This is the crap way...
Use bones, like head and feet and then you will have the perfect size
What to do to organize my ESP Box, I tried several ways and is not organized on the doll, I changed the values but could not make right. Anyone know the correct values ...
Code:if(ESPBoxes == 2) { EspBorder(Position.x - (10000 / MyaDistance), Position.y - (35000 / MyaDistance), 55000 / MyaDistance / 6 * 1, 55000 / MyaDistance / 3 * 1, 1, Green, pDevice); }
Last edited by kssiobr; 08-01-2012 at 03:09 PM.
This is the crap way...
Use bones, like head and feet and then you will have the perfect size
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
fakeness (08-02-2012)