Code:
void WeaponSpawn()
{
if((*(BYTE *)GameStatus == 1) && Spawn) {
if(GetAsyncKeyState(VK_DELETE)&1)
{
g_LTClient = *(CLTClient**)LTClientDLL;
g_CommonLT = g_LTClient->Common();
CAutoMessage Msg;
Msg.Writeuint8 (50);
Msg.Writeuint8 (1);
Msg.Writeuint8 (1);
Msg.Writeuint8 (1);
Msg.Writeuint8 (1);
Msg.Writeuint8 (1);
Msg.Writeuint8 (264);
Msg.Writeuint8 (1);
Msg.Writeuint8 (1);
g_LTClient-> SendToServer (Msg.Read (), MESSAGE_GUARANTEED);
keybd_event (0x33, 0,0,0);
}
}
}
thats my source and how i activate it is:
Code:
if (Spawn) {
WeaponSpawner();
}
When i’m ingame and activate Spawner + press Delete Nothing happens..
Any Idea’s or someone can help me tough TV maybe?
Well thnx for the help ty.