Chitozana (07-08-2012),CoderBlack09 (07-08-2012),flameswor10 (07-08-2012),n4n033 (07-09-2012),Nightmare (07-11-2012),NotRealPro (07-08-2012),Otaviomorais (11-08-2012),pDevice (07-08-2012),Reflex- (07-07-2012),Telenim (07-07-2012),Xipher (07-09-2012)
Some Signature Scans
So I decided to release some signature scans to the public. Hope the are useful and come in handy. Enjoy Credits go to Me.
LocalPlayer:
PlayerByIndex:Code:#define PATT_LOCALPLAYER "\x8B\x41\x08\x6A\x00\x50\xE8\x00\x00\x00\x00\xC3" #define MASK_LOCALPLAYER "xxxxxxx????x"
5 Recoil Addresses:Code:#define PATT_PLAYERBYINDEX "\x8B\x41\x04\x85\xC0\x74\x18\x8B\x54\x24\x04\xEB\x03\x8D\x49\x00\x39\x50\x04\x74\x1A\x8B\x80\x00\x00\x00\x00" #define MASK_PLAYERBYINDEX "xxxxxxxxxxxxxxxxxxxxxxx????"
EnjoyCode:#define PATT_RECOIL1 "\xD8\x66\x58\xD9\x5C\x24\x18\xD9\x44\x24\x18\xEB\x02\xDD\xD8" #define MASK_RECOIL1 "xxxxxxxxxxxxxxx" #define PATT_RECOIL2 "\xD9\x46\x54\xD9\x5C\x24\x5C\xFF\xD2\x83\xC4\x04\x89\x46\x0C\x3B\xC3\x75\x62" #define MASK_RECOIL2 "xxxxxxxxxxxxxxxxxxx" #define PATT_RECOIL3 "\xD9\x5E\x58\xD9\x46\x4C\xD9\xC9\xDC\xC0" #define MASK_RECOIL3 "xxxxxxxxxx" #define PATT_RECOIL4 "\xD9\x46\x4C\xD9\xC9\xDC\xC0\xDE\xE9" #define MASK_RECOIL4 "xxxxxxxxx" #define PATT_RECOIL5 "\xD9\x5E\x4C\xFF\x15\x00\x00\x00\x00\x8B\x4E\x18\x89\x46\x64" #define MASK_RECOIL5 "xxxxx????xxxxxx"
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
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Contributor Since 11.16.2012
Member Since 05.11.2010
Chitozana (07-08-2012),CoderBlack09 (07-08-2012),flameswor10 (07-08-2012),n4n033 (07-09-2012),Nightmare (07-11-2012),NotRealPro (07-08-2012),Otaviomorais (11-08-2012),pDevice (07-08-2012),Reflex- (07-07-2012),Telenim (07-07-2012),Xipher (07-09-2012)
Easy :P
Had them before, but try "mattys way" (idk if he made it)!
Search for constant and then you will find some addresses which are pushing the addy you need in ECX / EDX.
Better for sigscans
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (07-08-2012)
Thank you very good!
I also got some sigs here
Thank You!
Post Asignature Scan:PlayerMgr And ClientInfoMgr .
Please...
I think the ClientInfoMgr and PlayerMgr signatures always changes.
https://www.mpgh.net/forum/207-combat...ml#post4313365
This is not a push
The Internet SHOULD Be Illegal
When you say
"Java is a great programming language because it works on all platforms"
it is just like
"anal sex is great because it works on all genders"
Are YOU a Troll?
Wow nice !
No recoil can be compacted into just one:
size = 4 x nopCode:const unsigned char Signature_noRecoil[] = "\xD9\x44\x24\x14\xD8\xD1\xDF\xE0\xDD\xD9\xF6\xC4\x41\x75\x09"; const unsigned char Signature_noRecoil_cklist[] = "xxxxxxxxxxxxxxx";
eu + na
I'm SCHiM
Morals derive from the instinct to survive. Moral behavior is survival behavior above the individual level.
Polymorphic engine
Interprocess callback class
SIN
Infinite-precision arithmetic
Hooking dynamic linkage
(sloppy)Kernel mode Disassembler!!!
Semi debugger
Y U RELEASING SO MUCH? Good job brah.
[MPGH]Flengo (07-09-2012)
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
fakeness (07-10-2012)
Thanks for the sings!
Contact: lucasco_10@hotmail.com