#include <windows.h>
#include <stdio.h>
//--------------------------Define Hacks--------------------------//
#define ADR_Playerpointer 0x00A60DE0
#define ADR_Glasswall 0x00A60DD4
//--------------------------End Define Addies--------------------------//
//--------------------------Define HackThread--------------------------//
DWORD ammo;
DWORD *ingame= (DWORD*)ADR_Playerpointer;
//--------------------------End Define HackThread--------------------------//
//--------------------------Start Hacks--------------------------//
void PlayerHacks() // Start PlayerHacks
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0){
//GlassWall
{
if(GetAsyncKeyState(VK_NUMPAD4)&1)
{
*(int*)(ADR_Glasswall) = 1;
}
if(GetAsyncKeyState(VK_NUMPAD5)&1)
{
*(int*)(ADR_Glasswall) = 0;
}
}
}} //End PlayerHacks
//--------------------------End Hacks--------------------------//
//-------------------------HackThread--------------------------//
void HackThread(){
for(;

{
if(*ingame)
{
PlayerHacks();
}
}
Sleep(200);
}
//--------------------------End HackThread--------------------------//
//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"Hack by Your Name","Credits",MB_OK);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}
Parang OK po yung Addy ko sa Playerpointer at Glasswall parang may mali lng po ako sa code ng Glasswall
pede po pa help kahit saglit lng sa code ng glasswall
ty 