detected base,update addys,see ghost with this method doesnt work's anymore.
This code (for see ghosts) causes xtrap to detect an abnormal memory access:
NOTE: That is not all the code. DllMain is not shown.Code:void h4ck() { Sleep(200); DWORD CShell = (DWORD)GetModuleHandleW(L"CShell.dll"); DWORD PlayerInfo = NULL; while(CShell == NULL) { CShell = (DWORD)GetModuleHandleW(L"CShell.dll"); Sleep(100); } while(1) { CShell = (DWORD)GetModuleHandleW(L"CShell.dll"); PlayerInfo = *(DWORD*)(CShell + 0xC52850); Sleep(100); if(PlayerInfo != NULL) { *(float*)(PlayerInfo + 0x88) = 300.0f; *(float*)(PlayerInfo + 0x8C) = 300.0f; *(float*)(PlayerInfo + 0x90) = 300.0f; } } }
What is wrong?
detected base,update addys,see ghost with this method doesnt work's anymore.
InComing V6 GoldHack
_corn_ (01-01-2013)
@goold1 could i grab the FindPattern function off you...
@goold1 , @Scynix , @_corn_
the base or that code part is detected XTrap will never detect source code of a function it's another story that it will give Client Error but he can't detect it
this See Ghost will give Client error 31_1, and NoRecoil/Reload/ChangeDelay will give 28_3 both of them can be killed(bypass)
You can found an another way of seeGhost , there you have 3 offset's i think only 1 or 2 are checked so you can use only the third . (i don't know anything else bk i am using error killer)
why you defineCode:CShell
that much?
maybe he love CShell