Code://~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~// #define ADR_PLAYERPOINTER 0x009EDD6C #define ADR_SERVERPOINTER 0x009EDD08 #define ADR_BASEPOINTER 0x00A44020 #define ADR_WEAPONBASE 0x00A0B00C #define ADR_DEVICEPOINTER 0x008519D4 #define ADR_USERPOINTER 0x009EDD08 #define ADR_WEAPONPOINTER 0x008B3784 #define ADR_VIEWANGELS 0x009ED8B8 #define ADR_MATRIX 0x00****** #define ADR_GPUPOINTER 0x009ED8B4 #define ADR_VEHICLEBASE 0x009EDA18 #define ADR_USERBASE 0x00****** #define ADR_CBASE 0x00****** //Thx To xDuff //~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~// #define ADR_QUICKPLANT/DEFUSE 0x009ED8DC #define ADR_PLANTANYWHERE 0x009EDA3E #define ADR_DEFUSEANYWHERE 0x008B3868 #define ADR_STAMINA1 0x0082603C #define ADR_STAMINA2 0x00826040 #define ADR_STAMINA3 0x00826044 #define ADR_STAMINA4 0x00826048 #define ADR_STAMINA5 0x00826050 #define ADR_STAMINAREFILL 0x00979790 #define ADR_QUICKSPAWN1 0x00B1B2A4 #define ADR_QUICKSPAWN2 0x00B292A0 #define ADR_IMDRUNK 0x009EDC74 #define ADR_CQCPRONE 0x008B3848 #define ADR_CAMERAVIEW 0x00****** #define ADR_IMEXPLOSION 0x00****** //DirecTX #define ADR_SILENTWALK 0x00****** #define ADR_LADDERQUICKLY 0x00****** //R3d_L!ne #define ADR_RESIZESCREEN 0x008A9A85 #define ADR_ROOMCLASS 0x009EE758 #define ADR_AUTOSTART 0x0050C243 #define ADR_IMREADY 0x00A45C50 #define ADR_WEAPONSHOT 0x00****** #define ADR_WEAPORELOAD 0x00****** #define ADR_WEAPONSTATERELOAD 0x00****** #define ADR_UNLAMMO 0x009EDCE4 #define ADR_ACCURACYAS 0x009F2804 #define ADR_SPEED 0x00854D08 #define ADR_ROOLSPEED 0x00854B30 #define ADR_SPRINTSPEED 0x00825F14 #define ADR_HIGH MODE 0x00854DD8 #define ADR_ANIMATIONPRONE 0x00****** //Thx To xDuff #define ADR_VIRTUALJUMP 0x008549A4 #define ADR_VIRTUALPRONE 0x00****** //Thx To MicroX #define ADR_VIRTUALCROACH 0x00****** #define ADR_CHANGEWEAPONEVENT 0x0081B2B8 #define ADR_HIDEWEAPON 0x00826044 #define ADR_DEADSPINNER 0x00****** //AeroMan #define ADR_ANTIRADAR 0x00****** //R3d_L!ne #define ADR_WTH 0x00820BFC #define ADR_WUW 0x009F4F7C #define ADR_STW 0x00822EE4 #define ADR_WTW 0x00825C88 #define ADR_BONESHOT 0x00855960 #define ADR_BONESHOT2 0x00B2CB70 #define ADR_SUPERNOSPREAD 0x008549F0 #define ADR_NOSPREAD 0x009F2804 #define ADR_ANTIAFK 0x00B1AC18 #define ADR_SERVERCOUNT 0x00A2B060 #define ADR_BREAKLIMIT 0x00****** //R3d_L!ne #define ADR_CROSSAIR 0x009F2788 #define ADR_3DVIEW 0x00****** #define ADR_WEAPONGRAVITY 0x00854968 #define ADR_SCOPE 0x008B3854 #define ADR_SCOPESIZE 0x008B385C #define ADR_FASTLOCKON 0x009ED928 #define ADR_FASTSTUFF 0x009ED8DC #define ADR_FASTAMMMO 0x009F2764 #define ADR_FASTEMEDIC 