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  1. #16
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    Quote Originally Posted by Shadow` View Post
    Mind showing him the function then? This is a help thread, not a "lets point out what I think he did wrong and not do anything about it" thread.
    The function is connected to many other things inside the base. Its not something you can copy and paste.

    He has to look in the base and follow everything back and understand what's going on.
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  3. #18
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    If he is using the source from gellins vip base, it must be right... I am still using this source and it works for me (on EU)... but I think that he didnt update the classes, especially the player class changes a lot during the updates and then e.g. the GetPlayerByIndex functions doesnt work, because of the wrong location of "NextPlayer" or whatever...

  4. #19
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    Quote Originally Posted by BadBurrito View Post
    If he is using the source from gellins vip base, it must be right... I am still using this source and it works for me (on EU)... but I think that he didnt update the classes, especially the player class changes a lot during the updates and then e.g. the GetPlayerByIndex functions doesnt work, because of the wrong location of "NextPlayer" or whatever...
    Can you please pm me on how you did it or post it here. Me and Shadow` will surely add you into the credits.

  5. #20
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    Nobody's going to hold your hand for you.

  6. #21
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    Quote Originally Posted by Xipher View Post
    Nobody's going to hold your hand for you.
    Hm, I thought this was the combat arms coding and HELP section. If you aren't going to help just go, you obviously don't know the answer if that's your input.

  7. #22
    Xipher's Avatar
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    Quote Originally Posted by Shadow` View Post
    Hm, I thought this was the combat arms coding and HELP section. If you aren't going to help just go, you obviously don't know the answer if that's your input.
    Don't come to his aid just cause you're his friend. That was in response to the post above, people just aren't going to hand him source code.

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  9. #23
    Flengo's Avatar
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    There's help and there's spoon feeding.

    One of them requires actual knowledge, and then it builds onto your knowledge.

    The other simply either feeds leechers, or doesn't teach real coders what things actually mean.
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  10. #24
    Shadow`'s Avatar
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    Quote Originally Posted by Xipher View Post


    Don't come to his aid just cause you're his friend. That was in response to the post above, people just aren't going to hand him source code.
    Even if he wasn't my friend I would have said the exact same thing, you aren't contributing to the thread. I haven't seen a post actually trying to help him figure it out without giving the source, which you say nobody will do.

    And commando2056 , you're wrong, you can learn from being given a source code, I've learned that way several times while trying to hack games.
    Last edited by Shadow`; 05-30-2012 at 09:45 PM.

  11. #25
    Xipher's Avatar
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    Quote Originally Posted by Shadow` View Post
    Even if he wasn't my friend I would have said the exact same thing, you aren't contributing to the thread. I haven't seen a post actually trying to help him figure it out without giving the source, which you say nobody will do.

    And commando2056 , you're wrong, you can learn from being given a source code, I've learned that way several times while trying to hack games.
    The below quotes say otherwise, and are all trying to help him out without giving him source code.

    Not one person has given him source code in this thread, so i'm not sure where you are getting out saying "i havent seen a post helping him without giving him the source" cause nobody has given him the source, he HAS the source he just doesn't know how to use it.

    Quote Originally Posted by matypatty View Post
    your missing the whole thing, try looking into the "IntersectAndPenetrateSegment" function and see what is actually going on.
    Quote Originally Posted by comando2056 View Post
    Just randomly defining something won't make it work. Inside the IntersectAndPenetrate Function is what's really going on for remotekill. Something you should look into, like Matypatty said.
    Quote Originally Posted by comando2056 View Post


    The function is connected to many other things inside the base. Its not something you can copy and paste.

    He has to look in the base and follow everything back and understand what's going on.
    Quote Originally Posted by BadBurrito View Post
    If he is using the source from gellins vip base, it must be right... I am still using this source and it works for me (on EU)... but I think that he didnt update the classes, especially the player class changes a lot during the updates and then e.g. the GetPlayerByIndex functions doesnt work, because of the wrong location of "NextPlayer" or whatever...

  12. #26
    Shadow`'s Avatar
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    Quote Originally Posted by Xipher View Post
    The below quotes say otherwise, and are all trying to help him out without giving him source code.

    Not one person has given him source code in this thread, so i'm not sure where you are getting out saying "i havent seen a post helping him without giving him the source" cause nobody has given him the source, he HAS the source he just doesn't know how to use it.








    I was talking about you, not other people, which I know have given advice.

  13. #27
    Xipher's Avatar
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    Quote Originally Posted by Shadow` View Post
    I was talking about you, not other people, which I know have given advice.
    Then don't direct it at others when you don't know what you're talking about. He's received heaps of help and pointers.

  14. #28
    Shadow`'s Avatar
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    Quote Originally Posted by Xipher View Post


    Then don't direct it at others when you don't know what you're talking about. He's received heaps of help and pointers.
    I know exactly what I'm talking about, you haven't actually tried to give him advice the whole thread besides "No one's going to spoon feed you". This is turning into spam anyways, any more comments should be about the actual topic. That includes your reply as well if you have one.

  15. #29
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    Quote Originally Posted by Shadow` View Post
    I know exactly what I'm talking about, you haven't actually tried to give him advice the whole thread besides "No one's going to spoon feed you". This is turning into spam anyways, any more comments should be about the actual topic. That includes your reply as well if you have one.
    Good luck to you and your friend, because nobody will spoon feed you.

    On topic now.

    ---

  16. #30
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    Ok... so you have defined a lot of classes in engine_class.h (from Gellins VIP Base), but they are outdated...
    So you have to update them, the easiest way in my opinion is to use a memory scanner and skip trough the old locations and look where are the new ones, just increase the address.. just try it, it isnt that hard
    so here is the cplayer class for ca eu, updated by myself (some locations might be wrong, but the important ones are 100% correct)
    I wont give you all the other classes, but if you understand it, it shouldnt be a problem to update them

    Code:
    class c_player
    {
    public:
    	__int32 pPing; //0x0000 
    	__int32 ClientID; //0x0004 
    char _0x0008[8];
    	char Name[12]; //0x0010 
    char _0x001C[12];
    	int* Object; //0x0028 
    	__int32 Kills; //0x002C 
    	__int32 Deaths; //0x0030 
    char _0x0034[52];
    	__int32 pFTMission; //0x0068 
    char _0x006C[4];
    	__int32 TeamID; //0x0070 
    char _0x0074[4];
    	BYTE isDead; //0x0078 
    char _0x0079[319];
    	__int32 pRank; //0x01B8 
    char _0x01BC[80];
    	__int32 pFTScore; //0x020C 
    	BYTE pFTSpawn; //0x0210 
    char _0x0211[3];
    	__int32 pFTLongestLife; //0x0214 
    	__int32 pFTKill; //0x0218 
    char _0x021C[140];
    	c_player* Previous; //0x308 
    	c_player* Next; //0x312 
    }

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