02-07-2012 at 01:37 AM.



  2. #2
    Assassin's Creed's Avatar
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    show us how u did it?
     

    Contributer Since 20/2/2012
    MPGH Member Since December 2011

     





     

    offical thread> Assassin V15<

    To all People who thinks am a leecher,hate me,are jelly from me....
    Refer to this thread...
    https://www.mpgh.net/forum/232-crossf...stop-hate.html

  3. #3
    Ryuzaki™'s Avatar
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    Quote Originally Posted by Assassin's Creed View Post
    show us how u did it?
    I did this in my code:

    Code:
    void doHack()
    {
        DWORD CShell = NULL;
        DWORD cWeaponMgr = NULL;
        bool Weapon = true;
        // Get handle to CShell.dll
        while(CShell==NULL)
        {
            CShell = (DWORD)GetModuleHandleA("CShell.dll");
            Sleep(100);
        }
        while(1)
        {
            cWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
            if (Weapon)
            {
                if(cWeaponMgr != NULL)
                {
                    DWORD* Weapon1 = (DWORD*)(cWeaponMgr+25*4);
    DWORD* Weapon2 = (DWORD*)(cWeaponMgr+95*4);
    if (Weapon1&&Weapon2)
            *(Weapon1) = *(Weapon2);
                
    DWORD* Weapon3 = (DWORD*)(cWeaponMgr+14*4);
    DWORD* Weapon4 = (DWORD*)(cWeaponMgr+218*4);
    if (Weapon3&&Weapon4)
            *(Weapon3) = *(Weapon4);
    			}
            }
        }
    }



  4. #4
    Assassin's Creed's Avatar
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    Quote Originally Posted by xmen View Post
    I did this in my code:

    Code:
    void doHack()
    {
        DWORD CShell = NULL;
        DWORD cWeaponMgr = NULL;
        bool Weapon = true;
        // Get handle to CShell.dll
        while(CShell==NULL)
        {
            CShell = (DWORD)GetModuleHandleA("CShell.dll");
            Sleep(100);
        }
        while(1)
        {
            cWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
            if (Weapon)
            {
                if(cWeaponMgr != NULL)
                {
                    DWORD* Weapon1 = (DWORD*)(cWeaponMgr+25*4);
    DWORD* Weapon2 = (DWORD*)(cWeaponMgr+95*4);
    if (Weapon1&&Weapon2)
            *(Weapon1) = *(Weapon2);
                
    DWORD* Weapon3 = (DWORD*)(cWeaponMgr+14*4);
    DWORD* Weapon4 = (DWORD*)(cWeaponMgr+218*4);
    if (Weapon3&&Weapon4)
            *(Weapon3) = *(Weapon4);
    			}
            }
        }
    }
    umm
    try my way and tell us the results :
    Code:
    Want to make a Weapon Hack? - You have to make:
    
    bool hak = true; 
    Under the normal bools...
    
    Then...
    
    You have to delete (sleep) because it will crash your game. Also, you have to do a base like this:
    
    Put it under the first CSHell Loading:
    
    Code:
    DWORD* m16 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+25*4);
    DWORD* krisssuper = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+529*4);
    Then
    If (hak)
    
    *m16 = *krisssuper; 
    And now you're done. If you want to change the weapon instead of making it M16 -> Kriss Super V, just change the index. Instead of 25*4 or 529*4, change
     

    Contributer Since 20/2/2012
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    offical thread> Assassin V15<

    To all People who thinks am a leecher,hate me,are jelly from me....
    Refer to this thread...
    https://www.mpgh.net/forum/232-crossf...stop-hate.html

  5. #5
    Ryuzaki™'s Avatar
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    Quote Originally Posted by Assassin's Creed View Post


    umm
    try my way and tell us the results :
    Code:
    Want to make a Weapon Hack? - You have to make:
    
    bool hak = true; 
    Under the normal bools...
    
    Then...
    
    You have to delete (sleep) because it will crash your game. Also, you have to do a base like this:
    
    Put it under the first CSHell Loading:
    
    Code:
    DWORD* m16 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+25*4);
    DWORD* krisssuper = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+529*4);
    Then
    If (hak)
    
    *m16 = *krisssuper; 
    And now you're done. If you want to change the weapon instead of making it M16 -> Kriss Super V, just change the index. Instead of 25*4 or 529*4, change
    I think it will just do the same.
    BTW, I am hacking CFPH maybe that is normal in that CF version.
    But thanks anyway.



  6. #6
    Assassin's Creed's Avatar
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    Quote Originally Posted by xmen View Post
    I think it will just do the same.
    BTW, I am hacking CFPH maybe that is normal in that CF version.
    But thanks anyway.
    dunno but this is what i use....(if u are comparing mine to urs...)
     

    Contributer Since 20/2/2012
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    offical thread> Assassin V15<

    To all People who thinks am a leecher,hate me,are jelly from me....
    Refer to this thread...
    https://www.mpgh.net/forum/232-crossf...stop-hate.html

  7. #7
    ToXiC Coder's Avatar
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    umm.. bugs or your Wepon Source

  8. #8
    Ryuzaki™'s Avatar
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    I made a experiment and this is the result:

    I changed a feature there from kris into master nanokknife.
    Then the image in the lower right corner is the nanokknife.
    Maybe this is just a little bug.

    Requesting to close this thread.

    @Jigsaw
    @Medic
    @Hero
    @Royku



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