0x009F276C #define ADR_FASTREPAIR 0x009EEBBC #define ADR_FASTFLAG 0x009F4F7C #define ADR_FAKEKICK 0x00A45CFC #define ADR_WATERCOLOR1 0x00B1B2A4 #define ADR_WATERCOLOR2 0x00B1B2A8 #define ADR_WATERCOLOR3 0x00B1B2AC #define ADR_FASTLOCKON 0x009F50D4 #define ADR_GMWARNING 0x00****** #define ADR_SWIM1 0x009EDDAC #define ADR_NOBOUNDS1 0x00B1AC40 #define ADR_NOBOUNDS2 0x00B1AC44 #define ADR_NOBOUNDS3 0x00B1AC48 #define ADR_NOWATER1 0x009F4F78 #define ADR_NOWATER2 0x009F4F74 #define ADR_GLASSWALL 0x009ED9A4 #define ADR_FULLBRIGHT1 0x009EE9F0 #define ADR_FULLBRIGHT2 0x009EE9F4 #define ADR_FULLBRIGHT3 0x009EE9F8 #define ADR_NEARFOG 0x009F4F8C #define ADR_FARFOG 0x009F4F94 //~~~~~~~~~~~~~~~~~~PX~~~~~~~~~~~~~~~~~~~~// #define ADR_EXTRAAMMO1 0x008A9A85 #define ADR_EXTRAAMMO2 0x008A9A87 #define ADR_SNIPER 0x008A9A89 #define ADR_ASSAULT 0x008A9A87 #define ADR_BANDAGE 0x008A9A90 //~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~// #define ADR_CRAZYCAR 0x00854840 //R3d_L!ne #define ADR_BIGCARNAME 0x00854B70 //R3d_L!ne #define ADR_AUTOREPAIR 0x009E6208 #define ADR_ANIMATIONVEHICLE 0x009EDDB0 //~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~// #define OFS_INVISBLE 0x0011B800 #define OFS_NFD 0x00102C8 #define OFS_NADE 0x0010100 #define OFS_DINAR 0x0011A2A8 #define OFS_LEVEL 0x0011A298 #define OFS_SLOT5 0x001021BC #define OFS_SLOT6 0x001021BD #define OFS_SLOT7 0x001021BE #define OFS_SLOT8 0x001021BF #define OFS_NORELOAD 0x00103DD #define OFS_NOSRPEAD 0x009F2804 #define OFS_NORECOIL1 0x00C43C #define OFS_NORECOIL2 0x00C440 #define OFS_NORECOIL3 0x00C444 #define OFS_PREMIUM 0x0058C #define OFS_GRAVITY_Z 0x00C4A8 #define OFS_Y 0x00102E0 #define OFS_X 0x00102F0 #define OFS_Z 0x00102E8 //~~~~~~~~~~~~~~~~ACCOUNT~~~~~~~~~~-~~~~~~// #define ADR_D3DNAME 0x00A449E4 #define ADR_D3DIP 0x00A446F8 #define ADR_D3DHP 0x00A43814 //~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~// #define ADR_ID 0x008B5F58 #define ADR_NICKNAME 0x00****** #define ADR_PASSWORD 0x00****** //~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~// #define ADR_MESSAGEBOX 0x00****** #define ADR_ENGINETEXT 0x00****** #define ADR_ARTILLERY2 0x004BDB54 #define ADR_QUICKPLANT 0x004D34C4 #define ADR_QUICKDEFUSE 0x004367C4 #define ADR_BULLET 0x004D4741 #define ADR_NORELOAD 0x00579AD6 #define ADR_WTW 0x0070DD12 #define ADR_STW 0x005D1990 #define ADR_CRCPATCH 0x00417F4B #define ADR_BACKTOLOBBY 0x004AA8E7 #define ADR_ALWAYSCROSS 0x0052557C #define ADR_SUPERCARSOUND 0x004225EA #define ADR_OPK 0x00407DEA #define ADR_SWITCHTIME 0x004D9FBB #define ADR_UNLAMMO 0x004D7AF7 #define ADR_CQCPRONE 0x004BD3F1