Here’s the development snapshot of week 7, 2012! List of changes:
Code:
Added new world file format called “Anvil” (256 max height and 4096 block IDs*)
Multi-player light calculations do no longer cause affected blocks to be transmitted to the clients, instead the clients will recalculate the light on their own
Villagers will repopulate villages based on how many houses there are available
Some nights in villages will be worse than others…
Added a redstone-controlled light source
Decreased chance for the rare mob drops
All animals use the new AI system now
* The game can’t use the full range of IDs yet because there are still some assumptions that IDs above 256 are items.
The server and the client.jars are in the .rar.
VS1 VS2
ADSGKAJDGKZLKAJG Im scanning it now but this shit is taking me ages. Can a moderator please get another VS for me.