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  1. #1
    Anonymous..'s Avatar
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    Get Players Location

    First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

    The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).

  2. #2
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    MarkHC's Avatar
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    Quote Originally Posted by Anonymous.. View Post
    First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

    The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).
    Looks like someone is trying to do a wallhack... interesting...

    I don't know much about it too, but HERE is a DETECTED External ESP hack for MW2 WITH the source code... (too bad is in C++)... You can take a look at the code and try to understand how it get the players location... Good luck


    CoD Minion from 09/19/2012 to 01/10/2013

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    Quote Originally Posted by Anonymous.. View Post
    First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

    The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).
    you can use rpm to read all the clients from memory

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